Player Matchup

Ah Puch
Ah Puch
DMAllied
Ah Puch
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
51W - 38L
1,425 Elo+
Solo
Neith
Neith
LichMZuir
Neith
Level 27
God Stats
11W - 7L
1,652 SR
Queue Stats
165W - 168L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
LlamaLord901
Erlang Shen
Level 26
God Stats
2W - 3L
1,335 SR
Queue Stats
74W - 57L
1,580 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ViniVidiViciPro
Ah Muzen Cab
Level 28
God Stats
4W - 6L
1,275 SR
Queue Stats
108W - 100L
1,518 Elo+
Solo
Kuzenbo
Kuzenbo
ludabajo1000
Kuzenbo
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 22L
1,500 Elo+
Solo
Team Averages
Level 23
1,452 SR
1,510 Elo+

VS

Team Averages
Level 24
1,506 SR
1,548 Elo+
Yemoja
Yemoja
Aaron95950
Yemoja
Level 25
God Stats
2W - 8L
1,219 SR
Queue Stats
33W - 56L
1,371 Elo+
Solo
King Arthur
King Arthur
OberonVortigern
King Arthur
Level 29
God Stats
6W - 7L
1,492 SR
Queue Stats
130W - 97L
1,547 Elo+
Solo
Neith
Neith
RedTao
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,684 Elo+
Solo
Osiris
Osiris
Warsonggultch
Osiris
Level 26
God Stats
0W - 1L
1,915 SR
Queue Stats
34W - 28L
1,587 Elo+
Solo
Zeus
Zeus
ÑotBad
Zeus
Level 26
God Stats
2W - 5L
1,404 SR
Queue Stats
76W - 83L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DMAllied
Ah Puch
11
3 / 1 / 4
6,626
663
4,984
4,331
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
LichMZuir
Neith
11
7 / 2 / 3
6,610
661
5,505
5,216
1,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Erlang Shen
LlamaLord901
Erlang Shen
10
4 / 1 / 3
6,221
622
2,418
4,670
2,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
ViniVidiViciPro
Ah Muzen Cab
11
2 / 1 / 2
6,335
634
5,015
6,159
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
ludabajo1000
Kuzenbo
8
3 / 1 / 6
5,909
591
3,146
7,507
7,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aaron95950
Yemoja
9
1 / 5 / 2
5,405
541
3,572
5,852
1,588
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
OberonVortigern
King Arthur
9
0 / 3 / 1
5,229
523
3,432
8,587
3,296
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
RedTao
Neith
8
1 / 5 / 1
4,761
476
2,652
4,968
1,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 2 / 0
5,828
583
2,746
7,687
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
ÑotBad
Zeus
4
1 / 4 / 0
4,068
407
982
2,395
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
19
Kills
6
6
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aaron95950
Yemoja
1
5
2
0.4
W
Ah Puch
DMAllied
Ah Puch
3
1
4
5
W
Neith
LichMZuir
Neith
7
2
3
4.25
W
Erlang Shen
LlamaLord901
Erlang Shen
4
1
3
5.5
L
King Arthur
OberonVortigern
King Arthur
0
3
1
0.17
L
Neith
RedTao
Neith
1
5
1
0.3
W
Ah Muzen Cab
ViniVidiViciPro
Ah Muzen Cab
2
1
2
3
L
3
2
0
1.5
W
Kuzenbo
ludabajo1000
Kuzenbo
3
1
6
6
L
Zeus
ÑotBad
Zeus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,068
Damage
13,384
27,883
Taken
29,489
15,273
Mitigated
10,082
11,712
Healing
6,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aaron95950
Yemoja
3,572
1,152
612
206
5,852
1,588
525
1,396
4,375
16,383
0
W
Ah Puch
DMAllied
Ah Puch
4,984
378
0
3,143
4,331
1,435
460
958
3,293
37,190
0
W
Neith
LichMZuir
Neith
5,505
1,941
0
976
5,216
1,715
230
1,665
3,551
0
35,793
W
Erlang Shen
LlamaLord901
Erlang Shen
2,418
1,153
0
959
4,670
2,448
0
135
4,535
0
28,289
L
King Arthur
OberonVortigern
King Arthur
3,432
561
0
3,471
8,587
3,296
0
932
7,590
337
28,030
L
Neith
RedTao
Neith
2,652
1,403
0
252
4,968
1,259
663
1,260
3,615
0
14,190
W
Ah Muzen Cab
ViniVidiViciPro
Ah Muzen Cab
5,015
2,918
0
4,014
6,159
2,014
96
140
6,019
0
37,920
L
2,746
1,128
0
1,938
7,687
3,396
0
2,900
4,580
0
21,384
W
Kuzenbo
ludabajo1000
Kuzenbo
3,146
1,135
0
2,620
7,507
7,661
193
1,851
5,656
13,164
0
L
Zeus
ÑotBad
Zeus
982
373
0
80
2,395
543
0
1,178
916
4,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,701
Gold Earned
25,291
316
Minions Killed
191
0
Camps Cleared
0
941,156
Distance Traveled
772,593
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,405
541
30
3
0
141,466
3
W
Ah Puch
6,626
663
85
9
0
194,984
2
W
Neith
6,610
661
76
8
0
176,427
0
W
Erlang Shen
6,221
622
59
6
0
192,551
2
L
King Arthur
5,229
523
74
7
0
193,985
0
L
Neith
4,761
476
27
3
0
167,924
0
W
Ah Muzen Cab
6,335
634
78
8
0
176,647
4
L
Osiris
5,828
583
52
5
0
193,006
2
W
Kuzenbo
5,909
591
18
2
0
200,547
2
L
Zeus
4,068
407
8
1
0
76,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role