Player Matchup

Fenrir
Fenrir
LilDoobie21
Fenrir
Level 109
God Stats
3W - 5L
1,399 SR
Queue Stats
37W - 59L
1,265 Elo+
Party 1
Gilgamesh
Gilgamesh
Shazam7406
Gilgamesh
Level 26
God Stats
2W - 7L
1,199 SR
Queue Stats
89W - 144L
1,250 Elo+
Party 1
Zeus
Zeus
XXarrowXX3780
Zeus
Level 22
God Stats
20W - 26L
1,424 SR
Queue Stats
55W - 103L
1,186 Elo+
Party 1
Team Averages
Level 52
1,341 SR
1,234 Elo+

VS

Team Averages
Level 58
1,395 SR
1,266 Elo+
Baron Samedi
Baron Samedi
HomieKenobi6288
Baron Samedi
Level 49
God Stats
7W - 9L
1,398 SR
Queue Stats
37W - 49L
1,261 Elo+
Solo
Kukulkan
Kukulkan
LAFAUCHAUSE7
Kukulkan
Level 63
God Stats
6W - 9L
1,357 SR
Queue Stats
13W - 20L
1,300 Elo+
Solo
Jing Wei
Jing Wei
her0brine112
Jing Wei
Level 61
God Stats
8W - 3L
1,431 SR
Queue Stats
66W - 104L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 10 / 4
12,541
597
7,067
18,777
6,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
Shazam7406
Gilgamesh
16
2 / 6 / 9
12,319
587
7,718
26,303
24,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
5 / 5 / 6
13,078
623
16,206
15,911
5,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HomieKenobi6288
Baron Samedi
19
11 / 4 / 8
14,922
711
19,088
15,766
9,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
LAFAUCHAUSE7
Kukulkan
17
3 / 4 / 11
12,975
618
17,079
8,557
3,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
her0brine112
Jing Wei
17
7 / 4 / 8
13,615
648
13,448
14,235
5,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
12
Kills
21
21
Deaths
12
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
HomieKenobi6288
Baron Samedi
11
4
8
3.75
W
Kukulkan
LAFAUCHAUSE7
Kukulkan
3
4
11
2.13
L
Fenrir
5
10
4
0.7
L
Gilgamesh
Shazam7406
Gilgamesh
2
6
9
1.08
L
5
5
6
1.6
W
Jing Wei
her0brine112
Jing Wei
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,991
Damage
49,615
60,991
Taken
38,558
36,547
Mitigated
17,731
10,049
Healing
11,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
HomieKenobi6288
Baron Samedi
19,088
2,079
1,100
5,654
15,766
9,353
782
5,376
10,390
53,085
0
W
Kukulkan
LAFAUCHAUSE7
Kukulkan
17,079
120
146
1,042
8,557
3,176
95
4,290
4,267
47,720
0
L
Fenrir
7,067
1,026
1,027
1,331
18,777
6,811
0
11,244
7,533
0
27,616
L
Gilgamesh
Shazam7406
Gilgamesh
7,718
1,528
0
2,689
26,303
24,240
57
15,469
10,834
0
23,920
L
16,206
804
327
4,675
15,911
5,496
105
9,838
6,073
52,299
0
W
Jing Wei
her0brine112
Jing Wei
13,448
8,703
348
3,347
14,235
5,202
976
7,323
6,912
0
47,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,938
Gold Earned
41,512
144
Minions Killed
206
3
Camps Cleared
10
950,248
Distance Traveled
1,053,503
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,922
711
63
3
3
323,145
3
W
Kukulkan
12,975
618
89
4
1
355,563
0
L
Fenrir
12,541
597
37
2
3
317,684
0
L
Gilgamesh
12,319
587
35
2
0
332,718
0
L
Zeus
13,078
623
72
3
0
299,846
0
W
Jing Wei
13,615
648
54
3
6
374,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role