Player Matchup

Medusa
Medusa
DosPelos
Medusa
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,786 Elo+
Party 1
Ah Puch
Ah Puch
VvarroF
Ah Puch
Level 25
God Stats
1W - 1L
1,712 SR
Queue Stats
3W - 2L
1,616 Elo+
Party 1
Zeus
Zeus
ZoroCb3
Zeus
Level 103
God Stats
16W - 15L
1,547 SR
Queue Stats
315W - 303L
1,517 Elo+
Party 1
Team Averages
Level 92
1,587 SR
1,640 Elo+

VS

Team Averages
Level 94
1,619 SR
1,564 Elo+
Ao Kuang
Ao Kuang
HepTicEliteZz
Ao Kuang
Level 129
God Stats
0W - 1L
1,732 SR
Queue Stats
326W - 285L
1,590 Elo+
Party 2
Thanatos
Thanatos
NoGanks
Thanatos
Level 147
God Stats
8W - 6L
1,623 SR
Queue Stats
112W - 101L
1,603 Elo+
Party 2
Jormungandr
Jormungandr
一统姜山
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DosPelos
Medusa
14
12 / 1 / 10
9,609
961
15,927
6,724
2,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
VvarroF
Ah Puch
12
5 / 5 / 16
8,721
872
8,151
9,977
4,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
ZoroCb3
Zeus
13
9 / 2 / 13
9,228
923
8,713
5,706
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HepTicEliteZz
Ao Kuang
10
4 / 10 / 4
7,356
736
5,081
12,396
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
NoGanks
Thanatos
10
4 / 12 / 4
7,689
769
11,955
14,366
4,757
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
一统姜山
Jormungandr
10
0 / 4 / 6
6,420
642
2,603
11,718
9,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
26
Kills
8
8
Deaths
26
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
DosPelos
Medusa
12
1
10
17
L
Ao Kuang
HepTicEliteZz
Ao Kuang
4
10
4
0.6
L
Thanatos
NoGanks
Thanatos
4
12
4
0.5
W
Ah Puch
VvarroF
Ah Puch
5
5
16
2.6
W
Zeus
ZoroCb3
Zeus
9
2
13
7.75
L
Jormungandr
一统姜山
Jormungandr
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,791
Damage
19,639
22,407
Taken
38,480
8,208
Mitigated
18,537
6,680
Healing
5,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DosPelos
Medusa
15,927
9,209
0
1,996
6,724
2,018
1,409
2,615
4,109
0
38,765
L
Ao Kuang
HepTicEliteZz
Ao Kuang
5,081
1,895
0
1,143
12,396
4,693
0
7,009
5,063
11,091
0
L
Thanatos
NoGanks
Thanatos
11,955
3,776
0
3,698
14,366
4,757
0
6,502
7,669
0
16,811
W
Ah Puch
VvarroF
Ah Puch
8,151
828
247
3,439
9,977
4,983
133
3,639
6,338
21,715
0
W
Zeus
ZoroCb3
Zeus
8,713
971
0
998
5,706
1,207
492
1,692
4,014
24,370
0
L
Jormungandr
一统姜山
Jormungandr
2,603
146
0
247
11,718
9,087
0
3,129
8,529
15,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,558
Gold Earned
21,465
120
Minions Killed
61
6
Camps Cleared
3
508,735
Distance Traveled
454,788
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,609
961
39
4
1
183,302
1
L
Ao Kuang
7,356
736
21
2
3
144,480
3
L
Thanatos
7,689
769
9
1
0
151,018
1
W
Ah Puch
8,721
872
32
3
2
143,818
1
W
Zeus
9,228
923
49
5
3
181,615
5
L
Jormungandr
6,420
642
31
3
0
159,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role