Player Matchup

Medusa
Medusa
JacaMen
Medusa
Level 128
God Stats
5W - 7L
1,534 SR
Queue Stats
94W - 119L
1,497 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NewmanComic
Tsukuyomi
Level 142
God Stats
0W - 3L
1,114 SR
Queue Stats
391W - 503L
1,408 Elo+
Party 2
Tiamat
Tiamat
Yøshï
Tiamat
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,507 Elo+
Party 2
Team Averages
Level 141
1,383 SR
1,471 Elo+

VS

Team Averages
Level 56
1,631 SR
1,534 Elo+
Ymir
Ymir
 
Ymir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Alomeuchapa
Gilgamesh
Level 23
God Stats
5W - 2L
1,718 SR
Queue Stats
29W - 25L
1,452 Elo+
Party 1
Aphrodite
Aphrodite
ImagoAlter
Aphrodite
Level 29
God Stats
3W - 1L
1,674 SR
Queue Stats
152W - 75L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JacaMen
Medusa
12
1 / 8 / 3
8,343
642
14,247
14,294
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
NewmanComic
Tsukuyomi
10
1 / 9 / 4
7,901
608
6,385
13,348
6,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Yøshï
Tiamat
11
3 / 10 / 1
8,653
666
11,776
12,606
7,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
8 / 2 / 15
10,657
820
10,668
13,243
15,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Alomeuchapa
Gilgamesh
14
7 / 3 / 14
10,316
794
12,740
24,396
16,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
ImagoAlter
Aphrodite
15
12 / 0 / 14
11,145
857
12,589
11,750
10,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
5
Kills
27
27
Deaths
5
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
8
2
15
7.75
W
Gilgamesh
Alomeuchapa
Gilgamesh
7
3
14
4.67
W
Aphrodite
ImagoAlter
Aphrodite
12
0
14
19
L
Medusa
JacaMen
Medusa
1
8
3
0.31
L
Tsukuyomi
NewmanComic
Tsukuyomi
1
9
4
0.33
L
Tiamat
Yøshï
Tiamat
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,408
Damage
35,997
40,248
Taken
49,389
19,737
Mitigated
42,154
3,431
Healing
27,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,668
1,935
0
1,753
13,243
15,435
599
3,617
9,300
30,285
0
W
Gilgamesh
Alomeuchapa
Gilgamesh
12,740
2,935
0
7,364
24,396
16,373
140
4,287
19,740
3,771
33,623
W
Aphrodite
ImagoAlter
Aphrodite
12,589
1,928
9,247
8,897
11,750
10,346
1,049
3,626
7,750
33,047
0
L
Medusa
JacaMen
Medusa
14,247
5,604
0
260
14,294
5,705
0
6,809
6,441
0
38,562
L
Tsukuyomi
NewmanComic
Tsukuyomi
6,385
1,116
0
989
13,348
6,649
0
8,797
3,834
0
18,463
L
Tiamat
Yøshï
Tiamat
11,776
1,357
0
2,182
12,606
7,383
196
7,605
4,485
22,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,897
Gold Earned
32,118
125
Minions Killed
136
6
Camps Cleared
5
675,467
Distance Traveled
826,114
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,657
820
45
3
4
263,118
3
W
Gilgamesh
10,316
794
39
3
0
294,406
6
W
Aphrodite
11,145
857
52
4
1
268,590
0
L
Medusa
8,343
642
62
5
3
229,203
3
L
Tsukuyomi
7,901
608
21
2
1
227,660
4
L
Tiamat
8,653
666
42
3
2
218,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role