Player Matchup

Chiron
Chiron
C0MEHONORKID
Chiron
Level 123
God Stats
10W - 10L
1,502 SR
Queue Stats
778W - 748L
1,464 Elo+
Party 2
Heimdallr
Heimdallr
Chronicka
Heimdallr
Level 125
God Stats
1W - 4L
1,451 SR
Queue Stats
143W - 142L
1,472 Elo+
Solo
Thoth
Thoth
DwPirateKing
Thoth
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,082 Elo+
Solo
Chronos
Chronos
JosesUmbrella
Chronos
Level 105
God Stats
8W - 1L
1,590 SR
Queue Stats
260W - 218L
1,582 Elo+
Party 2
Merlin
Merlin
Sncklfritz80
Merlin
Level 146
God Stats
15W - 18L
1,547 SR
Queue Stats
888W - 946L
1,492 Elo+
Party 2
Team Averages
Level 106
1,518 SR
1,419 Elo+

VS

Team Averages
Level 123
1,586 SR
1,481 Elo+
Ah Muzen Cab
Ah Muzen Cab
Arbitir
Ah Muzen Cab
Level 140
God Stats
19W - 6L
1,768 SR
Queue Stats
803W - 799L
1,457 Elo+
Solo
Jormungandr
Jormungandr
Grenge
Jormungandr
Level 147
God Stats
2W - 0L
1,663 SR
Queue Stats
138W - 115L
1,494 Elo+
Party 1
Xing Tian
Xing Tian
HOOAAAAAA
Xing Tian
Level 123
God Stats
3W - 0L
1,740 SR
Queue Stats
177W - 172L
1,505 Elo+
Solo
Chronos
Chronos
HauntdDreamz715
Chronos
Level 105
God Stats
1W - 1L
1,258 SR
Queue Stats
76W - 69L
1,468 Elo+
Party 1
Susano
Susano
PKnator
Susano
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 113L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
1 / 6 / 5
7,354
735
5,889
9,831
3,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Chronicka
Heimdallr
15
6 / 2 / 2
8,473
847
9,855
6,065
2,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 3
7,880
788
6,042
8,056
3,006
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
12
1 / 4 / 5
6,927
693
5,098
9,531
3,461
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
13
0 / 3 / 7
7,256
726
7,550
7,454
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arbitir
Ah Muzen Cab
16
4 / 1 / 10
9,301
930
16,382
8,100
3,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Grenge
Jormungandr
14
5 / 4 / 9
8,597
860
10,630
13,164
11,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
HOOAAAAAA
Xing Tian
15
1 / 1 / 15
8,932
893
3,287
11,847
13,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 1 / 11
8,669
867
4,822
6,896
3,385
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
PKnator
Susano
14
7 / 2 / 5
8,597
860
5,015
7,730
3,224
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
9
Kills
19
19
Deaths
9
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Arbitir
Ah Muzen Cab
4
1
10
9
L
Chiron
1
6
5
0.58
L
Heimdallr
Chronicka
Heimdallr
6
2
2
3.5
L
1
4
3
0.63
W
Jormungandr
Grenge
Jormungandr
5
4
9
2.38
W
Xing Tian
HOOAAAAAA
Xing Tian
1
1
15
8.5
W
2
1
11
7.5
L
Chronos
1
4
5
0.88
W
Susano
PKnator
Susano
7
2
5
4.75
L
Merlin
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,434
Damage
40,136
40,937
Taken
47,737
15,464
Mitigated
35,456
9,743
Healing
22,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Arbitir
Ah Muzen Cab
16,382
5,166
2,689
4,706
8,100
3,803
1,691
2,672
5,428
0
35,140
L
Chiron
5,889
1,694
970
2,000
9,831
3,569
0
3,337
6,176
0
8,654
L
Heimdallr
Chronicka
Heimdallr
9,855
3,796
510
340
6,065
2,611
0
2,551
3,426
0
14,806
L
6,042
43
228
532
8,056
3,006
0
3,165
4,666
19,605
0
W
Jormungandr
Grenge
Jormungandr
10,630
389
908
2,860
13,164
11,487
0
6,367
6,797
16,925
0
W
Xing Tian
HOOAAAAAA
Xing Tian
3,287
264
2,216
2,609
11,847
13,557
452
4,825
7,011
12,286
0
W
4,822
839
2,055
2,501
6,896
3,385
891
2,896
4,000
18,548
0
L
Chronos
5,098
2,711
1,109
1,512
9,531
3,461
0
4,663
4,645
12,532
0
W
Susano
PKnator
Susano
5,015
1,330
1,020
806
7,730
3,224
0
1,930
5,800
0
5,887
L
Merlin
7,550
960
994
1,548
7,454
2,817
0
4,046
3,229
20,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,890
Gold Earned
44,096
108
Minions Killed
112
0
Camps Cleared
0
859,490
Distance Traveled
1,086,487
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,301
930
51
5
0
241,314
1
L
Chiron
7,354
735
16
2
0
175,126
1
L
Heimdallr
8,473
847
18
2
0
193,678
0
L
Thoth
7,880
788
32
3
0
160,359
0
W
Jormungandr
8,597
860
17
2
0
184,018
1
W
Xing Tian
8,932
893
11
1
0
241,113
0
W
Chronos
8,669
867
32
3
0
211,860
0
L
Chronos
6,927
693
20
2
0
167,239
0
W
Susano
8,597
860
1
0
0
208,182
0
L
Merlin
7,256
726
22
2
0
163,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role