Player Matchup

Neith
Neith
EPicKi11eR
Neith
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,224 Elo+
Party 2
Kukulkan
Kukulkan
Fegefeuer
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,137 Elo+
Party 2
Geb
Geb
SaruwatariKyos
Geb
Level 23
God Stats
7W - 9L
1,347 SR
Queue Stats
9W - 17L
1,412 Elo+
Solo
Team Averages
Level 22
1,449 SR
1,258 Elo+

VS

Team Averages
Level 37
1,568 SR
1,402 Elo+
Bellona
Bellona
Joe7688
Bellona
Level 29
God Stats
3W - 0L
1,847 SR
Queue Stats
42W - 52L
1,386 Elo+
Solo
Awilix
Awilix
JusKitty
Awilix
Level 17
God Stats
16W - 24L
1,406 SR
Queue Stats
31W - 41L
1,367 Elo+
Party 1
Artio
Artio
SweepyLewi
Artio
Level 64
God Stats
13W - 5L
1,450 SR
Queue Stats
169W - 169L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
3 / 3 / 2
10,347
609
16,457
10,166
3,806
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Fegefeuer
Kukulkan
12
2 / 5 / 3
9,693
570
15,964
9,628
3,071
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 5 / 5
9,729
572
13,419
15,725
14,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Joe7688
Bellona
16
9 / 0 / 3
12,309
724
14,548
17,800
11,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
JusKitty
Awilix
16
3 / 3 / 4
10,498
618
8,653
16,475
6,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
15
1 / 3 / 10
10,618
625
7,958
23,192
22,009
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
5
Kills
13
13
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
3
3
2
1.33
L
Kukulkan
Fegefeuer
Kukulkan
2
5
3
0.7
W
Bellona
Joe7688
Bellona
9
0
3
10.5
W
Awilix
JusKitty
Awilix
3
3
4
1.67
L
0
5
5
0.5
W
Artio
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,840
Damage
31,159
35,519
Taken
57,467
21,686
Mitigated
40,303
5,518
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
16,457
8,042
926
2,555
10,166
3,806
562
1,253
8,913
0
51,436
L
Kukulkan
Fegefeuer
Kukulkan
15,964
761
243
334
9,628
3,071
433
1,495
8,133
25,512
0
W
Bellona
Joe7688
Bellona
14,548
4,908
1,065
3,801
17,800
11,980
682
8,966
8,834
0
40,224
W
Awilix
JusKitty
Awilix
8,653
2,116
1,848
2,865
16,475
6,314
1,361
9,934
6,541
0
37,381
L
13,419
1,145
0
1,460
15,725
14,809
346
5,639
10,086
23,851
0
W
Artio
7,958
631
1,958
7,317
23,192
22,009
490
11,395
11,797
40,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,769
Gold Earned
33,425
142
Minions Killed
152
2
Camps Cleared
12
726,528
Distance Traveled
890,520
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,347
609
83
5
1
256,768
4
L
Kukulkan
9,693
570
30
2
0
245,013
0
W
Bellona
12,309
724
51
3
4
280,688
2
W
Awilix
10,498
618
61
4
8
318,234
0
L
Geb
9,729
572
29
2
1
224,747
3
W
Artio
10,618
625
40
2
0
291,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role