Player Matchup

Tyr
Tyr
Divine_IU34
Tyr
Level 136
God Stats
1W - 4L
1,430 SR
Queue Stats
141W - 147L
1,481 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
StaticalSteam
Ah Muzen Cab
Level 109
God Stats
6W - 2L
1,699 SR
Queue Stats
396W - 368L
1,524 Elo+
Solo
Awilix
Awilix
XIIIBriareosIIIX
Awilix
Level 160
God Stats
4W - 9L
1,337 SR
Queue Stats
1,392W - 1,424L
1,542 Elo+
Solo
Nike
Nike
arod2kold
Nike
Level 126
God Stats
1W - 0L
1,724 SR
Queue Stats
65W - 68L
1,440 Elo+
Party 1
Geb
Geb
mydadbeatsme
Geb
Level 82
God Stats
1W - 0L
1,333 SR
Queue Stats
86W - 87L
1,541 Elo+
Solo
Team Averages
Level 123
1,504 SR
1,506 Elo+

VS

Team Averages
Level 126
1,559 SR
1,442 Elo+
Chiron
Chiron
MyopicMoon00X
Chiron
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,541 Elo+
Party 2
Ah Puch
Ah Puch
XxToxic_GuardxX
Ah Puch
Level 128
God Stats
2W - 2L
1,646 SR
Queue Stats
48W - 57L
1,505 Elo+
Party 2
Cabrakan
Cabrakan
hitsmeagain
Cabrakan
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
139W - 131L
1,139 Elo+
Party 3
Da Ji
Da Ji
tank12_
Da Ji
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 119L
1,228 Elo+
Party 3
Ratatoskr
Ratatoskr
totwoToo2
Ratatoskr
Level 148
God Stats
0W - 1L
1,649 SR
Queue Stats
195W - 181L
1,794 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 20
11,707
732
11,659
21,201
26,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
StaticalSteam
Ah Muzen Cab
20
7 / 3 / 21
13,482
843
28,435
15,766
7,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
10 / 2 / 15
12,962
810
16,059
14,349
6,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
19
8 / 5 / 18
12,464
779
15,105
18,076
19,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
3 / 6 / 13
11,670
729
13,963
19,227
21,859
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 11
11,825
739
17,693
16,761
7,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 6 / 7
11,623
726
20,988
13,478
5,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
hitsmeagain
Cabrakan
18
4 / 6 / 8
11,569
723
11,127
27,839
38,702
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
tank12_
Da Ji
17
3 / 7 / 12
10,642
665
8,230
21,126
8,119
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
totwoToo2
Ratatoskr
18
4 / 8 / 9
11,317
707
8,491
17,072
7,347
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
68
32
Kills
21
23
Deaths
32
87
Assists
47
Player
Kills
Deaths
Assists
KDA
W
4
7
20
2
L
6
5
11
2.3
W
Ah Muzen Cab
StaticalSteam
Ah Muzen Cab
7
3
21
5.83
W
10
2
15
8.75
L
4
6
7
1.25
W
Nike
8
5
18
3.4
L
Cabrakan
hitsmeagain
Cabrakan
4
6
8
1.33
W
3
6
13
1.58
L
Da Ji
tank12_
Da Ji
3
7
12
1.29
L
Ratatoskr
totwoToo2
Ratatoskr
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,221
Damage
66,529
88,619
Taken
96,276
81,291
Mitigated
66,778
31,906
Healing
34,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,659
1,310
2,420
4,345
21,201
26,185
100
6,868
13,690
0
15,545
L
17,693
6,673
2,891
6,702
16,761
7,216
1,650
3,244
13,200
0
42,209
W
Ah Muzen Cab
StaticalSteam
Ah Muzen Cab
28,435
14,203
2,312
7,415
15,766
7,049
4,323
4,813
10,953
0
79,892
W
16,059
6,047
1,774
5,095
14,349
6,347
633
5,666
8,683
0
27,455
L
20,988
479
0
3,028
13,478
5,394
350
1,407
12,027
45,148
0
W
Nike
15,105
1,068
1,073
3,232
18,076
19,851
382
7,445
10,631
4,908
20,034
L
Cabrakan
hitsmeagain
Cabrakan
11,127
1,747
937
10,092
27,839
38,702
84
4,231
23,034
21,206
0
W
13,963
2,265
2,049
2,191
19,227
21,859
141
7,323
11,904
24,197
0
L
Da Ji
tank12_
Da Ji
8,230
1,087
0
4,766
21,126
8,119
510
4,074
16,865
0
13,889
L
Ratatoskr
totwoToo2
Ratatoskr
8,491
842
2,055
4,000
17,072
7,347
1,232
3,020
13,832
0
17,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,285
Gold Earned
56,976
191
Minions Killed
183
0
Camps Cleared
0
1,488,031
Distance Traveled
1,335,549
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,707
732
3
0
0
311,607
0
L
Chiron
11,825
739
61
4
0
257,290
0
W
Ah Muzen Cab
13,482
843
123
8
0
283,682
2
W
Awilix
12,962
810
19
1
0
335,701
1
L
Ah Puch
11,623
726
46
3
0
263,183
0
W
Nike
12,464
779
24
2
0
273,191
0
L
Cabrakan
11,569
723
32
2
0
257,483
0
W
Geb
11,670
729
22
1
0
283,850
1
L
Da Ji
10,642
665
12
1
0
259,127
0
L
Ratatoskr
11,317
707
32
2
0
298,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role