Player Matchup

The Morrigan
The Morrigan
DMAllied
The Morrigan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 38L
1,289 Elo+
Solo
Chiron
Chiron
Dayrayvin
Chiron
Level 22
God Stats
4W - 1L
1,706 SR
Queue Stats
64W - 54L
1,470 Elo+
Party 3
Sylvanus
Sylvanus
UwUWaffle
Sylvanus
Level 12
God Stats
4W - 2L
1,856 SR
Queue Stats
17W - 16L
1,426 Elo+
Solo
Fenrir
Fenrir
iStormely
Fenrir
Level 5
God Stats
2W - 2L
1,741 SR
Queue Stats
3W - 5L
1,366 Elo+
Solo
Chaac
Chaac
thunderbullx
Chaac
Level 29
God Stats
41W - 40L
1,487 SR
Queue Stats
89W - 124L
1,453 Elo+
Party 3
Team Averages
Level 15
1,658 SR
1,401 Elo+

VS

Team Averages
Level 11
1,465 SR
1,535 Elo+
Chernobog
Chernobog
CALLxM3xHAVOC
Chernobog
Level 5
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 3L
1,669 Elo+
Party 2
Thanatos
Thanatos
COMMON19
Thanatos
Level 3
God Stats
0W - 2L
1,124 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Anhur
Anhur
FUISTECULEADO
Anhur
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 12L
1,285 Elo+
Solo
The Morrigan
The Morrigan
PhatMilkies
The Morrigan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
QualityJohnson
Sylvanus
Level 35
God Stats
0W - 3L
1,491 SR
Queue Stats
44W - 21L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DMAllied
The Morrigan
20
14 / 9 / 6
17,680
610
23,684
22,563
11,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Dayrayvin
Chiron
20
5 / 7 / 5
15,449
533
12,171
22,168
7,287
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
UwUWaffle
Sylvanus
18
3 / 9 / 14
14,210
490
9,603
30,876
39,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
iStormely
Fenrir
20
7 / 3 / 4
16,581
572
11,356
24,109
21,431
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 9 / 10
14,087
486
12,892
25,859
24,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CALLxM3xHAVOC
Chernobog
9
1 / 5 / 2
9,579
330
3,055
6,216
1,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
COMMON19
Thanatos
7
1 / 6 / 1
9,134
315
1,832
5,522
1,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
3 / 11 / 9
15,553
536
18,742
26,773
10,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
PhatMilkies
The Morrigan
20
18 / 6 / 6
17,440
601
26,061
23,434
10,812
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
20
14 / 5 / 7
19,128
660
38,014
36,652
30,521
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
62
33
Kills
37
37
Deaths
33
39
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CALLxM3xHAVOC
Chernobog
1
5
2
0.4
L
Thanatos
COMMON19
Thanatos
1
6
1
0.25
W
The Morrigan
DMAllied
The Morrigan
14
9
6
1.89
W
Chiron
Dayrayvin
Chiron
5
7
5
1.07
L
3
11
9
0.68
L
The Morrigan
PhatMilkies
The Morrigan
18
6
6
3.5
L
Sylvanus
14
5
7
3.5
W
Sylvanus
UwUWaffle
Sylvanus
3
9
14
1.11
W
Fenrir
iStormely
Fenrir
7
3
4
3
W
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,706
Damage
87,704
125,575
Taken
98,597
104,352
Mitigated
54,487
37,957
Healing
30,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CALLxM3xHAVOC
Chernobog
3,055
2,185
0
223
6,216
1,597
0
3,009
3,163
0
13,485
L
Thanatos
COMMON19
Thanatos
1,832
557
0
1,622
5,522
1,525
0
1,376
4,068
0
10,180
W
The Morrigan
DMAllied
The Morrigan
23,684
6,474
1,290
6,672
22,563
11,529
3,165
8,631
13,571
125,754
13,901
W
Chiron
Dayrayvin
Chiron
12,171
4,763
1,447
3,302
22,168
7,287
3,226
11,361
10,807
0
107,120
L
18,742
12,094
0
1,197
26,773
10,032
7,063
4,963
21,640
0
131,315
L
The Morrigan
PhatMilkies
The Morrigan
26,061
4,654
404
9,588
23,434
10,812
571
6,582
16,539
114,247
11,354
L
Sylvanus
38,014
14,718
1,747
15,715
36,652
30,521
2,414
14,281
22,155
181,149
28,126
W
Sylvanus
UwUWaffle
Sylvanus
9,603
1,992
5,834
8,708
30,876
39,466
1,042
17,342
13,534
31,161
0
W
Fenrir
iStormely
Fenrir
11,356
4,350
0
7,075
24,109
21,431
1,344
7,079
17,030
0
120,038
W
12,892
2,845
0
3,629
25,859
24,639
6,696
10,604
15,255
625
64,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,007
Gold Earned
70,834
689
Minions Killed
705
0
Camps Cleared
0
2,440,587
Distance Traveled
1,809,598
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,579
330
19
1
0
202,559
0
L
Thanatos
9,134
315
16
1
0
193,726
0
W
The Morrigan
17,680
610
210
7
0
459,091
3
W
Chiron
15,449
533
173
6
0
510,755
3
L
Anhur
15,553
536
173
6
0
451,333
3
L
The Morrigan
17,440
601
179
6
0
474,390
6
L
Sylvanus
19,128
660
318
11
0
487,590
7
W
Sylvanus
14,210
490
29
1
0
487,555
1
W
Fenrir
16,581
572
163
6
0
502,563
3
W
Chaac
14,087
486
114
4
0
480,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role