Player Matchup

Arachne
Arachne
Kitcatlollypop
Arachne
Level 17
God Stats
36W - 51L
1,329 SR
Queue Stats
40W - 57L
1,235 Elo+
Party 3
Ymir
Ymir
Lamani131
Ymir
Level 14
God Stats
4W - 0L
1,667 SR
Queue Stats
24W - 42L
1,194 Elo+
Party 3
Neith
Neith
Sheepgod11
Neith
Level 8
God Stats
1W - 1L
1,113 SR
Queue Stats
1W - 1L
1,284 Elo+
Solo
Cerberus
Cerberus
Vex Raindrop04
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,500 Elo+
Party 2
Zeus
Zeus
goken33
Zeus
Level 42
God Stats
32W - 37L
1,450 SR
Queue Stats
37W - 46L
1,394 Elo+
Party 2
Team Averages
Level 17
1,412 SR
1,322 Elo+

VS

Team Averages
Level 9
1,423 SR
1,160 Elo+
Nu Wa
Nu Wa
Kittykat778587
Nu Wa
Level 13
God Stats
2W - 3L
1,521 SR
Queue Stats
24W - 24L
1,334 Elo+
Solo
Cthulhu
Cthulhu
MIKEE MANIAK
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,036 Elo+
Party 1
The Morrigan
The Morrigan
RS1FU
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,036 Elo+
Party 1
Thor
Thor
X0danielx06061
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 37L
1,158 Elo+
Solo
Hel
Hel
cooperXd_
Hel
Level 11
God Stats
2W - 3L
1,096 SR
Queue Stats
14W - 19L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
22 / 3 / 8
14,948
1,359
22,386
17,759
6,327
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
19
5 / 4 / 24
12,738
1,158
9,739
14,511
9,929
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
18
2 / 5 / 19
11,129
1,012
11,923
9,093
3,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
20
3 / 3 / 33
12,893
1,172
11,652
15,354
16,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
goken33
Zeus
20
16 / 4 / 22
15,270
1,388
30,546
19,110
6,505
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 10
11,412
1,037
21,159
18,869
7,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MIKEE MANIAK
Cthulhu
16
3 / 13 / 5
11,196
1,018
7,767
23,961
9,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Morrigan
RS1FU
The Morrigan
16
1 / 13 / 7
10,145
922
12,231
21,067
7,324
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
11 / 11 / 6
13,849
1,259
18,547
18,646
7,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 6 / 6
10,326
939
8,148
13,890
6,579
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
53
48
Kills
19
19
Deaths
49
106
Assists
34
Player
Kills
Deaths
Assists
KDA
W
22
3
8
8.67
L
2
6
10
1.17
W
Ymir
5
4
24
4.25
L
Cthulhu
MIKEE MANIAK
Cthulhu
3
13
5
0.42
L
The Morrigan
RS1FU
The Morrigan
1
13
7
0.35
W
Neith
2
5
19
2.3
W
Cerberus
3
3
33
6.5
L
11
11
6
1.27
L
2
6
6
0.83
W
Zeus
goken33
Zeus
16
4
22
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,246
Damage
67,852
75,827
Taken
96,433
42,947
Mitigated
38,704
19,321
Healing
7,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,386
16,420
0
3,570
17,759
6,327
0
11,576
5,990
0
28,875
L
21,159
5,754
0
1,286
18,869
7,139
0
9,871
8,998
44,584
0
W
Ymir
9,739
2,031
141
1,551
14,511
9,929
0
10,483
3,840
30,701
0
L
Cthulhu
MIKEE MANIAK
Cthulhu
7,767
485
89
0
23,961
9,960
0
14,192
9,769
16,117
0
L
The Morrigan
RS1FU
The Morrigan
12,231
5,197
0
0
21,067
7,324
0
10,595
10,472
24,051
0
W
Neith
11,923
5,503
0
1,663
9,093
3,524
0
4,030
4,876
0
28,134
W
Cerberus
11,652
501
0
3,653
15,354
16,662
0
10,550
4,359
30,957
0
L
18,547
6,911
338
1,417
18,646
7,702
0
9,197
9,449
0
31,403
L
8,148
2,715
2,496
2,326
13,890
6,579
0
8,082
5,808
19,758
0
W
Zeus
goken33
Zeus
30,546
8,068
171
8,572
19,110
6,505
0
11,383
7,445
66,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,978
Gold Earned
56,928
202
Minions Killed
145
0
Camps Cleared
0
1,021,717
Distance Traveled
857,196
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,948
1,359
15
1
0
237,059
1
L
Nu Wa
11,412
1,037
51
5
0
164,623
0
W
Ymir
12,738
1,158
37
3
0
182,183
2
L
Cthulhu
11,196
1,018
16
1
0
156,867
2
L
The Morrigan
10,145
922
31
3
0
165,271
0
W
Neith
11,129
1,012
34
3
0
183,770
0
W
Cerberus
12,893
1,172
36
3
0
221,930
0
L
Thor
13,849
1,259
13
1
0
194,074
1
L
Hel
10,326
939
34
3
0
176,361
0
W
Zeus
15,270
1,388
80
7
0
196,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role