Player Matchup

Neith
Neith
Donkeybringer
Neith
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 54L
1,335 Elo+
Party 2
Charybdis
Charybdis
Dragonvapour
Charybdis
Level 103
God Stats
9W - 8L
1,555 SR
Queue Stats
28W - 34L
1,422 Elo+
Party 2
Chronos
Chronos
ZingJester
Chronos
Level 129
God Stats
9W - 13L
1,445 SR
Queue Stats
56W - 87L
1,443 Elo+
Party 2
Team Averages
Level 108
1,500 SR
1,400 Elo+

VS

Team Averages
Level 81
1,482 SR
1,515 Elo+
Thoth
Thoth
Grooters
Thoth
Level 59
God Stats
2W - 3L
1,432 SR
Queue Stats
165W - 216L
1,524 Elo+
Party 1
Hercules
Hercules
SugarBoss55
Hercules
Level 105
God Stats
6W - 4L
1,566 SR
Queue Stats
168W - 218L
1,494 Elo+
Party 1
Neith
Neith
notArtes
Neith
Level 78
God Stats
1W - 1L
1,448 SR
Queue Stats
70W - 79L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 7
9,052
647
10,086
11,587
4,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Dragonvapour
Charybdis
12
1 / 5 / 4
8,391
599
9,642
12,067
4,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
ZingJester
Chronos
14
8 / 6 / 2
10,272
734
13,040
14,545
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Grooters
Thoth
14
2 / 4 / 9
9,643
689
6,737
6,924
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SugarBoss55
Hercules
16
9 / 1 / 8
10,786
770
12,204
20,090
19,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
notArtes
Neith
14
7 / 6 / 7
10,916
780
14,770
15,699
5,584
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
11
Kills
18
18
Deaths
11
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
L
Charybdis
Dragonvapour
Charybdis
1
5
4
0.6
W
Thoth
Grooters
Thoth
2
4
9
1.63
W
Hercules
SugarBoss55
Hercules
9
1
8
13
L
Chronos
ZingJester
Chronos
8
6
2
1.5
W
Neith
notArtes
Neith
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,768
Damage
33,711
38,199
Taken
42,713
12,479
Mitigated
27,532
5,823
Healing
14,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,086
1,746
0
2,593
11,587
4,202
769
2,561
8,658
0
27,802
L
Charybdis
Dragonvapour
Charybdis
9,642
4,496
0
1,273
12,067
4,140
367
2,230
9,496
0
29,581
W
Thoth
Grooters
Thoth
6,737
109
0
419
6,924
2,364
371
3,386
3,356
38,415
0
W
Hercules
SugarBoss55
Hercules
12,204
2,876
838
9,518
20,090
19,584
465
2,850
16,980
151
18,164
L
Chronos
ZingJester
Chronos
13,040
2,358
0
1,957
14,545
4,137
164
2,209
11,993
30,058
0
W
Neith
notArtes
Neith
14,770
6,782
0
4,153
15,699
5,584
1,245
6,257
9,107
0
34,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,715
Gold Earned
31,345
147
Minions Killed
138
5
Camps Cleared
5
726,504
Distance Traveled
733,564
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,052
647
47
3
3
232,752
2
L
Charybdis
8,391
599
51
4
0
224,236
0
W
Thoth
9,643
689
68
5
3
266,915
2
W
Hercules
10,786
770
16
1
1
256,194
2
L
Chronos
10,272
734
49
4
2
269,516
4
W
Neith
10,916
780
54
4
1
210,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role