Player Matchup

Nemesis
Nemesis
BadTeacher7533
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,695 Elo+
Solo
Hera
Hera
VirgoLover
Hera
Level 4
God Stats
1W - 3L
1,646 SR
Queue Stats
17W - 25L
1,611 Elo+
Solo
Artemis
Artemis
eli_knales
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
reverse_gavin
Sun Wukong
Level 27
God Stats
0W - 1L
1,717 SR
Queue Stats
11W - 9L
1,561 Elo+
Solo
Medusa
Medusa
trusty_wreck1
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,609 Elo+
Solo
Team Averages
Level 9
1,573 SR
1,592 Elo+

VS

Team Averages
Level 29
1,607 SR
1,644 Elo+
Neith
Neith
Le_R0n1x
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,733 Elo+
Party 1
Bastet
Bastet
ShadeXe0n
Bastet
Level 89
God Stats
4W - 7L
1,546 SR
Queue Stats
205W - 193L
1,529 Elo+
Party 1
Odin
Odin
flapijack
Odin
Level 13
God Stats
8W - 10L
1,680 SR
Queue Stats
18W - 24L
1,539 Elo+
Solo
Poseidon
Poseidon
rocketman_434
Poseidon
Level 29
God Stats
4W - 0L
1,810 SR
Queue Stats
74W - 74L
1,545 Elo+
Solo
Jormungandr
Jormungandr
ulterizing
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,874 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 3
6,651
443
5,604
11,621
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 8 / 1
7,066
471
4,264
8,906
3,423
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Artemis
eli_knales
Artemis
8
1 / 9 / 2
5,823
388
3,592
9,711
2,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
reverse_gavin
Sun Wukong
5
0 / 4 / 1
5,020
335
734
5,118
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 7 / 1
8,031
535
8,818
11,902
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Le_R0n1x
Neith
13
7 / 2 / 5
8,774
585
6,743
7,524
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
ShadeXe0n
Bastet
13
6 / 1 / 10
8,603
574
4,840
8,222
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
14
7 / 2 / 5
8,941
596
7,724
12,052
5,860
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
rocketman_434
Poseidon
14
6 / 3 / 12
8,696
580
5,924
7,110
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
ulterizing
Jormungandr
15
9 / 0 / 12
9,906
660
11,086
10,883
11,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
79
8
Kills
35
35
Deaths
8
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Neith
Le_R0n1x
Neith
7
2
5
4.75
W
Bastet
ShadeXe0n
Bastet
6
1
10
11
L
1
8
1
0.19
L
Artemis
eli_knales
Artemis
1
9
2
0.22
W
Odin
7
2
5
4.75
L
Sun Wukong
reverse_gavin
Sun Wukong
0
4
1
0.13
W
Poseidon
rocketman_434
Poseidon
6
3
12
4
L
5
7
1
0.79
W
Jormungandr
ulterizing
Jormungandr
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,012
Damage
36,317
47,258
Taken
45,791
16,720
Mitigated
25,114
7,834
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,604
2,201
0
2,202
11,621
3,346
0
3,504
8,099
0
25,673
W
Neith
Le_R0n1x
Neith
6,743
1,660
0
3,201
7,524
2,841
4,798
601
6,923
0
48,358
W
Bastet
ShadeXe0n
Bastet
4,840
770
0
3,514
8,222
2,787
605
204
8,018
0
37,739
L
4,264
2,490
0
1,218
8,906
3,423
0
1,263
7,521
38,586
0
L
Artemis
eli_knales
Artemis
3,592
2,440
0
1,276
9,711
2,605
325
4,434
5,237
0
10,961
W
Odin
7,724
2,155
0
1,745
12,052
5,860
1,147
3,943
8,109
4,357
37,241
L
Sun Wukong
reverse_gavin
Sun Wukong
734
152
151
588
5,118
3,273
189
2,149
2,931
0
11,986
W
Poseidon
rocketman_434
Poseidon
5,924
801
0
656
7,110
1,782
2,018
209
6,901
34,320
0
L
8,818
4,353
0
2,399
11,902
4,073
0
6,582
5,024
0
41,590
W
Jormungandr
ulterizing
Jormungandr
11,086
3,578
0
250
10,883
11,844
711
0
10,883
62,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,591
Gold Earned
44,920
243
Minions Killed
409
0
Camps Cleared
0
1,167,030
Distance Traveled
1,487,498
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,651
443
49
3
0
280,430
0
W
Neith
8,774
585
79
5
0
276,579
1
W
Bastet
8,603
574
71
5
0
319,428
3
L
Hera
7,066
471
74
5
0
241,481
0
L
Artemis
5,823
388
25
2
0
232,428
0
W
Odin
8,941
596
75
5
0
287,312
0
L
Sun Wukong
5,020
335
12
1
0
139,967
0
W
Poseidon
8,696
580
74
5
0
306,827
3
L
Medusa
8,031
535
83
6
0
272,724
3
W
Jormungandr
9,906
660
110
7
0
297,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role