Player Matchup

Olorun
Olorun
Diamond II
JasonJewrulo
Olorun
Diamond II
Level 160
God Stats
12W - 4L
1,975 SR
Queue Stats
380W - 363L
2,376 MMR
Solo
Ra
Ra
Diamond I
SmallKayak
Ra
Diamond I
Level 160
God Stats
5W - 1L
1,545 SR
Queue Stats
288W - 287L
2,397 MMR
Solo
Camazotz
Camazotz
Diamond I
anBiscuit
Camazotz
Diamond I
Level 105
God Stats
4W - 3L
1,205 SR
Queue Stats
265W - 241L
2,392 MMR
Solo
Sylvanus
Sylvanus
Diamond II
leftWitless
Sylvanus
Diamond II
Level 146
God Stats
10W - 4L
1,752 SR
Queue Stats
186W - 168L
2,357 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
paralll
Sun Wukong
Diamond II
Level 136
God Stats
10W - 16L
1,637 SR
Queue Stats
305W - 294L
2,383 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,623 SR
2,381 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,702 SR
2,396 MMR
Bakasura
Bakasura
Diamond III
FáráonMx
Bakasura
Diamond III
Level 104
God Stats
1W - 1L
1,868 SR
Queue Stats
66W - 51L
2,388 MMR
Party 1
Geb
Geb
Diamond III
Illy
Geb
Diamond III
Level 160
God Stats
7W - 8L
1,730 SR
Queue Stats
232W - 222L
2,372 MMR
Party 2
Vamana
Vamana
Diamond II
NatanaelCano
Vamana
Diamond II
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 93L
2,334 MMR
Solo
Sol
Sol
Diamond II
Remitom
Sol
Diamond II
Level 157
God Stats
44W - 28L
1,760 SR
Queue Stats
608W - 603L
2,332 MMR
Party 1
Hachiman
Hachiman
Diamond I
macarøni
Hachiman
Diamond I
Level 141
God Stats
1W - 2L
1,651 SR
Queue Stats
151W - 137L
2,556 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
4 / 5 / 11
16,810
600
25,976
25,089
10,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
4 / 2 / 7
15,565
556
15,138
14,575
11,743
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
anBiscuit
Camazotz
20
8 / 4 / 10
18,017
643
23,420
26,418
12,094
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
leftWitless
Sylvanus
17
0 / 4 / 11
12,538
448
7,460
22,871
28,537
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
paralll
Sun Wukong
20
7 / 3 / 8
16,927
605
25,887
36,342
35,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
ZeusOdinTiamat

VS

Bans
The MorriganMulanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FáráonMx
Bakasura
20
4 / 8 / 7
13,213
472
9,676
26,057
10,912
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Illy
Geb
18
1 / 4 / 11
11,652
416
12,420
28,547
33,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
20
5 / 3 / 9
14,894
532
24,694
34,068
37,661
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
20
3 / 7 / 4
13,405
479
18,572
21,421
10,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
macarøni
Hachiman
20
5 / 1 / 7
14,406
515
23,676
18,095
7,089
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
56
23
Kills
18
18
Deaths
23
47
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bakasura
FáráonMx
Bakasura
4
8
7
0.94
L
Geb
Illy
Geb
1
4
11
1.63
W
Olorun
4
5
11
1.9
L
Vamana
5
3
9
3.17
L
Sol
3
7
4
0.71
W
4
2
7
3.75
W
Camazotz
anBiscuit
Camazotz
8
4
10
3.25
W
Sylvanus
leftWitless
Sylvanus
0
4
11
1.38
L
Hachiman
macarøni
Hachiman
5
1
7
8.5
W
Sun Wukong
paralll
Sun Wukong
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,881
Damage
89,038
125,295
Taken
128,188
98,956
Mitigated
98,895
67,762
Healing
44,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
FáráonMx
Bakasura
9,676
5,313
0
8,751
26,057
10,912
0
8,827
17,230
0
87,546
L
Geb
Illy
Geb
12,420
1,031
0
2,718
28,547
33,189
0
16,348
12,199
44,317
0
W
Olorun
25,976
16,361
2,292
11,754
25,089
10,821
5,930
7,761
16,795
166,914
0
L
Vamana
24,694
7,412
0
15,188
34,068
37,661
209
15,359
18,709
15,042
117,079
L
Sol
18,572
3,279
0
7,591
21,421
10,044
1,467
3,990
17,431
122,071
8,499
W
15,138
1,164
6,493
6,377
14,575
11,743
1,500
5,819
8,226
123,967
0
W
Camazotz
anBiscuit
Camazotz
23,420
4,957
0
15,553
26,418
12,094
3,832
7,876
18,133
0
161,662
W
Sylvanus
leftWitless
Sylvanus
7,460
1,080
4,236
5,046
22,871
28,537
265
5,214
16,226
27,204
0
L
Hachiman
macarøni
Hachiman
23,676
14,327
0
9,798
18,095
7,089
0
4,647
13,448
0
129,840
W
Sun Wukong
paralll
Sun Wukong
25,887
5,309
0
16,011
36,342
35,761
1,205
8,467
26,251
0
131,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,857
Gold Earned
67,570
925
Minions Killed
895
0
Camps Cleared
0
2,810,912
Distance Traveled
2,700,971
54
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,213
472
176
6
0
583,126
3
L
Geb
11,652
416
55
2
0
578,563
11
W
Olorun
16,810
600
233
8
0
488,175
11
L
Vamana
14,894
532
244
9
0
551,759
5
L
Sol
13,405
479
218
8
0
483,236
7
W
Ra
15,565
556
225
8
0
581,610
9
W
Camazotz
18,017
643
217
8
0
620,190
11
W
Sylvanus
12,538
448
32
1
0
522,436
19
L
Hachiman
14,406
515
202
7
0
504,287
7
W
Sun Wukong
16,927
605
218
8
0
598,501
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role