Player Matchup

Thanatos
Thanatos
DetectiveDuck64
Thanatos
Level 66
God Stats
20W - 24L
1,260 SR
Queue Stats
108W - 135L
1,459 Elo+
Party 1
Ra
Ra
Dr Mystery01
Ra
Level 87
God Stats
2W - 6L
1,360 SR
Queue Stats
147W - 144L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
EarnedCell44159
Cthulhu
Level 140
God Stats
121W - 90L
1,629 SR
Queue Stats
836W - 808L
1,539 Elo+
Party 1
Ganesha
Ganesha
Kitsunefan43
Ganesha
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 183L
1,461 Elo+
Party 1
Cernunnos
Cernunnos
WebbedMouse4280
Cernunnos
Level 107
God Stats
3W - 2L
1,687 SR
Queue Stats
54W - 78L
1,408 Elo+
Party 1
Team Averages
Level 109
1,487 SR
1,467 Elo+

VS

Team Averages
Level 100
1,536 SR
1,428 Elo+
Poseidon
Poseidon
Chronic
Poseidon
Level 128
God Stats
35W - 29L
1,460 SR
Queue Stats
112W - 126L
1,368 Elo+
Solo
Cerberus
Cerberus
EcologicSleet55
Cerberus
Level 129
God Stats
16W - 20L
1,575 SR
Queue Stats
295W - 277L
1,507 Elo+
Solo
Mercury
Mercury
OGmedicalMAGIC
Mercury
Level 102
God Stats
3W - 5L
1,452 SR
Queue Stats
510W - 496L
1,516 Elo+
Solo
Chaac
Chaac
Wavy Prism28
Chaac
Level 58
God Stats
4W - 3L
1,658 SR
Queue Stats
207W - 188L
1,492 Elo+
Solo
Neith
Neith
l Phony l
Neith
Level 83
God Stats
13W - 10L
1,536 SR
Queue Stats
30W - 23L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
19 / 0 / 4
13,258
576
19,607
15,266
8,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 3 / 10
12,509
544
16,548
13,490
7,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

19
6 / 0 / 12
12,513
544
20,687
18,150
24,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
Kitsunefan43
Ganesha
16
0 / 3 / 20
11,246
489
6,307
22,129
24,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
WebbedMouse4280
Cernunnos
15
1 / 4 / 14
9,823
427
12,555
11,475
5,008
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chronic
Poseidon
12
1 / 6 / 1
8,512
370
4,711
10,015
3,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
14
1 / 7 / 6
9,292
404
6,908
28,010
30,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 5 / 3
10,606
461
7,505
20,484
7,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

16
1 / 6 / 4
9,857
429
13,095
25,800
23,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
l Phony l
Neith
15
4 / 8 / 3
9,780
425
11,799
14,004
5,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
27
32
Kills
10
10
Deaths
32
60
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Chronic
Poseidon
1
6
1
0.25
W
Thanatos
19
0
4
21
W
6
3
10
3.67
W
6
0
12
12
L
Cerberus
1
7
6
0.57
W
Ganesha
Kitsunefan43
Ganesha
0
3
20
3.33
L
3
5
3
0.9
L
1
6
4
0.5
W
Cernunnos
WebbedMouse4280
Cernunnos
1
4
14
2
L
Neith
l Phony l
Neith
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,704
Damage
44,018
80,510
Taken
98,313
69,542
Mitigated
70,115
45,490
Healing
26,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Chronic
Poseidon
4,711
602
99
1,382
10,015
3,032
0
5,733
4,122
43,274
0
W
Thanatos
19,607
4,115
0
21,699
15,266
8,444
1,491
3,193
12,073
0
108,857
W
16,548
1,374
4,277
4,797
13,490
7,839
2,105
3,255
10,043
89,643
0
W
20,687
1,359
2,531
5,004
18,150
24,061
600
2,211
15,146
84,453
0
L
Cerberus
6,908
769
0
7,286
28,010
30,434
0
9,195
18,326
37,316
0
W
Ganesha
Kitsunefan43
Ganesha
6,307
1,170
0
5,344
22,129
24,190
631
4,159
15,717
42,088
0
L
7,505
4,040
0
7,110
20,484
7,681
0
6,550
13,673
0
88,377
L
13,095
984
0
8,381
25,800
23,820
0
12,983
11,296
11,809
52,558
W
Cernunnos
WebbedMouse4280
Cernunnos
12,555
5,726
0
1,838
11,475
5,008
3,505
2,020
9,406
0
55,372
L
Neith
l Phony l
Neith
11,799
5,197
20
2,511
14,004
5,148
0
6,342
7,354
0
56,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,349
Gold Earned
48,047
647
Minions Killed
561
0
Camps Cleared
0
2,224,354
Distance Traveled
1,852,218
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,512
370
87
4
0
277,004
0
W
Thanatos
13,258
576
155
7
0
535,732
3
W
Ra
12,509
544
175
8
0
419,175
4
W
Cthulhu
12,513
544
159
7
0
491,397
4
L
Cerberus
9,292
404
75
3
0
385,533
4
W
Ganesha
11,246
489
22
1
0
405,456
4
L
Mercury
10,606
461
164
7
0
431,897
5
L
Chaac
9,857
429
123
5
0
416,722
2
W
Cernunnos
9,823
427
136
6
0
372,594
4
L
Neith
9,780
425
112
5
0
341,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role