Player Matchup

Olorun
Olorun
AcE_PoTaTo227
Olorun
Level 24
God Stats
2W - 3L
1,445 SR
Queue Stats
8W - 10L
1,251 Elo+
Party 2
Horus
Horus
Frieda_Slaves98
Horus
Level 76
God Stats
5W - 3L
1,682 SR
Queue Stats
222W - 220L
1,454 Elo+
Party 2
Loki
Loki
lalotaku21
Loki
Level 69
God Stats
7W - 10L
1,523 SR
Queue Stats
230W - 312L
1,309 Elo+
Party 3
Nu Wa
Nu Wa
monitor-tronado
Nu Wa
Level 49
God Stats
11W - 17L
1,374 SR
Queue Stats
123W - 191L
1,303 Elo+
Party 3
Sun Wukong
Sun Wukong
robot_frito
Sun Wukong
Level 53
God Stats
6W - 8L
1,309 SR
Queue Stats
137W - 186L
1,291 Elo+
Party 3
Team Averages
Level 54
1,467 SR
1,321 Elo+

VS

Team Averages
Level 98
1,384 SR
1,377 Elo+
Anhur
Anhur
FCM4
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 54L
1,358 Elo+
Party 1
Hel
Hel
Gazeldinyo
Hel
Level 149
God Stats
3W - 6L
1,205 SR
Queue Stats
460W - 526L
1,390 Elo+
Party 1
Jormungandr
Jormungandr
MackMoneyLB_HOWL
Jormungandr
Level 112
God Stats
16W - 18L
1,547 SR
Queue Stats
350W - 398L
1,350 Elo+
Solo
Nike
Nike
McNutButter5188
Nike
Level 83
God Stats
10W - 6L
1,344 SR
Queue Stats
425W - 526L
1,361 Elo+
Party 1
Pele
Pele
MeatWallet518
Pele
Level 122
God Stats
4W - 9L
1,322 SR
Queue Stats
478W - 506L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
7,108
418
7,303
9,908
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 1 / 5
8,147
479
6,438
16,936
15,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 1 / 5
9,020
531
7,537
11,197
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 2 / 4
9,119
536
11,510
9,246
3,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
robot_frito
Sun Wukong
16
6 / 0 / 1
9,683
570
7,905
13,604
9,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FCM4
Anhur
12
0 / 1 / 2
6,852
403
4,190
5,796
1,613
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 4 / 0
8,341
491
10,926
14,329
5,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
MackMoneyLB_HOWL
Jormungandr
11
0 / 3 / 0
6,335
373
8,160
13,398
9,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 6 / 0
7,472
440
8,895
13,313
9,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 1
7,795
459
9,948
13,233
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
17
Kills
4
4
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Anhur
FCM4
Anhur
0
1
2
1
W
1
1
5
3.5
L
2
4
0
0.5
L
Jormungandr
MackMoneyLB_HOWL
Jormungandr
0
3
0
0
L
0
6
0
0
L
2
4
1
0.63
W
4
1
5
6.5
W
4
2
4
3
W
Sun Wukong
robot_frito
Sun Wukong
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,693
Damage
42,119
60,891
Taken
60,069
36,108
Mitigated
30,111
27,898
Healing
22,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,303
3,034
1,188
4,818
9,908
3,763
0
4,541
5,271
34,187
0
L
Anhur
FCM4
Anhur
4,190
2,568
874
1,168
5,796
1,613
0
1,817
3,979
0
27,269
W
6,438
3,239
2,720
8,260
16,936
15,890
0
6,477
10,279
0
30,710
L
10,926
583
1,764
7,145
14,329
5,026
0
7,972
6,357
65,841
0
L
Jormungandr
MackMoneyLB_HOWL
Jormungandr
8,160
2,612
211
3,472
13,398
9,914
0
6,230
7,168
39,652
0
L
8,895
995
0
3,251
13,313
9,431
0
766
12,547
10,352
33,006
L
9,948
2,131
0
4,197
13,233
4,127
37
2,032
11,201
0
55,386
W
7,537
1,339
128
4,527
11,197
3,763
9
2,012
9,066
0
58,749
W
11,510
2,114
0
1,597
9,246
3,327
1,771
5,350
3,338
63,620
0
W
Sun Wukong
robot_frito
Sun Wukong
7,905
1,892
0
4,660
13,604
9,365
1,385
1,992
10,529
4
61,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,077
Gold Earned
36,795
454
Minions Killed
442
0
Camps Cleared
0
1,607,719
Distance Traveled
1,500,876
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,108
418
71
4
0
290,659
0
L
Anhur
6,852
403
59
3
0
297,776
0
W
Horus
8,147
479
50
3
0
305,726
3
L
Hel
8,341
491
127
7
0
324,438
5
L
Jormungandr
6,335
373
65
4
0
274,361
4
L
Nike
7,472
440
88
5
0
283,866
0
L
Pele
7,795
459
103
6
0
320,435
0
W
Loki
9,020
531
101
6
0
380,221
1
W
Nu Wa
9,119
536
121
7
0
292,267
0
W
Sun Wukong
9,683
570
111
7
0
338,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role