Player Matchup

Guan Yu
Guan Yu
Emoveio
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,017 Elo+
Party 1
Jing Wei
Jing Wei
HyperKnucks
Jing Wei
Level 18
God Stats
7W - 4L
1,508 SR
Queue Stats
36W - 44L
1,313 Elo+
Solo
Fenrir
Fenrir
VolkBonjorno
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,017 Elo+
Party 1
Bellona
Bellona
WillPauley
Bellona
Level 6
God Stats
0W - 2L
1,325 SR
Queue Stats
0W - 5L
1,017 Elo+
Party 1
Hun Batz
Hun Batz
jahet28
Hun Batz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 67L
1,298 Elo+
Solo
Team Averages
Level 9
1,467 SR
1,133 Elo+

VS

Team Averages
Level 16
1,359 SR
1,256 Elo+
Pele
Pele
GAY WAFFL
Pele
Level 6
God Stats
6W - 2L
1,312 SR
Queue Stats
7W - 9L
1,139 Elo+
Party 2
Bastet
Bastet
LESBIAN WAFFL
Bastet
Level 15
God Stats
7W - 8L
1,136 SR
Queue Stats
7W - 9L
1,139 Elo+
Party 2
Izanami
Izanami
MyaCobe
Izanami
Level 17
God Stats
15W - 14L
1,468 SR
Queue Stats
49W - 57L
1,319 Elo+
Solo
Bacchus
Bacchus
T-tv_Maximoff28
Bacchus
Level 28
God Stats
60W - 62L
1,503 SR
Queue Stats
118W - 176L
1,424 Elo+
Solo
Neith
Neith
kiisu1818
Neith
Level 16
God Stats
30W - 37L
1,377 SR
Queue Stats
43W - 57L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Emoveio
Guan Yu
18
0 / 7 / 2
11,561
826
8,697
27,760
34,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
HyperKnucks
Jing Wei
19
4 / 2 / 4
13,643
975
31,805
25,440
9,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
18
0 / 9 / 3
11,248
803
1,555
17,447
11,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bellona
WillPauley
Bellona
19
2 / 11 / 5
13,487
963
11,470
42,477
39,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
jahet28
Hun Batz
18
2 / 10 / 2
11,964
855
7,933
15,046
4,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
2 / 5 / 15
13,151
939
8,864
16,096
7,286
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
7 / 1 / 23
14,624
1,045
27,742
22,784
10,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
MyaCobe
Izanami
20
26 / 1 / 11
17,919
1,280
71,270
16,742
8,341
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 1 / 25
15,645
1,118
12,668
13,013
23,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
kiisu1818
Neith
17
0 / 0 / 0
10,290
735
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
113
8
Kills
39
39
Deaths
8
16
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Emoveio
Guan Yu
0
7
2
0.14
W
Pele
2
5
15
1.9
L
Jing Wei
HyperKnucks
Jing Wei
4
2
4
3
W
7
1
23
18.5
W
Izanami
MyaCobe
Izanami
26
1
11
31.5
W
4
1
25
16.5
L
Fenrir
0
9
3
0.17
L
Bellona
WillPauley
Bellona
2
11
5
0.41
L
Hun Batz
jahet28
Hun Batz
2
10
2
0.3
W
Neith
kiisu1818
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,460
Damage
120,544
128,170
Taken
68,635
100,456
Mitigated
49,576
10,550
Healing
17,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Emoveio
Guan Yu
8,697
1,640
1,292
2,303
27,760
34,940
0
2,334
25,426
1,869
19,403
W
Pele
8,864
817
0
491
16,096
7,286
0
0
15,858
0
32,666
L
Jing Wei
HyperKnucks
Jing Wei
31,805
18,945
0
2,516
25,440
9,548
0
4,126
21,314
0
88,950
W
27,742
16,520
0
8,869
22,784
10,910
0
0
22,305
0
43,514
W
Izanami
MyaCobe
Izanami
71,270
54,953
0
6,429
16,742
8,341
0
193
16,167
0
118,384
W
12,668
708
0
1,345
13,013
23,039
0
0
12,570
22,895
0
L
Fenrir
1,555
1,465
0
165
17,447
11,989
0
2,607
14,840
0
6,240
L
Bellona
WillPauley
Bellona
11,470
4,132
1,916
2,358
42,477
39,440
0
3,236
39,241
0
33,986
L
Hun Batz
jahet28
Hun Batz
7,933
3,431
0
0
15,046
4,539
0
365
14,681
0
19,479
W
Neith
kiisu1818
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,903
Gold Earned
71,629
246
Minions Killed
248
2
Camps Cleared
4
1,225,918
Distance Traveled
1,026,745
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,561
826
20
1
0
326,925
0
W
Pele
13,151
939
59
4
0
239,624
3
L
Jing Wei
13,643
975
120
9
0
329,430
0
W
Bastet
14,624
1,045
46
3
0
283,891
0
W
Izanami
17,919
1,280
132
9
3
244,701
0
W
Bacchus
15,645
1,118
11
1
1
258,529
0
L
Fenrir
11,248
803
14
1
0
131,722
0
L
Bellona
13,487
963
69
5
0
266,721
1
L
Hun Batz
11,964
855
23
2
2
171,120
0
W
Neith
10,290
735
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role