Player Matchup

Achilles
Achilles
Grandmaster
InactiveAsian
Achilles
Grandmaster
Level 157
God Stats
31W - 2L
2,101 SR
Queue Stats
534W - 58L
3,088 MMR
Party 1
Scylla
Scylla
Grandmaster
Pøps
Scylla
Grandmaster
Level 159
God Stats
28W - 5L
1,920 SR
Queue Stats
443W - 58L
3,186 MMR
Party 1
Odin
Odin
Masters
Tytanitar
Odin
Masters
Level 157
God Stats
10W - 0L
1,936 SR
Queue Stats
513W - 79L
2,870 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 158
1,986 SR
3,048 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,751 SR
2,200 MMR
Cu Chulainn
Cu Chulainn
Diamond I
 
Cu Chulainn
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Diamond III
RealMikeGames
Geb
Diamond III
Level 84
God Stats
1W - 1L
2,115 SR
Queue Stats
28W - 15L
2,727 MMR
Solo
Nox
Nox
Diamond IV
lonely-healer06
Nox
Diamond IV
Level 139
God Stats
11W - 14L
1,637 SR
Queue Stats
89W - 90L
2,372 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
InactiveAsian
Achilles
12
4 / 0 / 2
7,307
731
9,772
9,296
6,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Pøps
Scylla
10
2 / 1 / 4
6,828
683
7,433
3,870
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
11
1 / 0 / 6
7,418
742
5,024
9,761
7,123
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ArtioSobekCabrakanSolPersephone

VS

Bans
FenrirRaijinNe ZhaTiamatGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
1 / 2 / 0
6,056
606
5,367
9,533
6,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 2 / 0
6,083
608
3,181
9,697
5,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,598
560
1,266
6,077
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
7
Kills
1
1
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
2
0
0.5
W
Achilles
InactiveAsian
Achilles
4
0
2
5
W
Scylla
Pøps
Scylla
2
1
4
4
L
0
2
0
0
W
Odin
1
0
6
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,229
Damage
9,814
22,927
Taken
25,307
14,573
Mitigated
13,851
7,964
Healing
7,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,367
654
0
2,769
9,533
6,026
0
2,842
6,056
0
15,559
W
Achilles
InactiveAsian
Achilles
9,772
3,172
0
4,163
9,296
6,274
719
1,849
7,379
0
28,312
W
Scylla
Pøps
Scylla
7,433
1,333
0
645
3,870
1,176
664
1,351
2,519
25,762
0
L
3,181
358
0
2,830
9,697
5,858
0
2,134
6,841
11,160
0
W
Odin
5,024
1,069
554
2,602
9,761
7,123
523
1,470
8,237
0
19,463
L
1,266
330
0
1,655
6,077
1,967
0
2,379
3,341
9,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,553
Gold Earned
17,737
119
Minions Killed
59
7
Camps Cleared
2
580,148
Distance Traveled
415,742
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,056
606
21
2
2
161,085
1
W
Achilles
7,307
731
41
4
5
213,594
2
W
Scylla
6,828
683
49
5
1
179,018
2
L
Geb
6,083
608
12
1
0
148,093
2
W
Odin
7,418
742
29
3
1
187,536
1
L
Nox
5,598
560
26
3
0
106,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role