Player Matchup

Danzaburou
Danzaburou
Hokatzu
Danzaburou
Level 118
God Stats
12W - 6L
1,792 SR
Queue Stats
440W - 467L
1,407 Elo+
Party 2
Anubis
Anubis
Niquixxxx
Anubis
Level 20
God Stats
18W - 22L
1,416 SR
Queue Stats
50W - 67L
1,323 Elo+
Party 2
Jormungandr
Jormungandr
Silver Fox4165
Jormungandr
Level 37
God Stats
40W - 39L
1,565 SR
Queue Stats
167W - 194L
1,439 Elo+
Solo
Hercules
Hercules
jacaréchilli
Hercules
Level 45
God Stats
3W - 12L
1,077 SR
Queue Stats
69W - 104L
1,424 Elo+
Party 2
Cupid
Cupid
xXweedieXx
Cupid
Level 87
God Stats
2W - 2L
1,444 SR
Queue Stats
253W - 322L
1,344 Elo+
Party 2
Team Averages
Level 61
1,459 SR
1,388 Elo+

VS

Team Averages
Level 62
1,443 SR
1,398 Elo+
Loki
Loki
DeathMemory
Loki
Level 41
God Stats
2W - 10L
1,271 SR
Queue Stats
170W - 190L
1,367 Elo+
Solo
Bellona
Bellona
ObamaKlaoWeno
Bellona
Level 82
God Stats
16W - 17L
1,392 SR
Queue Stats
44W - 68L
1,388 Elo+
Solo
Aphrodite
Aphrodite
kaquee
Aphrodite
Level 25
God Stats
0W - 2L
1,224 SR
Queue Stats
26W - 26L
1,402 Elo+
Party 1
Skadi
Skadi
muskanw
Skadi
Level 124
God Stats
1W - 1L
1,797 SR
Queue Stats
45W - 34L
1,500 Elo+
Solo
Chang'e
Chang'e
vinizucki
Chang'e
Level 39
God Stats
5W - 6L
1,531 SR
Queue Stats
76W - 84L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hokatzu
Danzaburou
19
8 / 2 / 6
11,318
596
14,448
12,518
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Niquixxxx
Anubis
15
5 / 5 / 4
9,545
502
12,619
12,602
6,364
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Silver Fox4165
Jormungandr
14
3 / 2 / 13
9,492
500
7,923
10,857
8,682
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
jacaréchilli
Hercules
13
0 / 6 / 0
8,109
427
2,026
12,712
7,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
17
8 / 4 / 4
10,392
547
9,194
14,111
4,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 5
9,875
520
9,166
16,268
5,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
16
6 / 3 / 4
10,235
539
8,669
11,556
8,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
kaquee
Aphrodite
14
3 / 5 / 8
9,016
475
10,175
12,235
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
muskanw
Skadi
7
0 / 3 / 0
5,836
307
1,066
4,375
682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
vinizucki
Chang'e
12
2 / 8 / 4
8,065
424
9,241
15,664
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
24
Kills
19
19
Deaths
24
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
8
5
5
2.1
W
Danzaburou
Hokatzu
Danzaburou
8
2
6
5.5
W
Anubis
Niquixxxx
Anubis
5
5
4
1.4
L
Bellona
6
3
4
2.67
W
Jormungandr
Silver Fox4165
Jormungandr
3
2
13
4.75
W
Hercules
jacaréchilli
Hercules
0
6
0
0
L
Aphrodite
kaquee
Aphrodite
3
5
8
1.4
L
Skadi
muskanw
Skadi
0
3
0
0
L
Chang'e
vinizucki
Chang'e
2
8
4
0.5
W
Cupid
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,210
Damage
38,317
62,800
Taken
60,098
32,761
Mitigated
22,020
19,202
Healing
18,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,166
2,853
0
4,338
16,268
5,037
0
3,375
12,859
0
52,934
W
Danzaburou
Hokatzu
Danzaburou
14,448
7,106
0
5,598
12,518
4,942
2,489
4,824
7,670
0
85,745
W
Anubis
Niquixxxx
Anubis
12,619
817
594
4,007
12,602
6,364
382
4,325
8,162
61,136
0
L
Bellona
8,669
1,896
0
996
11,556
8,316
0
4,067
7,151
9,441
40,830
W
Jormungandr
Silver Fox4165
Jormungandr
7,923
1,484
112
1,360
10,857
8,682
135
4,884
5,564
27,018
0
W
Hercules
jacaréchilli
Hercules
2,026
691
0
2,666
12,712
7,885
981
1,644
11,068
0
31,220
L
Aphrodite
kaquee
Aphrodite
10,175
1,469
3,574
5,082
12,235
4,316
0
4,994
7,241
51,354
0
L
Skadi
muskanw
Skadi
1,066
511
0
613
4,375
682
0
656
3,719
0
15,469
L
Chang'e
vinizucki
Chang'e
9,241
741
439
3,140
15,664
3,669
0
7,450
8,214
30,228
0
W
Cupid
9,194
5,407
900
3,965
14,111
4,888
2,293
4,505
9,254
0
73,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,856
Gold Earned
43,027
451
Minions Killed
374
0
Camps Cleared
0
1,699,525
Distance Traveled
1,495,545
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,875
520
96
5
0
314,748
2
W
Danzaburou
11,318
596
143
8
0
364,773
4
W
Anubis
9,545
502
91
5
0
313,999
2
L
Bellona
10,235
539
100
5
0
337,942
1
W
Jormungandr
9,492
500
47
2
0
368,434
2
W
Hercules
8,109
427
66
3
0
312,141
3
L
Aphrodite
9,016
475
99
5
0
330,288
3
L
Skadi
5,836
307
28
1
0
188,382
3
L
Chang'e
8,065
424
51
3
0
324,185
0
W
Cupid
10,392
547
104
5
0
340,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role