Player Matchup

Geb
Geb
ChilledSlime
Geb
Level 144
God Stats
6W - 2L
1,794 SR
Queue Stats
246W - 197L
1,673 Elo+
Party 1
Zeus
Zeus
Kingcreeper
Zeus
Level 124
God Stats
3W - 1L
1,535 SR
Queue Stats
78W - 56L
1,698 Elo+
Party 1
Ne Zha
Ne Zha
RadiantFoX
Ne Zha
Level 144
God Stats
19W - 12L
1,600 SR
Queue Stats
216W - 170L
1,673 Elo+
Party 1
Team Averages
Level 137
1,643 SR
1,681 Elo+

VS

Team Averages
Level 129
1,535 SR
1,510 Elo+
Olorun
Olorun
 
Olorun
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KingNakari
Neith
Level 123
God Stats
37W - 64L
1,439 SR
Queue Stats
645W - 772L
1,587 Elo+
Solo
Tyr
Tyr
Sosalosss
Tyr
Level 127
God Stats
0W - 2L
1,666 SR
Queue Stats
25W - 42L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
7,959
796
2,944
6,226
4,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 5
7,123
712
8,884
3,767
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
RadiantFoX
Ne Zha
11
2 / 0 / 5
6,651
665
7,521
6,571
2,405
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 5 / 1
5,792
579
2,301
6,694
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
10
1 / 1 / 0
6,444
644
5,964
5,328
1,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 3 / 1
5,952
595
4,266
10,134
5,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
5
1
0.1
W
4
0
5
6.5
L
Neith
1
1
0
1
W
3
1
5
5.5
W
Ne Zha
RadiantFoX
Ne Zha
2
0
5
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,349
Damage
12,531
16,564
Taken
22,156
8,724
Mitigated
9,946
4,545
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,301
1,402
347
1,368
6,694
2,456
0
4,276
2,418
11,715
1,930
W
2,944
868
0
2,256
6,226
4,964
27
594
5,214
7,432
0
L
Neith
5,964
903
0
799
5,328
1,683
0
2,933
2,395
0
18,771
W
8,884
600
0
500
3,767
1,355
0
850
2,873
28,028
0
W
Ne Zha
RadiantFoX
Ne Zha
7,521
1,491
0
1,789
6,571
2,405
139
696
5,588
0
26,206
L
4,266
252
0
2,079
10,134
5,807
0
5,054
5,080
0
16,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,733
Gold Earned
18,188
113
Minions Killed
89
5
Camps Cleared
4
568,620
Distance Traveled
489,806
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,792
579
28
3
1
127,265
0
W
Geb
7,959
796
8
1
2
193,969
0
L
Neith
6,444
644
33
3
1
172,165
4
W
Zeus
7,123
712
59
6
1
178,553
0
W
Ne Zha
6,651
665
46
5
2
196,098
5
L
Tyr
5,952
595
28
3
2
190,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role