Player Matchup

Hun Batz
Hun Batz
Imagine Wagxn
Hun Batz
Level 89
God Stats
1W - 1L
1,674 SR
Queue Stats
92W - 76L
1,460 Elo+
Party 1
Jing Wei
Jing Wei
OX_Leotete
Jing Wei
Level 68
God Stats
7W - 9L
1,434 SR
Queue Stats
374W - 427L
1,458 Elo+
Solo
Nu Wa
Nu Wa
TheNuclearRex
Nu Wa
Level 86
God Stats
3W - 5L
1,599 SR
Queue Stats
509W - 492L
1,414 Elo+
Solo
Osiris
Osiris
josa717
Osiris
Level 137
God Stats
17W - 18L
1,458 SR
Queue Stats
561W - 595L
1,436 Elo+
Solo
Aphrodite
Aphrodite
shadowninja25X
Aphrodite
Level 80
God Stats
12W - 12L
1,469 SR
Queue Stats
348W - 358L
1,404 Elo+
Party 1
Team Averages
Level 92
1,527 SR
1,435 Elo+

VS

Team Averages
Level 103
1,519 SR
1,441 Elo+
Awilix
Awilix
Dispirxxted
Awilix
Level 64
God Stats
21W - 13L
1,551 SR
Queue Stats
173W - 168L
1,493 Elo+
Solo
Kukulkan
Kukulkan
FatedReaper
Kukulkan
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 99L
1,429 Elo+
Solo
Ares
Ares
LDG SAGEMODE
Ares
Level 103
God Stats
5W - 8L
1,376 SR
Queue Stats
356W - 391L
1,454 Elo+
Solo
Charybdis
Charybdis
Selvex93
Charybdis
Level 105
God Stats
17W - 22L
1,475 SR
Queue Stats
254W - 271L
1,408 Elo+
Solo
Geb
Geb
black_fairydust
Geb
Level 147
God Stats
28W - 15L
1,694 SR
Queue Stats
406W - 408L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Imagine Wagxn
Hun Batz
14
2 / 2 / 3
8,848
442
6,846
13,072
5,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
OX_Leotete
Jing Wei
14
1 / 6 / 5
8,745
437
7,483
15,078
4,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 4 / 7
9,469
473
17,307
12,711
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Osiris
josa717
Osiris
16
1 / 3 / 1
9,831
492
9,585
17,390
11,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
shadowninja25X
Aphrodite
15
4 / 4 / 4
10,241
512
6,456
17,203
16,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
4 / 3 / 6
10,401
520
10,050
15,405
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
FatedReaper
Kukulkan
17
2 / 2 / 7
10,235
512
14,933
9,925
6,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 6
9,964
498
10,296
19,123
19,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Selvex93
Charybdis
19
8 / 3 / 5
11,546
577
13,794
12,370
4,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 1 / 3
8,588
429
7,071
12,430
11,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
10
Kills
19
19
Deaths
10
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Awilix
4
3
6
2.33
W
Kukulkan
FatedReaper
Kukulkan
2
2
7
2.75
L
Hun Batz
Imagine Wagxn
Hun Batz
2
2
3
1.75
W
5
1
6
8
L
Jing Wei
OX_Leotete
Jing Wei
1
6
5
0.58
W
Charybdis
Selvex93
Charybdis
8
3
5
3.5
L
2
4
7
1.38
W
0
1
3
1.5
L
Osiris
josa717
Osiris
1
3
1
0.5
L
Aphrodite
shadowninja25X
Aphrodite
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,677
Damage
56,144
75,454
Taken
69,253
42,971
Mitigated
47,472
30,213
Healing
19,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
10,050
4,188
0
4,450
15,405
5,358
0
5,817
9,588
0
71,601
W
Kukulkan
FatedReaper
Kukulkan
14,933
1,014
0
1,547
9,925
6,505
160
3,914
6,011
90,821
0
L
Hun Batz
Imagine Wagxn
Hun Batz
6,846
1,837
0
2,561
13,072
5,476
0
2,913
10,159
0
60,837
W
10,296
214
306
3,422
19,123
19,661
64
7,978
11,145
33,789
0
L
Jing Wei
OX_Leotete
Jing Wei
7,483
6,863
0
420
15,078
4,446
765
3,331
11,747
0
58,103
W
Charybdis
Selvex93
Charybdis
13,794
7,814
0
5,630
12,370
4,709
4,033
3,549
8,821
0
98,546
L
17,307
6,204
0
419
12,711
5,707
0
7,603
5,108
66,773
0
W
7,071
2,067
0
4,218
12,430
11,239
1,022
2,571
9,859
37,799
3,888
L
Osiris
josa717
Osiris
9,585
4,144
172
7,152
17,390
11,320
330
8,589
8,801
0
68,301
L
Aphrodite
shadowninja25X
Aphrodite
6,456
1,721
8,706
10,783
17,203
16,022
312
9,209
7,994
30,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,134
Gold Earned
50,734
490
Minions Killed
556
0
Camps Cleared
0
1,867,888
Distance Traveled
1,877,971
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,401
520
125
6
0
450,726
5
W
Kukulkan
10,235
512
165
8
0
364,085
7
L
Hun Batz
8,848
442
109
5
0
418,480
0
W
Ares
9,964
498
35
2
0
379,068
5
L
Jing Wei
8,745
437
95
5
0
357,250
1
W
Charybdis
11,546
577
173
9
0
341,936
0
L
Nu Wa
9,469
473
102
5
0
355,288
1
W
Geb
8,588
429
58
3
0
342,156
2
L
Osiris
9,831
492
137
7
0
353,368
1
L
Aphrodite
10,241
512
47
2
0
383,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role