Player Matchup

Arachne
Arachne
Hobojhonchicken
Arachne
Level 38
God Stats
1W - 4L
1,680 SR
Queue Stats
49W - 81L
1,326 Elo+
Party 2
Izanami
Izanami
MikkiPup
Izanami
Level 28
God Stats
2W - 5L
1,160 SR
Queue Stats
6W - 11L
1,208 Elo+
Party 3
Kukulkan
Kukulkan
MyarOneEye
Kukulkan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,519 Elo+
Party 3
Terra
Terra
SoccerScare
Terra
Level 38
God Stats
0W - 6L
1,045 SR
Queue Stats
80W - 120L
1,225 Elo+
Party 2
Bellona
Bellona
jacktasticone
Bellona
Level 31
God Stats
2W - 2L
1,559 SR
Queue Stats
106W - 146L
1,282 Elo+
Party 2
Team Averages
Level 45
1,389 SR
1,312 Elo+

VS

Team Averages
Level 59
1,510 SR
1,460 Elo+
Tyr
Tyr
 
Tyr
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
SINFIRE15
Anhur
Level 27
God Stats
14W - 10L
1,509 SR
Queue Stats
64W - 63L
1,351 Elo+
Party 1
Bastet
Bastet
StumpyGod
Bastet
Level 101
God Stats
9W - 8L
1,577 SR
Queue Stats
204W - 195L
1,503 Elo+
Party 1
Tiamat
Tiamat
TheMysticWolf1
Tiamat
Level 55
God Stats
7W - 7L
1,464 SR
Queue Stats
107W - 115L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,540
454
959
5,415
1,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
MikkiPup
Izanami
7
0 / 5 / 1
4,714
471
2,014
5,142
1,109
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
MyarOneEye
Kukulkan
8
0 / 3 / 0
5,051
505
2,340
5,117
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 0 / 1
5,088
509
1,471
6,186
3,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
7
0 / 3 / 0
4,513
451
1,601
5,757
3,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
5 / 0 / 1
6,171
617
7,875
6,298
4,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yemoja
 
Yemoja
9
1 / 1 / 3
5,449
545
2,133
2,571
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
SINFIRE15
Anhur
9
3 / 1 / 2
5,379
538
3,106
3,539
745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
StumpyGod
Bastet
10
1 / 0 / 4
5,964
596
2,084
5,519
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 0 / 0
6,468
647
2,103
4,107
2,395
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
13
13
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
0
1
5.5
W
Yemoja
 
Yemoja
1
1
3
2.5
L
0
2
0
0
L
Izanami
MikkiPup
Izanami
0
5
1
0.1
L
Kukulkan
MyarOneEye
Kukulkan
0
3
0
0
W
Anhur
SINFIRE15
Anhur
3
1
2
4
L
1
0
1
1.5
W
Bastet
StumpyGod
Bastet
1
0
4
3
W
3
0
0
3
L
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,385
Damage
17,301
27,617
Taken
22,034
10,451
Mitigated
10,710
4,965
Healing
13,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,875
1,837
0
4,568
6,298
4,632
0
693
5,605
0
27,764
W
Yemoja
 
Yemoja
2,133
76
852
126
2,571
1,368
308
503
2,068
19,987
0
L
959
959
0
658
5,415
1,338
0
285
4,930
0
15,260
L
Izanami
MikkiPup
Izanami
2,014
1,689
0
266
5,142
1,109
326
1,558
3,584
0
21,648
L
Kukulkan
MyarOneEye
Kukulkan
2,340
190
0
750
5,117
1,441
0
1,551
3,524
24,131
0
W
Anhur
SINFIRE15
Anhur
3,106
1,488
0
702
3,539
745
316
412
3,127
0
18,929
L
1,471
341
98
2,507
6,186
3,040
48
575
5,395
10,071
0
W
Bastet
StumpyGod
Bastet
2,084
877
0
4,253
5,519
1,570
0
553
4,966
0
31,126
W
2,103
262
0
2,817
4,107
2,395
516
1,650
2,457
33,940
0
L
Bellona
1,601
576
0
686
5,757
3,523
230
267
5,133
0
13,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,906
Gold Earned
29,431
203
Minions Killed
287
0
Camps Cleared
0
945,310
Distance Traveled
1,023,407
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,171
617
56
6
0
224,546
3
W
Yemoja
5,449
545
35
4
0
202,361
3
L
Arachne
4,540
454
44
4
0
232,062
2
L
Izanami
4,714
471
49
5
0
167,982
0
L
Kukulkan
5,051
505
64
6
0
173,267
3
W
Anhur
5,379
538
50
5
0
174,604
3
L
Terra
5,088
509
21
2
0
169,957
0
W
Bastet
5,964
596
74
7
0
220,397
3
W
Tiamat
6,468
647
72
7
0
201,499
1
L
Bellona
4,513
451
25
3
0
202,042
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role