Player Matchup

Nike
Nike
HTL Dee
Nike
Level 27
God Stats
2W - 2L
1,752 SR
Queue Stats
39W - 42L
1,300 Elo+
Party 1
Thanatos
Thanatos
HTLSimp
Thanatos
Level 56
God Stats
12W - 12L
1,528 SR
Queue Stats
45W - 51L
1,314 Elo+
Party 1
Baron Samedi
Baron Samedi
Imagine Wagons9
Baron Samedi
Level 65
God Stats
17W - 9L
1,567 SR
Queue Stats
207W - 251L
1,396 Elo+
Party 4
Kuzenbo
Kuzenbo
Nevermoremp4
Kuzenbo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 138L
1,337 Elo+
Party 4
Chiron
Chiron
RAGEDKILLADAD
Chiron
Level 37
God Stats
3W - 9L
1,304 SR
Queue Stats
111W - 124L
1,401 Elo+
Party 4
Team Averages
Level 44
1,530 SR
1,350 Elo+

VS

Team Averages
Level 55
1,449 SR
1,421 Elo+
Sobek
Sobek
BEAN1165
Sobek
Level 68
God Stats
2W - 4L
1,307 SR
Queue Stats
330W - 321L
1,460 Elo+
Party 3
Neith
Neith
Noctaseki
Neith
Level 44
God Stats
3W - 4L
1,389 SR
Queue Stats
262W - 278L
1,443 Elo+
Party 2
Ao Kuang
Ao Kuang
PP WhiteKnight
Ao Kuang
Level 47
God Stats
8W - 6L
1,584 SR
Queue Stats
241W - 233L
1,409 Elo+
Party 3
Sol
Sol
Pessimistix
Sol
Level 58
God Stats
16W - 18L
1,462 SR
Queue Stats
286W - 310L
1,363 Elo+
Party 2
Arachne
Arachne
WaterChain95284
Arachne
Level 60
God Stats
12W - 5L
1,500 SR
Queue Stats
249W - 241L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
HTL Dee
Nike
8
2 / 9 / 1
5,941
424
5,040
10,609
3,894
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
HTLSimp
Thanatos
10
6 / 6 / 3
6,927
495
9,126
12,172
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Imagine Wagons9
Baron Samedi
14
2 / 0 / 4
8,005
572
7,278
7,895
3,952
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Nevermoremp4
Kuzenbo
9
0 / 4 / 1
5,344
382
2,433
11,529
10,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
2 / 4 / 2
6,305
450
6,010
11,313
3,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BEAN1165
Sobek
11
1 / 3 / 10
6,832
488
3,705
12,556
10,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Noctaseki
Neith
12
6 / 0 / 4
7,218
516
12,258
8,123
2,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
14
9 / 3 / 0
8,345
596
7,902
10,303
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 1
7,320
523
3,251
6,865
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
5 / 3 / 5
7,749
554
9,695
11,135
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
12
Kills
23
23
Deaths
12
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
BEAN1165
Sobek
1
3
10
2
L
Nike
HTL Dee
Nike
2
9
1
0.28
L
Thanatos
HTLSimp
Thanatos
6
6
3
1.25
L
Baron Samedi
Imagine Wagons9
Baron Samedi
2
0
4
4
L
Kuzenbo
Nevermoremp4
Kuzenbo
0
4
1
0.13
W
Neith
Noctaseki
Neith
6
0
4
8
W
Ao Kuang
9
3
0
3
W
2
3
1
0.83
L
2
4
2
0.75
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,887
Damage
36,811
53,518
Taken
48,982
26,448
Mitigated
22,203
15,324
Healing
17,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BEAN1165
Sobek
3,705
521
0
2,852
12,556
10,363
28
2,476
10,080
17,818
0
L
Nike
HTL Dee
Nike
5,040
1,773
0
324
10,609
3,894
0
6,503
3,872
0
20,941
L
Thanatos
HTLSimp
Thanatos
9,126
2,700
0
6,165
12,172
3,951
0
2,710
9,250
0
30,248
L
Baron Samedi
Imagine Wagons9
Baron Samedi
7,278
714
579
3,838
7,895
3,952
0
1,971
5,884
59,133
0
L
Kuzenbo
Nevermoremp4
Kuzenbo
2,433
549
376
1,830
11,529
10,979
132
2,027
9,502
11,709
0
W
Neith
Noctaseki
Neith
12,258
6,041
0
3,177
8,123
2,438
1,030
1,469
6,654
0
37,048
W
Ao Kuang
7,902
2,369
0
5,117
10,303
3,175
408
570
9,733
37,055
0
W
3,251
591
0
2,154
6,865
2,027
163
3,011
3,854
44,799
0
L
6,010
1,874
257
1,955
11,313
3,672
564
1,161
10,152
0
43,143
W
9,695
7,321
0
4,604
11,135
4,200
0
2,185
8,950
0
48,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,522
Gold Earned
37,464
290
Minions Killed
310
0
Camps Cleared
0
1,313,632
Distance Traveled
1,353,545
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,832
488
22
2
0
266,313
5
L
Nike
5,941
424
40
3
0
239,519
2
L
Thanatos
6,927
495
49
4
0
279,357
2
L
Baron Samedi
8,005
572
114
8
0
266,353
3
L
Kuzenbo
5,344
382
16
1
0
280,735
3
W
Neith
7,218
516
65
5
0
253,441
1
W
Ao Kuang
8,345
596
73
5
0
268,221
0
W
Sol
7,320
523
77
6
0
246,441
1
L
Chiron
6,305
450
71
5
0
247,668
5
W
Arachne
7,749
554
73
5
0
319,129
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role