Player Matchup

Morgan Le Fay
Morgan Le Fay
DomValdes
Morgan Le Fay
Level 160
God Stats
31W - 20L
1,638 SR
Queue Stats
725W - 639L
1,550 Elo+
Party 1
Artio
Artio
Lematei3x
Artio
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 12L
1,476 Elo+
Party 1
Medusa
Medusa
RodriTavv
Medusa
Level 16
God Stats
3W - 3L
1,127 SR
Queue Stats
6W - 7L
1,344 Elo+
Party 1
Team Averages
Level 66
1,422 SR
1,457 Elo+

VS

Team Averages
Level 53
1,504 SR
1,318 Elo+
Hel
Hel
LucasReal
Hel
Level 128
God Stats
1W - 4L
1,278 SR
Queue Stats
176W - 210L
1,436 Elo+
Party 2
Neith
Neith
SUPNAO
Neith
Level 18
God Stats
2W - 6L
1,733 SR
Queue Stats
3W - 13L
1,113 Elo+
Party 2
Hun Batz
Hun Batz
slithery_magic1
Hun Batz
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DomValdes
Morgan Le Fay
14
6 / 2 / 11
9,635
803
13,469
8,418
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Lematei3x
Artio
13
5 / 0 / 13
10,271
856
6,221
15,279
18,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
RodriTavv
Medusa
14
9 / 2 / 9
9,925
827
14,012
7,548
3,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
8,105
675
12,414
15,939
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
SUPNAO
Neith
11
2 / 6 / 1
8,063
672
5,510
9,189
3,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
10
0 / 7 / 2
6,966
581
4,332
15,734
5,094
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
20
Kills
3
4
Deaths
20
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DomValdes
Morgan Le Fay
6
2
11
5.75
W
Artio
Lematei3x
Artio
5
0
13
11.5
L
1
7
2
0.29
W
Medusa
RodriTavv
Medusa
9
2
9
6.75
L
Neith
SUPNAO
Neith
2
6
1
0.42
L
Hun Batz
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,702
Damage
22,256
31,245
Taken
40,862
25,650
Mitigated
13,415
10,278
Healing
13,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DomValdes
Morgan Le Fay
13,469
562
0
2,733
8,418
3,780
646
4,630
3,788
42,815
0
W
Artio
Lematei3x
Artio
6,221
72
625
6,322
15,279
18,501
208
4,469
10,810
17,468
0
L
12,414
176
4,179
6,045
15,939
5,256
0
7,932
7,673
39,929
0
W
Medusa
RodriTavv
Medusa
14,012
3,571
0
598
7,548
3,369
1,910
3,660
3,888
0
36,413
L
Neith
SUPNAO
Neith
5,510
2,478
0
253
9,189
3,065
0
3,692
5,336
0
17,254
L
Hun Batz
4,332
509
191
2,635
15,734
5,094
0
7,239
8,139
0
11,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,831
Gold Earned
23,134
134
Minions Killed
102
10
Camps Cleared
0
709,602
Distance Traveled
622,901
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,635
803
64
5
5
225,018
3
W
Artio
10,271
856
26
2
3
264,844
0
L
Hel
8,105
675
47
4
0
238,888
2
W
Medusa
9,925
827
44
4
2
219,740
2
L
Neith
8,063
672
34
3
0
168,262
4
L
Hun Batz
6,966
581
21
2
0
215,751
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role