Player Matchup

Chronos
Chronos
Bill_Clinton82
Chronos
Level 160
God Stats
240W - 167L
1,598 SR
Queue Stats
666W - 545L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
BurandonHeat
Cthulhu
Level 158
God Stats
27W - 23L
1,565 SR
Queue Stats
681W - 566L
1,550 Elo+
Party 1
Medusa
Medusa
sparky21458
Medusa
Level 65
God Stats
132W - 77L
1,602 SR
Queue Stats
247W - 178L
1,524 Elo+
Party 1
Team Averages
Level 128
1,588 SR
1,547 Elo+

VS

Team Averages
Level 97
1,514 SR
1,478 Elo+
Bakasura
Bakasura
DJSandlo
Bakasura
Level 120
God Stats
1W - 2L
1,374 SR
Queue Stats
207W - 200L
1,506 Elo+
Party 2
Hercules
Hercules
Dylannnznznzn
Hercules
Level 65
God Stats
10W - 5L
1,668 SR
Queue Stats
31W - 36L
1,471 Elo+
Party 2
Hera
Hera
RaveScope
Hera
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 103L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 3
11,578
772
17,689
12,010
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
BurandonHeat
Cthulhu
13
2 / 1 / 13
10,351
690
10,819
15,293
17,728
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
14
2 / 1 / 11
9,733
649
7,074
8,174
3,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DJSandlo
Bakasura
12
1 / 7 / 2
8,947
596
8,254
14,286
6,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Dylannnznznzn
Hercules
12
0 / 3 / 2
8,539
569
8,179
16,125
8,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hera
14
2 / 5 / 1
9,897
660
12,691
11,530
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
15
Kills
3
3
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
11
1
3
12.5
W
Cthulhu
BurandonHeat
Cthulhu
2
1
13
8.5
L
Bakasura
DJSandlo
Bakasura
1
7
2
0.29
L
Hercules
Dylannnznznzn
Hercules
0
3
2
0.33
L
Hera
2
5
1
0.5
W
Medusa
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,582
Damage
29,124
35,477
Taken
41,941
26,258
Mitigated
19,210
7,210
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,689
2,964
254
4,393
12,010
5,147
889
5,621
5,811
59,445
0
W
Cthulhu
BurandonHeat
Cthulhu
10,819
657
709
1,711
15,293
17,728
0
4,216
9,439
25,820
0
L
Bakasura
DJSandlo
Bakasura
8,254
5,916
0
2,042
14,286
6,189
0
9,613
4,673
0
22,871
L
Hercules
Dylannnznznzn
Hercules
8,179
2,230
560
6,793
16,125
8,475
0
10,821
5,304
0
18,930
L
Hera
12,691
3,465
299
3,710
11,530
4,546
230
8,676
2,854
49,334
0
W
Medusa
7,074
2,590
0
143
8,174
3,383
514
3,226
4,836
0
26,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,662
Gold Earned
27,383
178
Minions Killed
158
4
Camps Cleared
8
939,593
Distance Traveled
814,677
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,578
772
112
7
1
332,069
4
W
Cthulhu
10,351
690
33
2
0
318,940
3
L
Bakasura
8,947
596
47
3
6
263,662
3
L
Hercules
8,539
569
24
2
0
287,893
0
L
Hera
9,897
660
87
6
2
263,122
1
W
Medusa
9,733
649
33
2
3
288,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role