Player Matchup

Artemis
Artemis
Silver III
 
Artemis
Silver III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
Brick_Bazooka_69
Baron Samedi
Silver V
Level 138
God Stats
53W - 75L
1,402 SR
Queue Stats
425W - 587L
655 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 100
1,467 SR
1,218 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,592 SR
611 MMR
Chronos
Chronos
Bronze III
DMV Dropem
Chronos
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 48L
115 MMR
Party 1
Khepri
Khepri
Silver III
Godie_ON
Khepri
Silver III
Level 83
God Stats
5W - 7L
1,818 SR
Queue Stats
136W - 149L
864 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
Wh1tBoiQ3nc
Cu Chulainn
Silver V
Level 65
God Stats
1W - 1L
1,459 SR
Queue Stats
16W - 29L
853 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
9 / 4 / 3
13,614
717
28,559
22,224
9,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
 
Geb
15
3 / 4 / 10
13,101
690
15,857
26,086
32,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Brick_Bazooka_69
Baron Samedi
15
2 / 10 / 10
11,998
631
21,031
20,802
10,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CharybdisAthenaCliodhnaGilgameshDanzaburou

VS

Bans
IzanamiCernunnosScyllaHeraNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DMV Dropem
Chronos
16
8 / 2 / 7
12,733
670
21,450
23,744
9,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
Godie_ON
Khepri
14
1 / 7 / 10
12,076
636
10,185
21,151
27,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Wh1tBoiQ3nc
Cu Chulainn
16
8 / 5 / 6
12,495
658
20,932
35,214
32,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
14
Kills
17
18
Deaths
14
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
4
3
2.63
W
Geb
 
Geb
3
4
10
2
W
Baron Samedi
Brick_Bazooka_69
Baron Samedi
2
10
10
0.7
L
Chronos
DMV Dropem
Chronos
8
2
7
5.75
L
Khepri
Godie_ON
Khepri
1
7
10
0.86
L
Cu Chulainn
Wh1tBoiQ3nc
Cu Chulainn
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,447
Damage
52,567
69,112
Taken
80,109
51,973
Mitigated
68,892
24,420
Healing
26,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
28,559
11,518
0
6,467
22,224
9,335
1,147
13,149
9,075
0
62,896
W
Geb
 
Geb
15,857
2,563
712
5,539
26,086
32,058
135
9,928
16,158
39,638
0
W
Baron Samedi
Brick_Bazooka_69
Baron Samedi
21,031
1,150
5,314
6,388
20,802
10,580
1,098
9,745
11,057
59,383
0
L
Chronos
DMV Dropem
Chronos
21,450
6,806
838
9,264
23,744
9,495
132
11,506
12,238
46,514
0
L
Khepri
Godie_ON
Khepri
10,185
889
1,602
5,259
21,151
27,047
210
7,640
13,511
28,830
0
L
Cu Chulainn
Wh1tBoiQ3nc
Cu Chulainn
20,932
3,339
186
9,292
35,214
32,350
322
18,134
17,080
0
48,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,713
Gold Earned
37,304
176
Minions Killed
151
9
Camps Cleared
5
971,198
Distance Traveled
1,021,659
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,614
717
57
3
5
335,744
5
W
Geb
13,101
690
29
2
0
354,843
0
W
Baron Samedi
11,998
631
90
5
4
280,611
1
L
Chronos
12,733
670
56
3
2
353,612
0
L
Khepri
12,076
636
30
2
0
326,158
0
L
Cu Chulainn
12,495
658
65
3
3
341,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role