Player Matchup

Zeus
Zeus
CDHXtreme
Zeus
Level 109
God Stats
9W - 4L
1,389 SR
Queue Stats
254W - 309L
1,439 Elo+
Party 1
Gilgamesh
Gilgamesh
Scottiejr_246
Gilgamesh
Level 65
God Stats
10W - 7L
1,540 SR
Queue Stats
114W - 111L
1,463 Elo+
Party 1
Yemoja
Yemoja
lion2464life
Yemoja
Level 109
God Stats
1W - 1L
1,719 SR
Queue Stats
34W - 42L
1,441 Elo+
Party 1
Team Averages
Level 94
1,549 SR
1,448 Elo+

VS

Team Averages
Level 62
1,482 SR
1,472 Elo+
Olorun
Olorun
Dragonfire95_PR
Olorun
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 51L
1,469 Elo+
Solo
Artemis
Artemis
RAG3o1
Artemis
Level 121
God Stats
5W - 8L
1,288 SR
Queue Stats
208W - 259L
1,445 Elo+
Solo
Chaac
Chaac
Ty_unofficial
Chaac
Level 27
God Stats
79W - 55L
1,659 SR
Queue Stats
161W - 140L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
1 / 4 / 2
9,998
555
11,749
9,310
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Scottiejr_246
Gilgamesh
13
1 / 3 / 1
9,612
534
6,449
13,343
9,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
14
2 / 2 / 1
11,251
625
4,681
14,301
16,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 7
11,012
612
10,826
7,528
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
RAG3o1
Artemis
15
4 / 2 / 4
11,124
618
8,606
10,294
3,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 0 / 3
11,017
612
13,291
16,084
19,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
9
9
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
4
2
0.5
W
1
2
7
2.25
W
Artemis
RAG3o1
Artemis
4
2
4
3
L
Gilgamesh
Scottiejr_246
Gilgamesh
1
3
1
0.5
W
4
0
3
5.5
L
Yemoja
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,879
Damage
32,723
36,954
Taken
33,906
29,375
Mitigated
26,635
10,601
Healing
9,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
11,749
895
0
126
9,310
3,115
0
2,593
6,717
60,408
0
W
10,826
2,957
912
1,701
7,528
3,051
0
4,965
2,563
40,065
0
W
Artemis
RAG3o1
Artemis
8,606
1,836
0
424
10,294
3,925
0
6,915
3,379
0
49,285
L
Gilgamesh
Scottiejr_246
Gilgamesh
6,449
577
0
864
13,343
9,291
0
4,151
9,192
4,447
16,811
W
13,291
2,105
0
6,846
16,084
19,659
0
6,975
9,109
4,846
43,966
L
Yemoja
4,681
199
4,469
5,142
14,301
16,969
0
6,563
7,738
24,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,861
Gold Earned
33,153
184
Minions Killed
235
6
Camps Cleared
10
917,083
Distance Traveled
1,037,593
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,998
555
109
6
2
307,539
0
W
Olorun
11,012
612
101
6
1
333,882
0
W
Artemis
11,124
618
76
4
8
311,400
0
L
Gilgamesh
9,612
534
36
2
4
326,528
11
W
Chaac
11,017
612
58
3
1
392,311
1
L
Yemoja
11,251
625
39
2
0
283,016
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role