Player Matchup

King Arthur
King Arthur
BatsuSan
King Arthur
Level 100
God Stats
1W - 3L
1,098 SR
Queue Stats
91W - 76L
1,588 Elo+
Party 1
Anhur
Anhur
EasyPeasy2020
Anhur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,476 Elo+
Party 4
Neith
Neith
Kratoz3021
Neith
Level 24
God Stats
14W - 8L
1,635 SR
Queue Stats
40W - 31L
1,512 Elo+
Party 4
Zeus
Zeus
MintKira
Zeus
Level 23
God Stats
24W - 12L
1,632 SR
Queue Stats
45W - 30L
1,559 Elo+
Party 4
Merlin
Merlin
Osmat
Merlin
Level 6
God Stats
2W - 0L
1,725 SR
Queue Stats
6W - 2L
1,732 Elo+
Party 1
Team Averages
Level 35
1,518 SR
1,573 Elo+

VS

Team Averages
Level 35
1,467 SR
1,529 Elo+
Anubis
Anubis
FANG4000
Anubis
Level 24
God Stats
0W - 2L
1,306 SR
Queue Stats
112W - 114L
1,458 Elo+
Party 2
Anhur
Anhur
Kennerou
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,775 Elo+
Party 3
Hun Batz
Hun Batz
SaudiMus1im
Hun Batz
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 53L
1,412 Elo+
Party 2
Kumbhakarna
Kumbhakarna
iNyxs
Kumbhakarna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 151L
1,530 Elo+
Party 3
Thor
Thor
lomaty
Thor
Level 29
God Stats
208W - 232L
1,530 SR
Queue Stats
229W - 248L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BatsuSan
King Arthur
20
12 / 4 / 17
17,705
1,180
32,279
22,995
22,559
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
4 / 6 / 13
13,762
917
8,750
16,117
4,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
20
5 / 2 / 13
14,821
988
17,351
12,422
4,391
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
20
12 / 8 / 14
16,224
1,082
31,391
17,132
3,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Osmat
Merlin
20
2 / 8 / 11
13,071
871
10,347
15,228
4,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

51

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FANG4000
Anubis
20
4 / 6 / 12
14,819
988
12,848
14,635
8,884
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Kennerou
Anhur
20
7 / 8 / 13
15,287
1,019
12,651
17,151
8,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
SaudiMus1im
Hun Batz
20
4 / 8 / 11
13,579
905
10,501
17,901
9,590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
iNyxs
Kumbhakarna
20
1 / 3 / 22
14,856
990
11,831
29,380
45,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thor
lomaty
Thor
20
12 / 10 / 10
15,884
1,059
31,136
27,640
12,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
96
35
Kills
28
28
Deaths
35
68
Assists
68
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BatsuSan
King Arthur
12
4
17
5.13
W
4
6
13
1.75
L
Anubis
FANG4000
Anubis
4
6
12
1.67
L
Anhur
Kennerou
Anhur
7
8
13
1.69
W
Neith
5
2
13
5.75
W
Zeus
12
8
14
2.38
W
Merlin
Osmat
Merlin
2
8
11
0.94
L
Hun Batz
SaudiMus1im
Hun Batz
4
8
11
1.19
L
Kumbhakarna
iNyxs
Kumbhakarna
1
3
22
4
L
Thor
lomaty
Thor
12
10
10
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,118
Damage
78,967
83,894
Taken
106,707
39,112
Mitigated
84,139
7,262
Healing
6,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BatsuSan
King Arthur
32,279
4,366
0
50
22,995
22,559
0
7,130
15,865
11,899
54,261
W
8,750
5,089
0
1,410
16,117
4,341
0
7,125
8,992
0
24,447
L
Anubis
FANG4000
Anubis
12,848
0
183
1,379
14,635
8,884
0
6,206
8,429
62,480
0
L
Anhur
Kennerou
Anhur
12,651
6,390
0
2,130
17,151
8,189
0
10,348
6,803
0
43,630
W
Neith
17,351
11,642
0
2,224
12,422
4,391
0
970
11,452
0
48,785
W
Zeus
31,391
6,789
336
2,620
17,132
3,563
0
5,801
11,331
54,522
0
W
Merlin
Osmat
Merlin
10,347
564
0
622
15,228
4,258
0
3,653
11,575
24,554
0
L
Hun Batz
SaudiMus1im
Hun Batz
10,501
3,669
0
1,288
17,901
9,590
0
5,452
12,449
0
24,250
L
Kumbhakarna
iNyxs
Kumbhakarna
11,831
838
0
1,222
29,380
45,176
0
13,049
16,331
23,384
0
L
Thor
lomaty
Thor
31,136
7,569
0
125
27,640
12,300
0
11,849
15,791
0
50,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,583
Gold Earned
74,425
286
Minions Killed
267
12
Camps Cleared
6
1,267,981
Distance Traveled
1,316,850
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
17,705
1,180
84
6
4
302,556
0
W
Anhur
13,762
917
45
3
0
261,040
0
L
Anubis
14,819
988
119
8
0
199,483
0
L
Anhur
15,287
1,019
71
5
2
249,530
0
W
Neith
14,821
988
73
5
3
276,713
0
W
Zeus
16,224
1,082
55
4
3
239,652
0
W
Merlin
13,071
871
29
2
2
188,020
0
L
Hun Batz
13,579
905
20
1
4
274,165
2
L
Kumbhakarna
14,856
990
18
1
0
295,201
4
L
Thor
15,884
1,059
39
3
0
298,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role