Player Matchup

Gilgamesh
Gilgamesh
Mcmeme76
Gilgamesh
Level 60
God Stats
0W - 1L
1,786 SR
Queue Stats
12W - 15L
1,482 Elo+
Party 3
Set
Set
Orfaceman
Set
Level 111
God Stats
0W - 1L
1,293 SR
Queue Stats
67W - 42L
1,435 Elo+
Party 3
Agni
Agni
TheDivineMuffin
Agni
Level 142
God Stats
4W - 2L
1,544 SR
Queue Stats
111W - 135L
1,414 Elo+
Solo
Ymir
Ymir
evanmoran6
Ymir
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,301 Elo+
Party 4
Danzaburou
Danzaburou
ltsJustLemon
Danzaburou
Level 119
God Stats
0W - 2L
1,497 SR
Queue Stats
1W - 9L
1,258 Elo+
Party 4
Team Averages
Level 114
1,524 SR
1,378 Elo+

VS

Team Averages
Level 96
1,519 SR
1,408 Elo+
Chiron
Chiron
Blue Eagle5405
Chiron
Level 137
God Stats
8W - 8L
1,627 SR
Queue Stats
127W - 149L
1,528 Elo+
Party 2
Erlang Shen
Erlang Shen
PermaBanKEKW
Erlang Shen
Level 50
God Stats
1W - 0L
1,484 SR
Queue Stats
1W - 1L
1,158 Elo+
Party 1
King Arthur
King Arthur
Rairyuu64
King Arthur
Level 68
God Stats
64W - 64L
1,494 SR
Queue Stats
155W - 169L
1,486 Elo+
Solo
Raijin
Raijin
losethecontrolji
Raijin
Level 139
God Stats
12W - 13L
1,591 SR
Queue Stats
197W - 203L
1,465 Elo+
Party 2
Nu Wa
Nu Wa
sharon4skating8
Nu Wa
Level 87
God Stats
3W - 1L
1,398 SR
Queue Stats
23W - 23L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mcmeme76
Gilgamesh
17
3 / 6 / 4
10,590
623
9,565
21,474
17,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 7 / 5
12,125
713
16,940
20,473
10,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
4 / 5 / 4
11,438
673
15,496
14,977
6,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 3 / 8
11,211
659
7,232
18,927
24,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
ltsJustLemon
Danzaburou
19
2 / 1 / 8
11,448
673
7,242
10,854
5,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 9
14,108
830
10,696
6,564
2,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
PermaBanKEKW
Erlang Shen
20
9 / 3 / 10
14,224
837
21,917
22,762
17,862
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Rairyuu64
King Arthur
18
1 / 2 / 13
11,377
669
14,071
18,369
15,923
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 3 / 10
12,456
733
17,178
10,435
4,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 7 / 11
11,187
658
11,113
11,222
4,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
75
15
Kills
22
22
Deaths
15
29
Assists
53
Player
Kills
Deaths
Assists
KDA
W
7
0
9
11.5
L
Gilgamesh
Mcmeme76
Gilgamesh
3
6
4
0.83
L
4
7
5
0.93
W
Erlang Shen
PermaBanKEKW
Erlang Shen
9
3
10
4.67
W
King Arthur
Rairyuu64
King Arthur
1
2
13
3.75
L
4
5
4
1.2
L
2
3
8
2
W
3
3
10
2.67
L
Danzaburou
ltsJustLemon
Danzaburou
2
1
8
6
W
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,475
Damage
74,975
86,705
Taken
69,352
64,116
Mitigated
45,269
12,061
Healing
18,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,696
2,744
932
3,462
6,564
2,552
2,323
2,757
3,807
0
56,385
L
Gilgamesh
Mcmeme76
Gilgamesh
9,565
2,084
769
1,886
21,474
17,717
0
7,826
13,413
0
21,149
L
16,940
7,336
0
4,193
20,473
10,005
404
4,933
15,429
0
57,338
W
Erlang Shen
PermaBanKEKW
Erlang Shen
21,917
12,471
0
7,664
22,762
17,862
407
5,804
16,690
0
42,431
W
King Arthur
Rairyuu64
King Arthur
14,071
1,375
0
3,763
18,369
15,923
0
6,205
11,889
0
42,871
L
15,496
497
0
2,404
14,977
6,542
0
5,581
9,060
53,898
0
L
7,232
202
0
906
18,927
24,353
111
4,770
13,940
27,160
0
W
17,178
1,077
0
2,283
10,435
4,916
1,322
3,327
7,063
65,745
0
L
Danzaburou
ltsJustLemon
Danzaburou
7,242
2,130
0
1,903
10,854
5,499
1,021
4,261
6,439
0
43,693
W
11,113
1,750
0
181
11,222
4,016
536
4,500
6,454
32,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,812
Gold Earned
63,352
371
Minions Killed
423
6
Camps Cleared
10
1,526,994
Distance Traveled
1,555,572
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,108
830
134
8
4
350,317
3
L
Gilgamesh
10,590
623
16
1
0
333,352
1
L
Set
12,125
713
103
6
4
301,241
3
W
Erlang Shen
14,224
837
28
2
3
337,686
2
W
King Arthur
11,377
669
58
3
1
324,120
2
L
Agni
11,438
673
95
6
2
291,105
1
L
Ymir
11,211
659
62
4
0
285,226
5
W
Raijin
12,456
733
148
9
0
263,798
1
L
Danzaburou
11,448
673
95
6
0
316,070
4
W
Nu Wa
11,187
658
55
3
2
279,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role