Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Knaoss
Bellona
Level 160
God Stats
8W - 2L
1,650 SR
Queue Stats
790W - 368L
1,785 Elo+
Party 1
Raijin
Raijin
Shluu
Raijin
Level 118
God Stats
4W - 3L
1,709 SR
Queue Stats
165W - 98L
1,812 Elo+
Party 1
Team Averages
Level 145
1,620 SR
1,699 Elo+

VS

Team Averages
Level 87
1,635 SR
1,683 Elo+
Sun Wukong
Sun Wukong
Clutchmeister69
Sun Wukong
Level 109
God Stats
3W - 6L
1,638 SR
Queue Stats
221W - 156L
1,757 Elo+
Solo
Thoth
Thoth
EYELOVEU
Thoth
Level 45
God Stats
292W - 173L
1,619 SR
Queue Stats
490W - 389L
1,668 Elo+
Solo
Bastet
Bastet
PatFat
Bastet
Level 108
God Stats
37W - 21L
1,647 SR
Queue Stats
288W - 288L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 4 / 4
12,048
753
14,825
17,552
6,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Knaoss
Bellona
15
5 / 2 / 5
10,648
666
10,069
14,164
17,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
Shluu
Raijin
14
0 / 5 / 8
10,151
634
9,541
12,914
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Clutchmeister69
Sun Wukong
15
5 / 3 / 6
11,435
715
11,866
14,996
14,549
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
EYELOVEU
Thoth
14
2 / 5 / 6
10,377
649
14,271
10,856
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
PatFat
Bastet
15
4 / 4 / 6
11,233
702
9,829
14,246
4,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
12
Kills
11
11
Deaths
12
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
4
4
2.25
L
Sun Wukong
Clutchmeister69
Sun Wukong
5
3
6
2.67
L
Thoth
EYELOVEU
Thoth
2
5
6
1
W
Bellona
Knaoss
Bellona
5
2
5
3.75
L
Bastet
PatFat
Bastet
4
4
6
1.75
W
Raijin
Shluu
Raijin
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,435
Damage
35,966
44,630
Taken
40,098
28,291
Mitigated
21,823
10,304
Healing
6,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,825
5,936
0
5,278
17,552
6,184
1,651
5,952
11,080
0
66,294
L
Sun Wukong
Clutchmeister69
Sun Wukong
11,866
3,810
655
1,898
14,996
14,549
809
4,325
10,283
0
35,319
L
Thoth
EYELOVEU
Thoth
14,271
229
0
0
10,856
2,997
0
2,057
8,539
43,706
0
W
Bellona
Knaoss
Bellona
10,069
2,043
0
3,525
14,164
17,498
695
4,289
9,539
0
25,978
L
Bastet
PatFat
Bastet
9,829
2,130
0
4,234
14,246
4,277
1,440
2,488
11,444
0
27,946
W
Raijin
Shluu
Raijin
9,541
417
0
1,501
12,914
4,609
554
3,095
9,489
34,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,847
Gold Earned
33,045
215
Minions Killed
175
9
Camps Cleared
5
879,159
Distance Traveled
894,879
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,048
753
125
8
6
302,157
3
L
Sun Wukong
11,435
715
61
4
3
301,136
6
L
Thoth
10,377
649
75
5
1
293,114
5
W
Bellona
10,648
666
34
2
3
318,359
3
L
Bastet
11,233
702
39
2
1
300,629
1
W
Raijin
10,151
634
56
4
0
258,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role