Player Matchup

Vulcan
Vulcan
CA_pelanashi
Vulcan
Level 33
God Stats
1W - 1L
1,105 SR
Queue Stats
66W - 106L
1,268 Elo+
Party 3
Cliodhna
Cliodhna
Criancas_malucas
Cliodhna
Level 44
God Stats
12W - 6L
1,632 SR
Queue Stats
142W - 156L
1,398 Elo+
Solo
Nike
Nike
matheusf2012
Nike
Level 102
God Stats
33W - 21L
1,484 SR
Queue Stats
130W - 137L
1,410 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
na_cho_30
Ah Muzen Cab
Level 39
God Stats
1W - 2L
1,343 SR
Queue Stats
73W - 116L
1,279 Elo+
Party 3
Jormungandr
Jormungandr
onpanther
Jormungandr
Level 62
God Stats
3W - 2L
1,601 SR
Queue Stats
190W - 236L
1,424 Elo+
Party 2
Team Averages
Level 56
1,433 SR
1,356 Elo+

VS

Team Averages
Level 68
1,475 SR
1,388 Elo+
Apollo
Apollo
ELPERFORADERO
Apollo
Level 119
God Stats
8W - 11L
1,501 SR
Queue Stats
307W - 322L
1,390 Elo+
Party 1
Gilgamesh
Gilgamesh
MARsixNT
Gilgamesh
Level 69
God Stats
8W - 9L
1,534 SR
Queue Stats
220W - 282L
1,334 Elo+
Solo
Ymir
Ymir
TLK_AND3RSON
Ymir
Level 67
God Stats
2W - 5L
1,428 SR
Queue Stats
249W - 321L
1,448 Elo+
Solo
Scylla
Scylla
ascenciom6
Scylla
Level 47
God Stats
23W - 24L
1,480 SR
Queue Stats
137W - 160L
1,391 Elo+
Party 1
Pele
Pele
bau_ssj10
Pele
Level 39
God Stats
1W - 2L
1,429 SR
Queue Stats
153W - 165L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 0 / 10
7,146
550
6,648
4,829
1,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
11 / 2 / 4
8,547
657
7,232
8,156
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 0 / 1
8,575
660
5,606
7,808
5,177
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
na_cho_30
Ah Muzen Cab
12
4 / 0 / 3
7,474
575
8,503
7,458
2,235
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
onpanther
Jormungandr
10
1 / 1 / 9
6,295
484
3,086
9,895
5,282
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,703
516
4,788
7,209
2,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
MARsixNT
Gilgamesh
7
0 / 4 / 0
5,430
418
2,578
5,160
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
0 / 3 / 0
5,530
425
3,113
12,275
7,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
ascenciom6
Scylla
11
0 / 5 / 0
6,104
470
3,117
6,709
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
10
2 / 6 / 0
6,866
528
4,701
11,162
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
22
Kills
3
3
Deaths
22
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
1
0
10
6
W
11
2
4
6.5
L
1
4
1
0.38
L
Gilgamesh
MARsixNT
Gilgamesh
0
4
0
0
L
0
3
0
0
L
Scylla
ascenciom6
Scylla
0
5
0
0
L
Pele
2
6
0
0.33
W
5
0
1
5.5
W
Ah Muzen Cab
na_cho_30
Ah Muzen Cab
4
0
3
5.5
W
Jormungandr
onpanther
Jormungandr
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,075
Damage
18,297
38,146
Taken
42,515
17,396
Mitigated
17,927
11,402
Healing
6,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
6,648
3,518
0
2,250
4,829
1,827
1,077
1,905
2,766
38,248
0
W
7,232
662
0
3,493
8,156
2,875
270
1,053
7,023
0
41,700
L
4,788
2,206
0
810
7,209
2,561
0
1,224
5,985
0
43,240
L
Gilgamesh
MARsixNT
Gilgamesh
2,578
695
0
111
5,160
2,954
0
580
4,580
0
19,152
L
3,113
96
0
1,506
12,275
7,466
0
3,036
9,239
16,058
0
L
Scylla
ascenciom6
Scylla
3,117
126
0
1,163
6,709
1,819
0
3,073
3,636
36,174
0
L
Pele
4,701
1,551
0
3,390
11,162
3,127
0
2,837
8,325
0
30,124
W
5,606
488
0
690
7,808
5,177
1,461
0
7,808
7,378
38,467
W
Ah Muzen Cab
na_cho_30
Ah Muzen Cab
8,503
4,055
0
4,082
7,458
2,235
408
1,372
6,074
0
40,469
W
Jormungandr
onpanther
Jormungandr
3,086
1,225
15
872
9,895
5,282
177
1,616
8,245
18,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,037
Gold Earned
30,633
340
Minions Killed
320
0
Camps Cleared
0
1,318,888
Distance Traveled
1,156,793
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,146
550
60
5
0
272,852
0
W
Cliodhna
8,547
657
74
6
0
286,143
1
L
Apollo
6,703
516
103
8
0
233,316
0
L
Gilgamesh
5,430
418
50
4
0
154,001
0
L
Ymir
5,530
425
22
2
0
258,276
1
L
Scylla
6,104
470
81
6
0
249,134
2
L
Pele
6,866
528
64
5
0
262,066
0
W
Nike
8,575
660
98
8
0
235,647
5
W
Ah Muzen Cab
7,474
575
84
6
0
271,887
1
W
Jormungandr
6,295
484
24
2
0
252,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role