Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Creeko2k
Sol
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 11L
1,699 Elo+
Party 2
Medusa
Medusa
Gaepex
Medusa
Level 11
God Stats
3W - 2L
1,877 SR
Queue Stats
14W - 9L
1,690 Elo+
Party 2
Jormungandr
Jormungandr
lAzico
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,656 Elo+
Party 2
Susano
Susano
sisterfister237
Susano
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,616 Elo+
Party 2
Team Averages
Level 33
1,575 SR
1,632 Elo+

VS

Team Averages
Level 39
1,578 SR
1,569 Elo+
Danzaburou
Danzaburou
PainDemi95
Danzaburou
Level 22
God Stats
7W - 2L
1,966 SR
Queue Stats
33W - 34L
1,487 Elo+
Solo
Neith
Neith
Sepehr91
Neith
Level 15
God Stats
12W - 11L
1,648 SR
Queue Stats
16W - 16L
1,638 Elo+
Solo
Fenrir
Fenrir
SpodermaN1337x
Fenrir
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 30L
1,585 Elo+
Party 1
Cabrakan
Cabrakan
Tadn
Cabrakan
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 18L
1,514 Elo+
Solo
Thoth
Thoth
xTeasing
Thoth
Level 8
God Stats
2W - 2L
1,278 SR
Queue Stats
23W - 20L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
1 / 0 / 0
7,864
605
3,327
4,245
2,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 5 / 2
6,357
489
2,091
7,447
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Gaepex
Medusa
8
0 / 8 / 0
4,982
383
3,328
8,780
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
lAzico
Jormungandr
9
1 / 4 / 1
5,949
458
4,895
11,375
7,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
7 / 6 / 1
7,881
606
9,043
12,634
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PainDemi95
Danzaburou
12
0 / 1 / 0
6,907
531
1,821
5,837
1,862
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Sepehr91
Neith
12
3 / 2 / 11
7,118
548
7,877
7,392
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
11 / 3 / 4
8,066
620
8,962
9,057
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Tadn
Cabrakan
11
4 / 1 / 9
6,600
508
8,128
10,067
7,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
xTeasing
Thoth
13
5 / 2 / 4
8,141
626
6,481
5,761
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
9
Kills
23
23
Deaths
9
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
0
0
1
L
0
5
2
0.2
L
Medusa
Gaepex
Medusa
0
8
0
0
W
Danzaburou
PainDemi95
Danzaburou
0
1
0
0
W
Neith
Sepehr91
Neith
3
2
11
4.25
W
11
3
4
4.33
W
Cabrakan
Tadn
Cabrakan
4
1
9
8.5
L
Jormungandr
lAzico
Jormungandr
1
4
1
0.38
L
7
6
1
1.25
W
Thoth
xTeasing
Thoth
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,684
Damage
33,269
44,481
Taken
38,114
17,416
Mitigated
16,410
8,933
Healing
14,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,327
240
0
1,664
4,245
2,231
0
0
4,245
0
48,679
L
2,091
329
0
2,170
7,447
1,958
0
3,200
4,204
31,321
0
L
Medusa
Gaepex
Medusa
3,328
1,611
0
911
8,780
1,940
0
3,238
5,300
0
20,719
W
Danzaburou
PainDemi95
Danzaburou
1,821
388
0
2,494
5,837
1,862
0
0
5,381
0
38,045
W
Neith
Sepehr91
Neith
7,877
4,810
0
2,494
7,392
2,424
1,136
2,205
5,187
0
32,880
W
8,962
1,558
0
3,640
9,057
2,968
444
1,768
7,289
0
31,935
W
Cabrakan
Tadn
Cabrakan
8,128
1,041
803
4,077
10,067
7,927
42
2,502
7,565
23,343
0
L
Jormungandr
lAzico
Jormungandr
4,895
1,270
0
1,058
11,375
7,367
150
3,320
7,749
19,059
0
L
9,043
2,397
0
3,130
12,634
3,920
0
4,007
8,374
0
39,253
W
Thoth
xTeasing
Thoth
6,481
276
0
982
5,761
1,229
1,354
511
5,250
53,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,033
Gold Earned
36,832
307
Minions Killed
351
0
Camps Cleared
0
1,222,431
Distance Traveled
1,207,142
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,864
605
112
9
0
280,177
0
L
Sol
6,357
489
62
5
0
237,674
1
L
Medusa
4,982
383
35
3
0
229,182
1
W
Danzaburou
6,907
531
100
8
0
237,681
1
W
Neith
7,118
548
51
4
0
214,002
0
W
Fenrir
8,066
620
53
4
0
292,823
1
W
Cabrakan
6,600
508
39
3
0
225,820
1
L
Jormungandr
5,949
458
25
2
0
223,184
2
L
Susano
7,881
606
73
6
0
252,214
2
W
Thoth
8,141
626
108
8
0
236,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role