Player Matchup

Khepri
Khepri
AudileGamer
Khepri
Level 29
God Stats
9W - 5L
1,694 SR
Queue Stats
66W - 69L
1,590 Elo+
Party 3
Izanami
Izanami
Niveaus
Izanami
Level 5
God Stats
2W - 1L
1,559 SR
Queue Stats
4W - 6L
1,504 Elo+
Party 3
Erlang Shen
Erlang Shen
SisyphusStone
Erlang Shen
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,497 Elo+
Solo
Zeus
Zeus
SupaAlex
Zeus
Level 28
God Stats
27W - 14L
1,654 SR
Queue Stats
189W - 190L
1,501 Elo+
Solo
Loki
Loki
ZacroHack
Loki
Level 28
God Stats
1W - 0L
1,860 SR
Queue Stats
19W - 27L
1,475 Elo+
Solo
Team Averages
Level 21
1,653 SR
1,513 Elo+

VS

Team Averages
Level 19
1,459 SR
1,535 Elo+
Neith
Neith
Irrelephant1
Neith
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 2
Ares
Ares
MattyBoBatty
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 153L
1,464 Elo+
Party 1
King Arthur
King Arthur
Tazmine15
King Arthur
Level 16
God Stats
1W - 4L
1,294 SR
Queue Stats
127W - 140L
1,488 Elo+
Party 1
Agni
Agni
Zajix
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 60L
1,524 Elo+
Solo
Athena
Athena
deadhelldog
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
3 / 4 / 21
11,004
1,000
6,414
13,103
11,837
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Niveaus
Izanami
18
7 / 4 / 18
11,601
1,055
17,999
9,711
4,049
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
SisyphusStone
Erlang Shen
19
8 / 1 / 20
13,133
1,194
14,028
14,821
11,795
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
20
14 / 1 / 21
13,594
1,236
37,799
2,858
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
19
8 / 1 / 14
12,882
1,171
16,073
11,437
4,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 5
9,820
893
9,422
13,020
6,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 10 / 9
11,521
1,047
9,961
24,839
28,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Tazmine15
King Arthur
16
2 / 10 / 6
9,935
903
3,197
25,896
29,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Zajix
Agni
16
2 / 4 / 7
9,952
905
14,043
12,779
5,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
17
3 / 8 / 7
10,851
986
9,138
22,585
32,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
45
40
Kills
11
11
Deaths
40
94
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
4
21
3.38
L
2
8
5
0.56
L
2
10
9
0.65
W
Izanami
Niveaus
Izanami
7
4
18
4
W
Erlang Shen
SisyphusStone
Erlang Shen
8
1
20
18
W
Zeus
14
1
21
24.5
L
King Arthur
Tazmine15
King Arthur
2
10
6
0.5
W
Loki
8
1
14
15
L
Agni
Zajix
Agni
2
4
7
1.38
L
Athena
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,313
Damage
45,761
51,930
Taken
99,119
33,431
Mitigated
103,473
5,671
Healing
3,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
6,414
996
0
185
13,103
11,837
0
8,500
4,603
13,811
0
L
9,422
4,833
0
805
13,020
6,177
0
5,227
7,575
0
28,936
L
9,961
1,315
0
866
24,839
28,976
0
14,304
9,983
19,357
0
W
Izanami
Niveaus
Izanami
17,999
13,665
0
158
9,711
4,049
0
7,292
2,419
0
31,863
W
Erlang Shen
SisyphusStone
Erlang Shen
14,028
7,696
1,763
3,543
14,821
11,795
0
9,223
5,424
1,011
27,498
W
Zeus
37,799
6,286
0
22
2,858
1,201
0
2,401
457
47,541
0
L
King Arthur
Tazmine15
King Arthur
3,197
809
0
250
25,896
29,816
0
10,747
14,682
3,179
12,554
W
Loki
16,073
4,880
0
0
11,437
4,549
0
6,092
5,345
0
54,532
L
Agni
Zajix
Agni
14,043
2,261
0
1,292
12,779
5,746
0
3,378
9,253
39,420
0
L
Athena
9,138
2,979
0
36
22,585
32,758
0
9,465
12,654
17,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,214
Gold Earned
52,079
202
Minions Killed
159
12
Camps Cleared
3
965,407
Distance Traveled
916,633
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,004
1,000
14
1
0
174,483
0
L
Neith
9,820
893
56
5
2
169,502
0
L
Ares
11,521
1,047
13
1
1
184,425
0
W
Izanami
11,601
1,055
47
4
2
141,436
0
W
Erlang Shen
13,133
1,194
40
4
0
208,790
2
W
Zeus
13,594
1,236
33
3
1
198,957
2
L
King Arthur
9,935
903
18
2
0
197,311
0
W
Loki
12,882
1,171
68
6
9
241,741
1
L
Agni
9,952
905
52
5
0
174,175
0
L
Athena
10,851
986
20
2
0
191,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role