Player Matchup

Rama
Rama
Dericzin
Rama
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,097 Elo+
Party 1
Neith
Neith
HENRIKEZIN
Neith
Level 5
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 5L
1,097 Elo+
Party 1
Hel
Hel
INamikazeRL
Hel
Level 7
God Stats
0W - 2L
1,245 SR
Queue Stats
1W - 4L
1,150 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VoidWill
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,097 Elo+
Party 1
Ra
Ra
uDuelll
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,504 Elo+
Solo
Team Averages
Level 12
1,398 SR
1,189 Elo+

VS

Team Averages
Level 28
1,474 SR
1,420 Elo+
Rama
Rama
BIGBLOBCHINNY
Rama
Level 104
God Stats
4W - 5L
1,399 SR
Queue Stats
380W - 313L
1,592 Elo+
Party 2
Ymir
Ymir
RampageHenk
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,240 Elo+
Party 3
Ra
Ra
SaduStuck
Ra
Level 4
God Stats
5W - 2L
1,500 SR
Queue Stats
37W - 11L
1,666 Elo+
Party 2
Kukulkan
Kukulkan
Taigadeska
Kukulkan
Level 8
God Stats
7W - 12L
1,358 SR
Queue Stats
9W - 15L
1,295 Elo+
Party 3
Yemoja
Yemoja
YasPabz
Yemoja
Level 17
God Stats
6W - 4L
1,610 SR
Queue Stats
21W - 31L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
0 / 10 / 4
11,806
843
18,042
21,233
7,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
18
1 / 6 / 2
11,327
809
5,784
12,424
4,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
0 / 5 / 4
11,351
811
8,549
19,076
8,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
VoidWill
Tsukuyomi
18
6 / 12 / 0
12,984
927
18,234
22,292
7,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
1 / 7 / 4
12,296
878
16,271
18,266
7,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 15
15,192
1,085
24,732
14,064
7,276
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 3 / 22
12,433
888
8,827
19,790
16,539
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 0 / 23
16,113
1,151
37,239
18,283
9,073
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Taigadeska
Kukulkan
20
2 / 3 / 14
12,082
863
11,348
7,312
3,168
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
YasPabz
Yemoja
20
4 / 1 / 23
15,283
1,092
6,470
12,137
16,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
137
8
Kills
40
40
Deaths
8
14
Assists
97
Player
Kills
Deaths
Assists
KDA
W
19
1
15
26.5
L
Rama
0
10
4
0.2
L
Neith
1
6
2
0.33
L
0
5
4
0.4
W
2
3
22
4.33
W
13
0
23
24.5
W
Kukulkan
Taigadeska
Kukulkan
2
3
14
3
L
Tsukuyomi
VoidWill
Tsukuyomi
6
12
0
0.5
W
Yemoja
YasPabz
Yemoja
4
1
23
15.5
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,880
Damage
88,616
93,291
Taken
71,586
35,584
Mitigated
52,896
13,928
Healing
30,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,732
20,512
0
900
14,064
7,276
0
3,355
10,709
0
41,206
L
Rama
18,042
10,873
0
1,046
21,233
7,780
0
11,831
9,176
0
57,746
L
Neith
5,784
3,414
0
550
12,424
4,809
0
7,511
4,671
0
16,017
L
8,549
947
5,737
5,071
19,076
8,223
0
14,225
4,563
26,657
0
W
8,827
1,157
0
1,231
19,790
16,539
0
7,668
12,122
21,212
0
W
37,239
2,990
7,118
11,053
18,283
9,073
0
5,113
13,170
68,601
0
W
Kukulkan
Taigadeska
Kukulkan
11,348
486
0
284
7,312
3,168
0
3,020
4,292
38,909
0
L
Tsukuyomi
VoidWill
Tsukuyomi
18,234
2,829
0
87
22,292
7,715
0
16,194
5,797
0
34,311
W
Yemoja
YasPabz
Yemoja
6,470
1,438
6,686
3,627
12,137
16,840
0
5,664
6,473
20,925
0
L
16,271
1,025
255
1,182
18,266
7,057
0
12,774
5,200
57,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,764
Gold Earned
71,103
264
Minions Killed
261
8
Camps Cleared
8
1,213,560
Distance Traveled
1,261,947
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,192
1,085
41
3
3
266,926
0
L
Rama
11,806
843
79
6
2
224,502
0
L
Neith
11,327
809
20
1
0
217,730
1
L
Hel
11,351
811
41
3
2
269,877
0
W
Ymir
12,433
888
29
2
0
220,400
0
W
Ra
16,113
1,151
98
7
3
298,028
3
W
Kukulkan
12,082
863
54
4
0
233,296
3
L
Tsukuyomi
12,984
927
16
1
2
276,534
0
W
Yemoja
15,283
1,092
39
3
2
243,297
3
L
Ra
12,296
878
108
8
2
224,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role