Player Matchup

Kukulkan
Kukulkan
ArmenBow
Kukulkan
Level 6
God Stats
2W - 3L
1,433 SR
Queue Stats
18W - 26L
1,349 Elo+
Party 1
Arachne
Arachne
Bepapoz
Arachne
Level 16
God Stats
2W - 6L
1,378 SR
Queue Stats
17W - 27L
1,332 Elo+
Party 1
Geb
Geb
GooBear09
Geb
Level 24
God Stats
5W - 5L
1,271 SR
Queue Stats
39W - 45L
1,373 Elo+
Party 1
Danzaburou
Danzaburou
RustwithsomeDust
Danzaburou
Level 23
God Stats
7W - 8L
1,452 SR
Queue Stats
36W - 44L
1,346 Elo+
Party 1
Merlin
Merlin
adogatemyorange
Merlin
Level 26
God Stats
3W - 7L
1,362 SR
Queue Stats
52W - 60L
1,344 Elo+
Party 1
Team Averages
Level 19
1,379 SR
1,349 Elo+

VS

Team Averages
Level 17
1,469 SR
1,437 Elo+
Kuzenbo
Kuzenbo
D1nosauraus
Kuzenbo
Level 22
God Stats
8W - 3L
1,269 SR
Queue Stats
34W - 33L
1,419 Elo+
Party 2
Medusa
Medusa
MangoManX
Medusa
Level 25
God Stats
8W - 2L
1,851 SR
Queue Stats
15W - 14L
1,530 Elo+
Solo
Vamana
Vamana
Matt491
Vamana
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,464 Elo+
Party 2
Merlin
Merlin
Zaih
Merlin
Level 18
God Stats
1W - 2L
1,225 SR
Queue Stats
41W - 43L
1,434 Elo+
Solo
Susano
Susano
the1woomy
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArmenBow
Kukulkan
12
1 / 5 / 0
8,374
364
2,527
7,064
1,934
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Arachne
Bepapoz
Arachne
16
6 / 6 / 6
10,473
455
9,078
20,184
8,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 8 / 3
7,727
336
6,226
22,019
20,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
RustwithsomeDust
Danzaburou
14
4 / 11 / 4
9,711
422
5,961
15,081
4,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
11 / 8 / 7
11,850
515
20,956
19,370
6,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
D1nosauraus
Kuzenbo
15
9 / 3 / 20
12,110
527
11,552
20,802
31,114
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
MangoManX
Medusa
17
12 / 2 / 12
12,146
528
23,463
14,678
5,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
Matt491
Vamana
17
8 / 3 / 13
11,806
513
12,928
13,541
13,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Zaih
Merlin
20
5 / 1 / 10
12,905
561
7,375
10,349
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
the1woomy
Susano
12
4 / 13 / 4
9,517
414
11,775
16,727
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
97
22
Kills
38
38
Deaths
22
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ArmenBow
Kukulkan
1
5
0
0.2
L
Arachne
Bepapoz
Arachne
6
6
6
1.5
W
Kuzenbo
D1nosauraus
Kuzenbo
9
3
20
6.33
L
0
8
3
0.19
W
Medusa
MangoManX
Medusa
12
2
12
9
W
Vamana
Matt491
Vamana
8
3
13
4.83
L
Danzaburou
RustwithsomeDust
Danzaburou
4
11
4
0.55
W
Merlin
Zaih
Merlin
5
1
10
10
L
11
8
7
1.81
W
Susano
the1woomy
Susano
4
13
4
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,748
Damage
67,093
83,718
Taken
76,097
41,879
Mitigated
59,993
11,874
Healing
12,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ArmenBow
Kukulkan
2,527
1,091
0
350
7,064
1,934
564
1,054
5,677
26,779
0
L
Arachne
Bepapoz
Arachne
9,078
6,207
0
5,993
20,184
8,596
220
4,683
15,084
0
58,485
W
Kuzenbo
D1nosauraus
Kuzenbo
11,552
3,916
0
803
20,802
31,114
615
6,189
14,325
44,180
0
L
6,226
585
353
1,341
22,019
20,882
125
5,916
15,559
23,117
0
W
Medusa
MangoManX
Medusa
23,463
12,369
0
3,475
14,678
5,743
4,040
7,005
7,459
0
84,460
W
Vamana
Matt491
Vamana
12,928
7,056
0
4,341
13,541
13,379
3,994
5,915
7,328
0
61,521
L
Danzaburou
RustwithsomeDust
Danzaburou
5,961
2,940
0
812
15,081
4,295
372
2,814
12,155
0
26,620
W
Merlin
Zaih
Merlin
7,375
283
381
1,944
10,349
4,031
3,045
3,231
6,852
88,014
0
L
20,956
1,391
213
2,812
19,370
6,172
425
3,842
15,016
66,260
0
W
Susano
the1woomy
Susano
11,775
2,928
0
1,734
16,727
5,726
0
6,174
10,139
0
33,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,135
Gold Earned
58,484
300
Minions Killed
508
0
Camps Cleared
0
1,819,589
Distance Traveled
2,076,598
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,374
364
59
3
0
268,779
0
L
Arachne
10,473
455
95
4
0
465,426
0
W
Kuzenbo
12,110
527
49
2
0
378,878
0
L
Geb
7,727
336
13
1
0
356,056
2
W
Medusa
12,146
528
124
5
0
418,394
3
W
Vamana
11,806
513
102
4
0
449,020
0
L
Danzaburou
9,711
422
47
2
0
361,040
0
W
Merlin
12,905
561
182
8
0
402,641
5
L
Merlin
11,850
515
86
4
0
368,288
6
W
Susano
9,517
414
51
2
0
427,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role