Player Matchup

Pele
Pele
EelIio
Pele
Level 24
God Stats
1W - 0L
1,466 SR
Queue Stats
1W - 1L
1,259 Elo+
Party 2
Bastet
Bastet
JyIex
Bastet
Level 87
God Stats
1W - 0L
1,723 SR
Queue Stats
65W - 37L
1,665 Elo+
Party 2
Olorun
Olorun
webfuls
Olorun
Level 129
God Stats
2W - 1L
1,553 SR
Queue Stats
204W - 180L
1,473 Elo+
Party 2
Team Averages
Level 80
1,581 SR
1,466 Elo+

VS

Team Averages
Level 54
1,600 SR
1,431 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Hunterplays6143
Fenrir
Level 27
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 5L
1,289 Elo+
Solo
Ymir
Ymir
Mikey C 123
Ymir
Level 29
God Stats
9W - 14L
1,582 SR
Queue Stats
38W - 42L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
EelIio
Pele
13
3 / 6 / 9
10,189
679
8,729
14,107
7,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
JyIex
Bastet
16
11 / 2 / 5
12,192
813
22,510
16,683
10,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
webfuls
Olorun
16
3 / 3 / 11
11,190
746
10,790
12,687
4,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
8 / 5 / 2
10,650
710
23,989
14,106
7,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 8 / 7
8,891
593
1,130
11,939
4,437
13
2 / 4 / 8
9,570
638
8,564
22,124
28,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
17
Kills
11
11
Deaths
17
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
8
5
2
1.8
W
Pele
EelIio
Pele
3
6
9
1.25
L
1
8
7
0.56
W
Bastet
JyIex
Bastet
11
2
5
6.75
L
2
4
8
1.5
W
Olorun
webfuls
Olorun
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,029
Damage
33,683
43,477
Taken
48,169
22,235
Mitigated
40,099
11,799
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
23,989
2,448
5,376
3,869
14,106
7,277
171
2,792
10,919
56,785
0
W
Pele
EelIio
Pele
8,729
1,068
0
520
14,107
7,257
44
11,115
2,992
0
18,090
L
1,130
157
0
38
11,939
4,437
0
2,621
8,850
0
4,290
W
Bastet
JyIex
Bastet
22,510
4,400
0
5,853
16,683
10,089
139
12,582
4,101
7,866
42,411
L
8,564
1,908
0
2,037
22,124
28,385
27
5,846
15,461
12,581
0
W
Olorun
webfuls
Olorun
10,790
6,056
333
5,093
12,687
4,889
2,127
9,726
2,961
42,442
7,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,571
Gold Earned
29,111
176
Minions Killed
108
10
Camps Cleared
1
766,908
Distance Traveled
683,408
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,650
710
83
6
1
234,743
0
W
Pele
10,189
679
27
2
0
247,827
0
L
Fenrir
8,891
593
7
0
0
214,075
0
W
Bastet
12,192
813
70
5
3
278,310
1
L
Ymir
9,570
638
18
1
0
234,590
0
W
Olorun
11,190
746
79
5
7
240,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role