Player Matchup

Gilgamesh
Gilgamesh
McMuhffiin
Gilgamesh
Level 121
God Stats
5W - 1L
1,743 SR
Queue Stats
72W - 31L
1,727 Elo+
Party 2
Neith
Neith
McSwanskii
Neith
Level 106
God Stats
15W - 5L
1,677 SR
Queue Stats
74W - 34L
1,727 Elo+
Party 2
Ares
Ares
Nefeliion
Ares
Level 117
God Stats
4W - 2L
1,731 SR
Queue Stats
72W - 31L
1,727 Elo+
Party 2
Team Averages
Level 115
1,717 SR
1,727 Elo+

VS

Team Averages
Level 120
1,568 SR
1,591 Elo+
Jormungandr
Jormungandr
KryptecMonkey69
Jormungandr
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 28L
1,579 Elo+
Party 1
Ravana
Ravana
LimberBridge9
Ravana
Level 125
God Stats
23W - 23L
1,564 SR
Queue Stats
224W - 176L
1,572 Elo+
Party 1
Zeus
Zeus
PurplePowerRngr
Zeus
Level 128
God Stats
9W - 3L
1,642 SR
Queue Stats
239W - 166L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
McMuhffiin
Gilgamesh
10
1 / 2 / 3
6,244
624
8,072
11,842
7,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
10
1 / 1 / 3
6,360
636
6,355
3,665
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
10
3 / 2 / 2
7,008
701
3,612
10,416
9,558
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KryptecMonkey69
Jormungandr
10
1 / 2 / 4
6,957
696
4,969
8,690
7,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 5
6,346
635
4,201
6,842
3,655
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
4 / 1 / 1
7,288
729
13,099
5,383
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
5
Kills
5
5
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
KryptecMonkey69
Jormungandr
1
2
4
1.5
W
0
2
5
1.25
L
Gilgamesh
McMuhffiin
Gilgamesh
1
2
3
1.25
L
Neith
1
1
3
2.5
L
Ares
3
2
2
2
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,039
Damage
22,269
25,923
Taken
20,915
18,725
Mitigated
12,901
5,152
Healing
4,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
KryptecMonkey69
Jormungandr
4,969
1,412
157
1,836
8,690
7,533
0
1,839
6,611
15,502
0
W
4,201
1,048
90
1,761
6,842
3,655
0
1,443
4,942
0
15,991
L
Gilgamesh
McMuhffiin
Gilgamesh
8,072
1,574
0
2,892
11,842
7,514
0
7,398
4,444
0
19,342
L
Neith
6,355
2,344
0
733
3,665
1,653
0
2,700
965
0
24,137
L
Ares
3,612
197
330
1,197
10,416
9,558
0
8,168
2,248
6,046
0
W
13,099
1,688
0
710
5,383
1,713
0
495
4,682
30,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,612
Gold Earned
20,591
82
Minions Killed
96
2
Camps Cleared
7
555,334
Distance Traveled
556,058
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,957
696
22
2
1
180,433
1
W
Ravana
6,346
635
24
2
1
200,415
3
L
Gilgamesh
6,244
624
24
2
0
187,336
5
L
Neith
6,360
636
53
5
2
177,082
5
L
Ares
7,008
701
5
1
0
190,916
0
W
Zeus
7,288
729
50
5
5
175,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role