Player Matchup

Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
SmiteSuckFOREAL
Anhur
Level 24
God Stats
10W - 9L
1,255 SR
Queue Stats
77W - 79L
1,288 Elo+
Solo
The Morrigan
The Morrigan
StrandedStar89
The Morrigan
Level 27
God Stats
1W - 0L
1,688 SR
Queue Stats
51W - 69L
1,237 Elo+
Party 1
Sol
Sol
joshey82
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 53L
1,167 Elo+
Party 1
Sobek
Sobek
orge77777t
Sobek
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,489 SR
1,338 Elo+

VS

Team Averages
Level 8
1,434 SR
1,318 Elo+
Geb
Geb
Ceruptedwolf
Geb
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Y U Childish
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 56L
1,198 Elo+
Party 2
Khepri
Khepri
Zoinks Scoob942
Khepri
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 48L
1,198 Elo+
Party 2
Hun Batz
Hun Batz
papichulo2
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
turtle_rev
Artemis
Level 15
God Stats
0W - 2L
1,169 SR
Queue Stats
10W - 24L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 1 / 4
6,660
555
3,419
3,536
1,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
6 / 2 / 2
7,184
599
4,360
5,222
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
StrandedStar89
The Morrigan
8
1 / 1 / 0
5,500
458
462
4,388
1,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 0
7,078
590
2,714
4,123
1,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
6
0 / 4 / 0
4,836
403
213
7,336
5,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
3,879
323
146
794
184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 3 / 1
4,654
388
1,356
3,789
1,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 1
5,269
439
311
3,903
2,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
papichulo2
Hun Batz
11
5 / 3 / 0
6,841
570
5,620
7,592
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
turtle_rev
Artemis
8
1 / 4 / 1
5,291
441
1,370
5,779
1,312
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
12
Kills
6
9
Deaths
13
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
1
4
4
L
0
1
0
0
W
6
2
2
3.5
W
The Morrigan
StrandedStar89
The Morrigan
1
1
0
1
L
0
3
1
0.17
L
0
2
1
0.25
W
3
1
0
3
W
Sobek
0
4
0
0
L
Hun Batz
papichulo2
Hun Batz
5
3
0
1.67
L
Artemis
turtle_rev
Artemis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,168
Damage
8,803
24,605
Taken
21,857
10,332
Mitigated
7,414
5,896
Healing
2,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,419
1,398
366
1,178
3,536
1,219
1,742
319
3,217
22,099
2,444
L
146
30
0
0
794
184
0
212
582
146
0
W
4,360
2,041
0
935
5,222
1,817
2,404
138
5,084
0
27,955
W
The Morrigan
StrandedStar89
The Morrigan
462
86
0
1,552
4,388
1,005
192
0
4,388
18,484
71
L
1,356
808
0
0
3,789
1,076
484
1,820
1,969
0
11,688
L
311
0
0
669
3,903
2,420
96
1,151
2,752
12,422
0
W
2,714
757
0
1,488
4,123
1,208
2,872
0
4,123
23,428
3,962
W
Sobek
213
38
0
377
7,336
5,083
191
0
7,336
8,208
0
L
Hun Batz
papichulo2
Hun Batz
5,620
1,974
0
1,284
7,592
2,422
0
1,885
5,668
0
36,510
L
Artemis
turtle_rev
Artemis
1,370
507
0
345
5,779
1,312
0
1,508
4,230
0
17,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,258
Gold Earned
25,934
215
Minions Killed
153
0
Camps Cleared
0
1,038,955
Distance Traveled
849,107
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,660
555
46
4
0
204,282
1
L
Geb
3,879
323
0
0
0
42,539
0
W
Anhur
7,184
599
49
4
0
208,559
1
W
The Morrigan
5,500
458
35
3
0
226,174
10
L
Anhur
4,654
388
19
2
0
203,243
1
L
Khepri
5,269
439
26
2
0
240,258
0
W
Sol
7,078
590
72
6
0
223,442
0
W
Sobek
4,836
403
13
1
0
176,498
0
L
Hun Batz
6,841
570
75
6
0
180,421
1
L
Artemis
5,291
441
33
3
0
182,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role