Player Matchup

Thor
Thor
D-KryptoKnight
Thor
Level 114
God Stats
9W - 3L
1,611 SR
Queue Stats
283W - 114L
1,735 Elo+
Party 2
Baron Samedi
Baron Samedi
KingJayVee_
Baron Samedi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 26L
1,748 Elo+
Party 2
Scylla
Scylla
The13th-warrior
Scylla
Level 84
God Stats
5W - 2L
1,535 SR
Queue Stats
105W - 53L
1,691 Elo+
Party 2
Team Averages
Level 96
1,549 SR
1,724 Elo+

VS

Team Averages
Level 122
1,606 SR
1,513 Elo+
Hel
Hel
Alex_to_reality
Hel
Level 109
God Stats
8W - 13L
1,533 SR
Queue Stats
297W - 242L
1,553 Elo+
Party 1
Hercules
Hercules
Maximus M0ney
Hercules
Level 118
God Stats
12W - 9L
1,575 SR
Queue Stats
65W - 93L
1,433 Elo+
Solo
Izanami
Izanami
PynkPanther03
Izanami
Level 140
God Stats
15W - 7L
1,711 SR
Queue Stats
344W - 338L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 4
15,452
773
37,182
28,854
15,404
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
KingJayVee_
Baron Samedi
18
3 / 8 / 18
13,681
684
25,481
20,017
9,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 1 / 7
9,959
498
2,025
2,222
740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 5
12,069
603
10,478
26,481
16,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Maximus M0ney
Hercules
16
5 / 8 / 4
12,681
634
16,981
33,527
38,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
13
1 / 7 / 6
11,599
580
11,107
15,896
4,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
23
Kills
10
10
Deaths
24
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
9
5
0.72
W
19
1
4
21
W
Baron Samedi
KingJayVee_
Baron Samedi
3
8
18
1.5
L
Hercules
Maximus M0ney
Hercules
5
8
4
0.88
L
Izanami
1
7
6
0.57
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,688
Damage
38,566
51,093
Taken
75,904
25,997
Mitigated
59,238
17,745
Healing
35,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,478
765
10,404
11,442
26,481
16,671
689
10,890
14,149
35,376
0
W
37,182
9,894
0
7,987
28,854
15,404
1,152
6,065
21,931
0
73,166
W
Baron Samedi
KingJayVee_
Baron Samedi
25,481
3,072
2,292
6,401
20,017
9,853
923
4,857
14,559
66,683
0
L
Hercules
Maximus M0ney
Hercules
16,981
4,931
0
12,643
33,527
38,104
502
12,550
19,295
443
36,594
L
Izanami
11,107
7,941
0
1,179
15,896
4,463
1,469
2,912
12,256
0
48,842
W
2,025
323
0
1,065
2,222
740
0
339
1,883
5,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,092
Gold Earned
36,349
179
Minions Killed
200
8
Camps Cleared
9
741,488
Distance Traveled
886,962
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,069
603
67
3
2
326,662
0
W
Thor
15,452
773
68
3
5
402,360
2
W
Baron Samedi
13,681
684
99
5
2
285,907
3
L
Hercules
12,681
634
49
2
3
320,985
0
L
Izanami
11,599
580
84
4
4
239,315
1
W
Scylla
9,959
498
12
1
1
53,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role