Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Dominican_Trigga
Sylvanus
Level 145
God Stats
2W - 4L
1,421 SR
Queue Stats
227W - 242L
1,349 Elo+
Party 1
Skadi
Skadi
SilentStorm678
Skadi
Level 15
God Stats
0W - 4L
1,082 SR
Queue Stats
6W - 21L
1,208 Elo+
Party 1
Neith
Neith
SkeeXterX
Neith
Level 8
God Stats
2W - 7L
1,264 SR
Queue Stats
2W - 10L
1,156 Elo+
Party 1
Ullr
Ullr
TomBoyDemon
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,116 Elo+
Solo
Team Averages
Level 40
1,353 SR
1,266 Elo+

VS

Team Averages
Level 25
1,549 SR
1,358 Elo+
Ares
Ares
CamTillman
Ares
Level 18
God Stats
1W - 0L
1,729 SR
Queue Stats
10W - 19L
1,223 Elo+
Solo
Tiamat
Tiamat
Difficultrex
Tiamat
Level 39
God Stats
3W - 0L
1,463 SR
Queue Stats
59W - 37L
1,576 Elo+
Party 2
Hachiman
Hachiman
FuzorZero
Hachiman
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 63L
1,101 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JJD1210
Morgan Le Fay
Level 17
God Stats
1W - 3L
1,475 SR
Queue Stats
17W - 14L
1,585 Elo+
Party 2
Chernobog
Chernobog
lazeegy
Chernobog
Level 25
God Stats
4W - 2L
1,577 SR
Queue Stats
23W - 19L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 9 / 4
11,774
1,070
26,486
25,651
8,383
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 8 / 8
10,791
981
19,041
26,646
12,447
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 5 / 3
9,833
894
4,893
16,020
12,524
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
SkeeXterX
Neith
15
2 / 9 / 2
9,404
855
10,199
14,216
4,349
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 9 / 3
8,965
815
2,776
13,985
4,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 20
12,380
1,125
8,862
17,866
26,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
19
14 / 0 / 16
14,067
1,279
23,284
13,044
9,424
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
FuzorZero
Hachiman
17
1 / 4 / 14
9,994
909
9,721
11,709
5,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
JJD1210
Morgan Le Fay
19
3 / 3 / 20
11,622
1,057
18,686
11,411
5,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
lazeegy
Chernobog
20
17 / 1 / 18
13,875
1,261
31,004
15,510
7,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
128
11
Kills
40
40
Deaths
11
20
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
9
4
0.89
W
5
3
20
5
W
Tiamat
14
0
16
22
L
1
8
8
0.63
W
Hachiman
FuzorZero
Hachiman
1
4
14
2
W
Morgan Le Fay
JJD1210
Morgan Le Fay
3
3
20
4.33
L
2
5
3
0.7
L
Neith
SkeeXterX
Neith
2
9
2
0.33
L
0
9
3
0.17
W
Chernobog
lazeegy
Chernobog
17
1
18
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,395
Damage
91,557
96,518
Taken
69,540
42,387
Mitigated
54,299
15,093
Healing
14,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
26,486
9,925
0
5,015
25,651
8,383
0
14,487
10,856
48,033
0
W
8,862
1,528
0
976
17,866
26,647
0
8,653
9,179
13,314
0
W
Tiamat
23,284
3,492
212
6,476
13,044
9,424
0
8,301
4,743
45,295
0
L
19,041
8,365
1,938
6,257
26,646
12,447
0
10,961
15,543
40,297
0
W
Hachiman
FuzorZero
Hachiman
9,721
5,458
0
919
11,709
5,130
0
9,784
1,925
0
18,337
W
Morgan Le Fay
JJD1210
Morgan Le Fay
18,686
2,373
0
1,058
11,411
5,875
0
7,557
3,854
48,713
0
L
4,893
2,553
60
215
16,020
12,524
0
8,174
7,649
50
12,900
L
Neith
SkeeXterX
Neith
10,199
5,439
0
1,370
14,216
4,349
0
10,036
4,120
0
23,633
L
2,776
2,261
0
238
13,985
4,684
0
6,333
7,518
0
8,527
W
Chernobog
lazeegy
Chernobog
31,004
24,631
0
4,482
15,510
7,223
0
11,282
4,228
0
52,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,767
Gold Earned
61,938
156
Minions Killed
226
3
Camps Cleared
7
774,944
Distance Traveled
971,708
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,774
1,070
49
4
3
190,230
2
W
Ares
12,380
1,125
11
1
0
178,922
1
W
Tiamat
14,067
1,279
51
5
3
207,347
0
L
Sylvanus
10,791
981
44
4
0
161,340
0
W
Hachiman
9,994
909
29
3
0
144,255
0
W
Morgan Le Fay
11,622
1,057
86
8
3
198,897
0
L
Skadi
9,833
894
15
1
0
183,549
2
L
Neith
9,404
855
29
3
0
133,011
0
L
Ullr
8,965
815
19
2
0
106,814
3
W
Chernobog
13,875
1,261
49
4
1
242,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role