Player Matchup

Heimdallr
Heimdallr
LatchedGlint406
Heimdallr
Level 112
God Stats
2W - 2L
1,587 SR
Queue Stats
50W - 86L
1,329 Elo+
Party 2
Guan Yu
Guan Yu
Nle choppa1822
Guan Yu
Level 79
God Stats
1W - 2L
1,797 SR
Queue Stats
29W - 57L
1,263 Elo+
Party 2
Discordia
Discordia
RspctThPouch
Discordia
Level 156
God Stats
1W - 3L
1,328 SR
Queue Stats
131W - 162L
1,413 Elo+
Party 2
Sylvanus
Sylvanus
TheArbiter264
Sylvanus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 42L
1,549 Elo+
Party 2
Team Averages
Level 116
1,553 SR
1,389 Elo+

VS

Team Averages
Level 65
1,492 SR
1,212 Elo+
Ra
Ra
StealthAgent69
Ra
Level 89
God Stats
0W - 1L
1,445 SR
Queue Stats
0W - 3L
1,344 Elo+
Party 1
Odin
Odin
SwervyDave
Odin
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,080 Elo+
Party 1
Cupid
Cupid
TheHonkler20
Cupid
Level 38
God Stats
0W - 1L
1,452 SR
Queue Stats
0W - 2L
1,344 Elo+
Party 1
Gilgamesh
Gilgamesh
Yeet Ambassador
Gilgamesh
Level 59
God Stats
0W - 1L
1,571 SR
Queue Stats
0W - 6L
1,080 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LatchedGlint406
Heimdallr
17
5 / 1 / 2
10,873
906
2,958
4,676
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 5 / 5
10,283
857
11,474
11,570
11,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
RspctThPouch
Discordia
17
6 / 4 / 2
10,883
907
13,051
7,743
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
TheArbiter264
Sylvanus
17
4 / 1 / 7
11,360
947
7,263
6,702
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
9,849
821
7,980
12,376
3,755
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 1
7,963
664
5,306
12,841
4,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 2
8,750
729
3,021
9,310
2,895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Yeet Ambassador
Gilgamesh
16
5 / 4 / 1
9,990
833
4,275
10,703
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
18
Kills
11
11
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
LatchedGlint406
Heimdallr
5
1
2
6
W
3
5
5
1.1
W
Discordia
RspctThPouch
Discordia
6
4
2
1.75
L
3
4
4
1.25
L
1
7
1
0.21
W
Sylvanus
TheArbiter264
Sylvanus
4
1
7
7.5
L
2
3
2
1
L
Gilgamesh
Yeet Ambassador
Gilgamesh
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,746
Damage
20,582
30,691
Taken
45,230
25,004
Mitigated
15,275
6,426
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
LatchedGlint406
Heimdallr
2,958
1,089
0
894
4,676
1,954
3,145
1,298
3,378
0
38,011
W
11,474
4,280
50
1,944
11,570
11,096
29
3,281
8,289
0
27,744
W
Discordia
RspctThPouch
Discordia
13,051
522
0
0
7,743
2,986
1,637
1,943
5,800
44,165
0
L
7,980
385
903
2,476
12,376
3,755
37
6,793
5,357
41,802
0
L
5,306
1,591
39
1,147
12,841
4,419
386
6,529
6,169
0
12,334
W
Sylvanus
TheArbiter264
Sylvanus
7,263
2,204
800
2,738
6,702
8,968
1,012
2,155
4,547
25,203
0
L
3,021
1,972
189
2,113
9,310
2,895
623
4,241
4,854
0
22,253
L
Gilgamesh
Yeet Ambassador
Gilgamesh
4,275
1,087
0
702
10,703
4,206
250
3,184
7,287
0
27,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,399
Gold Earned
36,552
222
Minions Killed
217
12
Camps Cleared
6
883,501
Distance Traveled
944,861
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,873
906
76
6
6
220,633
1
W
Guan Yu
10,283
857
33
3
3
235,886
0
W
Discordia
10,883
907
82
7
1
220,203
2
L
Ra
9,849
821
92
8
0
228,239
0
L
Odin
7,963
664
19
2
1
257,923
0
W
Sylvanus
11,360
947
31
3
2
206,779
1
L
Cupid
8,750
729
46
4
1
214,598
0
L
Gilgamesh
9,990
833
60
5
4
244,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role