Player Matchup

Nox
Nox
DonScrofino
Nox
Level 60
God Stats
4W - 3L
1,527 SR
Queue Stats
46W - 52L
1,428 Elo+
Party 3
Mercury
Mercury
I_Blackjack_l
Mercury
Level 67
God Stats
3W - 3L
1,423 SR
Queue Stats
100W - 101L
1,443 Elo+
Party 3
Khepri
Khepri
enriqueredmart
Khepri
Level 24
God Stats
5W - 3L
1,771 SR
Queue Stats
9W - 4L
1,678 Elo+
Party 2
Chiron
Chiron
manu_lima17
Chiron
Level 122
God Stats
7W - 2L
1,808 SR
Queue Stats
185W - 112L
1,657 Elo+
Party 2
Rama
Rama
palllaman
Rama
Level 90
God Stats
19W - 30L
1,432 SR
Queue Stats
136W - 144L
1,416 Elo+
Party 3
Team Averages
Level 73
1,592 SR
1,524 Elo+

VS

Team Averages
Level 92
1,408 SR
1,454 Elo+
Odin
Odin
 
Odin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Chaza uk
Kukulkan
Level 126
God Stats
1W - 3L
1,347 SR
Queue Stats
234W - 226L
1,450 Elo+
Party 1
Rama
Rama
Cyption
Rama
Level 35
God Stats
0W - 4L
1,282 SR
Queue Stats
7W - 14L
1,499 Elo+
Solo
Erlang Shen
Erlang Shen
Lux_Zepha
Erlang Shen
Level 61
God Stats
2W - 6L
1,338 SR
Queue Stats
20W - 19L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
Tomdowd123
Ao Kuang
Level 97
God Stats
19W - 17L
1,572 SR
Queue Stats
131W - 171L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 8
12,813
557
6,049
9,517
4,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
19
2 / 3 / 9
12,274
534
8,343
16,795
6,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 3 / 16
11,855
515
3,170
14,661
13,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
20
18 / 4 / 3
16,529
719
34,496
18,431
8,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
20
6 / 2 / 5
13,635
593
8,369
13,332
5,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
3 / 8 / 1
9,894
430
9,436
23,395
19,070
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Chaza uk
Kukulkan
18
1 / 5 / 3
10,839
471
10,126
11,715
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Cyption
Rama
3
0 / 4 / 0
6,246
272
779
3,515
278
Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Lux_Zepha
Erlang Shen
17
5 / 6 / 3
11,074
481
12,416
19,426
11,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Tomdowd123
Ao Kuang
17
4 / 6 / 2
10,668
464
8,046
20,478
6,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
29
Kills
13
14
Deaths
29
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
8
1
0.44
L
Kukulkan
Chaza uk
Kukulkan
1
5
3
0.5
L
Rama
Cyption
Rama
0
4
0
0
W
2
2
8
3
W
Mercury
2
3
9
2.17
L
Erlang Shen
Lux_Zepha
Erlang Shen
5
6
3
1.08
L
Ao Kuang
Tomdowd123
Ao Kuang
4
6
2
0.83
W
1
3
16
3
W
Chiron
18
4
3
4.88
W
Rama
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,427
Damage
40,803
72,736
Taken
78,529
38,954
Mitigated
40,413
30,181
Healing
14,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
9,436
3,061
0
0
23,395
19,070
242
2,551
20,844
16,110
40,033
L
Kukulkan
Chaza uk
Kukulkan
10,126
372
789
1,463
11,715
3,781
301
1,613
10,102
74,145
0
L
Rama
Cyption
Rama
779
744
0
540
3,515
278
0
349
3,166
0
3,752
W
6,049
698
0
4,720
9,517
4,361
1,398
1,572
7,945
82,525
0
W
Mercury
8,343
3,665
0
6,602
16,795
6,678
649
2,126
14,669
0
82,424
L
Erlang Shen
Lux_Zepha
Erlang Shen
12,416
5,233
0
4,378
19,426
11,172
779
3,484
15,942
0
76,660
L
Ao Kuang
Tomdowd123
Ao Kuang
8,046
1,944
53
7,722
20,478
6,112
1,393
1,222
19,256
57,630
0
W
3,170
290
246
3,766
14,661
13,641
806
6,179
7,724
21,347
0
W
Chiron
34,496
16,527
416
7,616
18,431
8,297
3,963
6,998
11,433
0
141,564
W
Rama
8,369
7,648
0
6,815
13,332
5,977
6,406
4,298
9,034
0
119,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,106
Gold Earned
48,721
725
Minions Killed
503
0
Camps Cleared
0
2,296,763
Distance Traveled
1,692,600
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,894
430
119
5
0
383,308
0
L
Kukulkan
10,839
471
139
6
0
428,380
0
L
Rama
6,246
272
6
0
0
50,946
1
W
Nox
12,813
557
171
7
0
456,743
0
W
Mercury
12,274
534
120
5
0
500,340
1
L
Erlang Shen
11,074
481
119
5
0
436,836
0
L
Ao Kuang
10,668
464
120
5
0
393,130
0
W
Khepri
11,855
515
27
1
0
441,438
4
W
Chiron
16,529
719
213
9
0
455,666
3
W
Rama
13,635
593
194
8
0
442,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role