Player Matchup

Cabrakan
Cabrakan
Bandit155169
Cabrakan
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 23L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Dysangelium
Guan Yu
Level 8
God Stats
8W - 11L
1,836 SR
Queue Stats
187W - 202L
1,357 Elo+
Solo
Neith
Neith
Morndraug
Neith
Level 7
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Ra
Ra
SilverDoctor69
Ra
Level 5
God Stats
2W - 3L
1,181 SR
Queue Stats
55W - 59L
1,080 Elo+
Party 1
Nemesis
Nemesis
Zanivio
Nemesis
Level 5
God Stats
3W - 4L
1,178 SR
Queue Stats
72W - 72L
1,080 Elo+
Party 1
Team Averages
Level 6
1,480 SR
1,304 Elo+

VS

Team Averages
Level 7
1,442 SR
1,271 Elo+
Poseidon
Poseidon
ColloteSttark
Poseidon
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Ryan305110
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,021 Elo+
Party 2
Nike
Nike
WarriorsAxe
Nike
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Solo
Zeus
Zeus
hainesworth
Zeus
Level 18
God Stats
3W - 4L
1,208 SR
Queue Stats
97W - 121L
1,313 Elo+
Solo
Cerberus
Cerberus
yukeeeeeeeeeeeee
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,021 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bandit155169
Cabrakan
14
3 / 5 / 6
9,508
453
5,754
15,083
17,085
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Dysangelium
Guan Yu
18
5 / 1 / 3
10,601
505
6,910
17,322
16,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
Morndraug
Neith
12
2 / 3 / 6
8,156
388
3,202
7,410
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 6 / 6
9,930
473
6,615
10,317
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Zanivio
Nemesis
19
14 / 2 / 5
12,068
575
18,285
18,032
8,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ColloteSttark
Poseidon
14
2 / 7 / 1
9,301
443
11,879
10,636
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Ryan305110
Hun Batz
3
0 / 5 / 0
6,061
289
36
3,028
611
20
4 / 2 / 3
12,997
619
14,096
19,301
17,370
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
7 / 6 / 4
11,144
531
11,710
14,357
6,305
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 7 / 3
8,559
408
6,138
19,002
17,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
25
Kills
15
17
Deaths
27
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bandit155169
Cabrakan
3
5
6
1.2
L
Poseidon
ColloteSttark
Poseidon
2
7
1
0.36
W
Guan Yu
Dysangelium
Guan Yu
5
1
3
6.5
W
Neith
Morndraug
Neith
2
3
6
1.67
L
Hun Batz
Ryan305110
Hun Batz
0
5
0
0
W
1
6
6
0.67
L
4
2
3
2.75
W
Nemesis
Zanivio
Nemesis
14
2
5
8.25
L
7
6
4
1.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,766
Damage
43,859
68,164
Taken
66,324
47,775
Mitigated
44,671
23,275
Healing
9,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bandit155169
Cabrakan
5,754
1,093
0
2,419
15,083
17,085
165
8,343
6,060
33,895
0
L
Poseidon
ColloteSttark
Poseidon
11,879
2,608
0
1,344
10,636
2,598
758
2,123
8,513
48,724
0
W
Guan Yu
Dysangelium
Guan Yu
6,910
1,325
1,324
8,476
17,322
16,167
566
5,202
11,934
10,111
56,986
W
Neith
Morndraug
Neith
3,202
1,081
0
1,932
7,410
2,945
0
3,531
3,738
0
24,348
L
Hun Batz
Ryan305110
Hun Batz
36
36
0
0
3,028
611
0
35
2,993
0
467
W
6,615
1,510
397
1,348
10,317
3,445
1,382
6,242
3,764
53,543
0
L
14,096
1,629
0
4,108
19,301
17,370
304
650
18,617
20,869
86,561
W
Nemesis
Zanivio
Nemesis
18,285
11,838
0
7,379
18,032
8,133
0
7,885
9,901
0
86,078
L
11,710
2,990
0
1,234
14,357
6,305
1,022
4,050
10,055
68,630
0
L
6,138
1,037
0
2,537
19,002
17,787
363
5,481
13,211
22,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,263
Gold Earned
48,062
435
Minions Killed
463
0
Camps Cleared
0
1,856,685
Distance Traveled
1,463,244
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,508
453
40
2
0
309,650
1
L
Poseidon
9,301
443
88
4
0
290,169
0
W
Guan Yu
10,601
505
104
5
0
437,167
0
W
Neith
8,156
388
46
2
0
290,728
0
L
Hun Batz
6,061
289
0
0
0
98,169
0
W
Ra
9,930
473
106
5
0
342,458
1
L
Nike
12,997
619
204
10
0
414,226
1
W
Nemesis
12,068
575
139
7
0
476,682
0
L
Zeus
11,144
531
124
6
0
342,088
0
L
Cerberus
8,559
408
47
2
0
318,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role