Player Matchup

Nemesis
Nemesis
BKeatt
Nemesis
Level 146
God Stats
10W - 7L
1,637 SR
Queue Stats
160W - 139L
1,547 Elo+
Solo
He Bo
He Bo
BarredArtist
He Bo
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 101L
1,660 Elo+
Party 1
Anhur
Anhur
IVX ZeroTwo
Anhur
Level 144
God Stats
0W - 2L
1,660 SR
Queue Stats
28W - 27L
1,608 Elo+
Solo
Danzaburou
Danzaburou
Okamikamii
Danzaburou
Level 29
God Stats
7W - 5L
1,648 SR
Queue Stats
58W - 18L
1,812 Elo+
Party 1
Geb
Geb
VastVertigo
Geb
Level 156
God Stats
2W - 1L
1,574 SR
Queue Stats
331W - 289L
1,623 Elo+
Party 1
Team Averages
Level 123
1,604 SR
1,650 Elo+

VS

Team Averages
Level 122
1,604 SR
1,543 Elo+
Zeus
Zeus
 
Zeus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FetisBeater
Fenrir
Level 121
God Stats
4W - 2L
1,707 SR
Queue Stats
125W - 101L
1,585 Elo+
Solo
Danzaburou
Danzaburou
Jattl
Danzaburou
Level 89
God Stats
29W - 25L
1,657 SR
Queue Stats
326W - 313L
1,541 Elo+
Solo
Geb
Geb
Knilik
Geb
Level 159
God Stats
9W - 2L
1,757 SR
Queue Stats
472W - 459L
1,581 Elo+
Solo
Erlang Shen
Erlang Shen
yaotzin22 60
Erlang Shen
Level 102
God Stats
3W - 6L
1,399 SR
Queue Stats
121W - 148L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BKeatt
Nemesis
9
2 / 2 / 0
4,704
941
2,586
4,936
2,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 1 / 1
4,499
900
2,159
2,794
799
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
3,324
665
0
0
0
Danzaburou
Okamikamii
Danzaburou
9
0 / 2 / 1
3,925
785
298
2,678
1,073
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,471
694
260
3,574
1,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
3 / 2 / 1
5,272
1,054
3,264
2,747
797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
9
1 / 0 / 2
4,424
885
1,766
3,157
1,054
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Jattl
Danzaburou
10
0 / 0 / 3
4,461
892
1,250
1,699
553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
Knilik
Geb
9
0 / 1 / 4
4,623
925
1,203
2,650
1,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
yaotzin22 60
Erlang Shen
9
1 / 0 / 3
4,882
976
1,334
1,217
586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
5
7
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
2
1
1.75
L
Nemesis
BKeatt
Nemesis
2
2
0
1
L
1
1
1
1.5
W
Fenrir
1
0
2
2
L
0
0
0
0
W
Danzaburou
Jattl
Danzaburou
0
0
3
1.5
W
Geb
Knilik
Geb
0
1
4
2
L
Danzaburou
Okamikamii
Danzaburou
0
2
1
0.25
L
0
2
0
0
W
Erlang Shen
yaotzin22 60
Erlang Shen
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,303
Damage
8,817
13,982
Taken
11,470
5,572
Mitigated
4,311
2,315
Healing
3,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,264
1,127
0
413
2,747
797
1
1,092
1,655
9,879
0
L
Nemesis
BKeatt
Nemesis
2,586
1,001
0
1,080
4,936
2,688
0
1,371
3,565
0
10,943
L
2,159
51
0
250
2,794
799
0
1,297
1,282
10,785
0
W
Fenrir
1,766
626
0
1,092
3,157
1,054
126
566
2,591
0
6,494
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Jattl
Danzaburou
1,250
821
0
693
1,699
553
906
230
1,469
0
19,212
W
Geb
Knilik
Geb
1,203
275
0
578
2,650
1,321
0
411
2,239
2,994
0
L
Danzaburou
Okamikamii
Danzaburou
298
54
0
410
2,678
1,073
0
1,445
1,233
0
7,784
L
260
32
0
575
3,574
1,012
0
679
1,512
260
0
W
Erlang Shen
yaotzin22 60
Erlang Shen
1,334
615
363
169
1,217
586
0
498
719
0
9,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,923
Gold Earned
23,662
67
Minions Killed
96
4
Camps Cleared
6
329,956
Distance Traveled
495,967
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,272
1,054
14
3
2
98,115
1
L
Nemesis
4,704
941
19
4
3
99,489
1
L
He Bo
4,499
900
25
5
0
88,740
2
W
Fenrir
4,424
885
13
3
1
98,140
2
L
Anhur
3,324
665
0
0
0
862
0
W
Danzaburou
4,461
892
43
9
1
99,698
1
W
Geb
4,623
925
4
1
0
106,158
1
L
Danzaburou
3,925
785
23
5
1
90,295
0
L
Geb
3,471
694
0
0
0
50,570
0
W
Erlang Shen
4,882
976
22
4
2
93,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role