Player Matchup

Cthulhu
Cthulhu
GhostNickel9
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ImSpillz
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,139 Elo+
Solo
Aphrodite
Aphrodite
beastofthe409
Aphrodite
Level 25
God Stats
1W - 2L
1,863 SR
Queue Stats
6W - 12L
1,348 Elo+
Solo
Team Averages
Level 13
1,621 SR
1,329 Elo+

VS

Team Averages
Level 36
1,473 SR
1,420 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KillaWiggles0
Baron Samedi
Level 60
God Stats
4W - 2L
1,420 SR
Queue Stats
24W - 30L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GhostNickel9
Cthulhu
10
0 / 7 / 2
7,019
638
5,966
13,645
6,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
ImSpillz
Hun Batz
11
2 / 5 / 2
7,437
676
6,938
11,071
3,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
beastofthe409
Aphrodite
11
2 / 5 / 2
7,463
678
9,622
10,351
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
4 / 1 / 13
9,244
840
5,963
10,021
6,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
 
Horus
12
0 / 0 / 16
7,948
723
5,856
13,600
13,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
KillaWiggles0
Baron Samedi
14
13 / 3 / 4
10,270
934
17,977
9,581
6,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
17
17
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
13
10.5
W
Horus
 
Horus
0
0
16
8
L
Cthulhu
GhostNickel9
Cthulhu
0
7
2
0.14
L
Hun Batz
ImSpillz
Hun Batz
2
5
2
0.6
W
Baron Samedi
KillaWiggles0
Baron Samedi
13
3
4
5
L
Aphrodite
beastofthe409
Aphrodite
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,526
Damage
29,796
35,067
Taken
33,202
13,767
Mitigated
26,513
10,448
Healing
18,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,963
2,418
4,237
3,777
10,021
6,737
1,031
6,262
3,759
15,409
0
W
Horus
 
Horus
5,856
2,684
729
3,936
13,600
13,380
517
5,078
8,522
0
21,129
L
Cthulhu
GhostNickel9
Cthulhu
5,966
256
130
758
13,645
6,636
0
8,542
5,103
17,593
0
L
Hun Batz
ImSpillz
Hun Batz
6,938
821
575
973
11,071
3,115
0
8,062
3,009
0
16,189
W
Baron Samedi
KillaWiggles0
Baron Samedi
17,977
3,200
2,466
3,529
9,581
6,396
1,468
5,069
4,512
39,198
0
L
Aphrodite
beastofthe409
Aphrodite
9,622
1,337
4,273
3,739
10,351
4,016
0
7,544
2,807
21,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,919
Gold Earned
27,462
89
Minions Killed
104
3
Camps Cleared
5
546,054
Distance Traveled
542,856
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,244
840
24
2
1
169,492
0
W
Horus
7,948
723
31
3
2
202,378
0
L
Cthulhu
7,019
638
26
2
0
161,965
0
L
Hun Batz
7,437
676
23
2
2
202,079
1
W
Baron Samedi
10,270
934
49
4
2
170,986
0
L
Aphrodite
7,463
678
40
4
1
182,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role