Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BL00DGHARM
Sol
Level 145
God Stats
4W - 3L
1,582 SR
Queue Stats
208W - 163L
1,642 Elo+
Party 1
Cthulhu
Cthulhu
SacredReaper130
Cthulhu
Level 48
God Stats
19W - 6L
1,684 SR
Queue Stats
163W - 116L
1,593 Elo+
Party 1
Team Averages
Level 116
1,589 SR
1,578 Elo+

VS

Team Averages
Level 40
1,467 SR
1,319 Elo+
Agni
Agni
PainxxGain918
Agni
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,303 Elo+
Solo
Ullr
Ullr
jayy_100
Ullr
Level 85
God Stats
22W - 30L
1,449 SR
Queue Stats
32W - 53L
1,375 Elo+
Solo
Amaterasu
Amaterasu
lostvortex28
Amaterasu
Level 15
God Stats
3W - 7L
1,452 SR
Queue Stats
4W - 11L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
2 / 0 / 5
5,331
889
3,357
3,975
1,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
5 / 0 / 6
6,025
1,004
4,182
1,823
697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
4 / 0 / 6
6,229
1,038
1,986
4,456
3,770
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,973
662
611
1,285
312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
8
0 / 3 / 0
4,194
699
1,088
4,867
1,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Amaterasu
lostvortex28
Amaterasu
5
0 / 7 / 0
3,925
654
1,387
6,407
2,118
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
0
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
5
4.5
W
5
0
6
8
L
0
1
0
0
W
4
0
6
7
L
Ullr
0
3
0
0
L
Amaterasu
lostvortex28
Amaterasu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,525
Damage
3,086
10,254
Taken
12,559
6,219
Mitigated
3,914
2,511
Healing
666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,357
485
0
978
3,975
1,752
428
723
3,252
0
18,783
W
4,182
2,547
0
665
1,823
697
1,947
232
1,591
15,159
2,652
L
611
250
0
240
1,285
312
0
376
909
1,249
0
W
1,986
295
68
800
4,456
3,770
294
379
4,077
8,742
0
L
Ullr
1,088
422
0
246
4,867
1,484
0
1,796
3,071
0
14,421
L
Amaterasu
lostvortex28
Amaterasu
1,387
1,018
0
180
6,407
2,118
0
3,569
2,838
0
3,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,585
Gold Earned
12,092
81
Minions Killed
29
5
Camps Cleared
1
347,536
Distance Traveled
221,244
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,331
889
32
5
3
116,272
1
W
Sol
6,025
1,004
38
6
1
103,111
1
L
Agni
3,973
662
5
1
0
30,313
1
W
Cthulhu
6,229
1,038
11
2
1
128,153
0
L
Ullr
4,194
699
22
4
1
89,856
0
L
Amaterasu
3,925
654
2
0
0
101,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role