Player Matchup

Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
IlllIllIlIlV
Charybdis
Level 48
God Stats
24W - 11L
1,564 SR
Queue Stats
192W - 135L
1,585 Elo+
Party 1
Odin
Odin
LastLegendd7589
Odin
Level 66
God Stats
37W - 29L
1,602 SR
Queue Stats
502W - 407L
1,517 Elo+
Party 1
Zeus
Zeus
Swartz4
Zeus
Level 59
God Stats
22W - 22L
1,497 SR
Queue Stats
393W - 364L
1,486 Elo+
Party 1
Ares
Ares
patrick5277
Ares
Level 109
God Stats
168W - 128L
1,500 SR
Queue Stats
1,113W - 1,089L
1,461 Elo+
Party 1
Team Averages
Level 86
1,532 SR
1,510 Elo+

VS

Team Averages
Level 76
1,557 SR
1,496 Elo+
Tiamat
Tiamat
BackwoodsLee60
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
bournesound
Ymir
Level 27
God Stats
12W - 17L
1,441 SR
Queue Stats
97W - 95L
1,505 Elo+
Party 2
Fenrir
Fenrir
figuratively0
Fenrir
Level 124
God Stats
6W - 8L
1,640 SR
Queue Stats
300W - 260L
1,536 Elo+
Solo
Anhur
Anhur
haloreZ77u
Anhur
Level 36
God Stats
0W - 3L
1,719 SR
Queue Stats
15W - 18L
1,457 Elo+
Solo
Mulan
Mulan
jecassajecassa
Mulan
Level 88
God Stats
9W - 18L
1,485 SR
Queue Stats
184W - 190L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
6 / 3 / 21
11,441
1,040
17,217
16,053
5,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
IlllIllIlIlV
Charybdis
18
5 / 2 / 24
11,664
1,060
12,650
6,858
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
17 / 2 / 14
13,489
1,226
19,233
8,195
2,227
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Swartz4
Zeus
18
5 / 3 / 15
11,020
1,002
17,178
7,812
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 0 / 24
10,350
941
6,922
10,555
12,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

222

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 5
9,254
841
3,255
14,094
5,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 7 / 8
9,881
898
8,510
15,812
16,360
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 6 / 2
12,056
1,096
9,618
16,676
7,204
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
16
2 / 4 / 5
10,253
932
14,632
12,569
3,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 9 / 7
10,609
964
9,205
19,986
16,983
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
37
34
Kills
10
10
Deaths
34
98
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
3
21
5.5
L
0
8
5
0.31
W
Charybdis
IlllIllIlIlV
Charybdis
5
2
24
8.5
W
17
2
14
12
W
Zeus
Swartz4
Zeus
5
3
15
4.17
L
0
7
8
0.57
L
6
6
2
1.17
L
Anhur
2
4
5
1.13
L
2
9
7
0.61
W
1
0
24
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,200
Damage
45,220
49,473
Taken
79,137
25,035
Mitigated
49,883
6,559
Healing
4,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,217
2,781
0
4,360
16,053
5,230
0
2,675
13,378
0
30,493
L
3,255
718
0
796
14,094
5,632
0
1,890
12,204
13,023
0
W
Charybdis
IlllIllIlIlV
Charybdis
12,650
6,793
0
976
6,858
2,658
0
1,585
5,273
0
42,090
W
19,233
2,224
243
585
8,195
2,227
0
2,381
5,814
0
31,455
W
Zeus
Swartz4
Zeus
17,178
2,023
0
395
7,812
2,284
0
1,765
6,047
39,028
0
L
8,510
799
457
364
15,812
16,360
0
6,448
9,364
27,886
0
L
9,618
2,324
0
1,015
16,676
7,204
0
5,294
11,382
0
32,859
L
Anhur
14,632
6,667
0
174
12,569
3,704
0
3,245
9,324
0
42,929
L
9,205
1,399
181
1,843
19,986
16,983
0
7,223
12,763
637
29,841
W
6,922
496
0
0
10,555
12,636
0
3,497
7,058
10,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,964
Gold Earned
52,053
193
Minions Killed
224
5
Camps Cleared
13
1,058,419
Distance Traveled
970,309
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,441
1,040
25
2
2
241,923
0
L
Tiamat
9,254
841
35
3
0
172,960
0
W
Charybdis
11,664
1,060
65
6
1
189,795
0
W
Odin
13,489
1,226
43
4
0
231,562
0
W
Zeus
11,020
1,002
50
5
2
186,192
0
L
Ymir
9,881
898
41
4
0
179,941
2
L
Fenrir
12,056
1,096
36
3
8
221,525
0
L
Anhur
10,253
932
64
6
3
205,661
3
L
Mulan
10,609
964
48
4
2
190,222
3
W
Ares
10,350
941
10
1
0
208,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role