Player Matchup

Danzaburou
Danzaburou
Bobsavinsky
Danzaburou
Level 43
God Stats
14W - 38L
1,308 SR
Queue Stats
18W - 61L
1,002 Elo+
Party 2
Bellona
Bellona
RetroPanda7653
Bellona
Level 18
God Stats
4W - 5L
1,574 SR
Queue Stats
13W - 23L
1,237 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zachkiller31
Tsukuyomi
Level 28
God Stats
5W - 5L
1,569 SR
Queue Stats
21W - 64L
983 Elo+
Party 2
Team Averages
Level 30
1,484 SR
1,074 Elo+

VS

Team Averages
Level 77
1,636 SR
1,361 Elo+
Gilgamesh
Gilgamesh
Sprucecosine58
Gilgamesh
Level 17
God Stats
3W - 0L
1,890 SR
Queue Stats
28W - 41L
1,369 Elo+
Party 1
Bastet
Bastet
TheIronBenji
Bastet
Level 87
God Stats
5W - 5L
1,577 SR
Queue Stats
259W - 290L
1,446 Elo+
Party 1
Sol
Sol
avigors666
Sol
Level 127
God Stats
1W - 3L
1,440 SR
Queue Stats
7W - 10L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bobsavinsky
Danzaburou
14
10 / 5 / 6
11,044
789
11,033
17,680
5,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 6 / 12
9,727
695
7,816
13,503
7,664
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Zachkiller31
Tsukuyomi
10
3 / 8 / 7
8,396
600
8,068
13,520
6,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Sprucecosine58
Gilgamesh
13
6 / 5 / 9
10,387
742
12,338
11,561
11,248
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bastet
15
10 / 6 / 7
11,473
820
17,866
15,808
7,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 5 / 11
9,740
696
6,982
8,774
2,372
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
46
16
Kills
19
19
Deaths
16
25
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bobsavinsky
Danzaburou
10
5
6
2.6
L
3
6
12
1.5
W
Gilgamesh
Sprucecosine58
Gilgamesh
6
5
9
2.1
W
Bastet
10
6
7
2.25
L
Tsukuyomi
Zachkiller31
Tsukuyomi
3
8
7
0.81
W
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,917
Damage
37,186
44,703
Taken
36,143
19,803
Mitigated
20,948
4,829
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bobsavinsky
Danzaburou
11,033
3,961
0
3,347
17,680
5,915
478
3,002
14,678
0
33,616
L
7,816
942
0
1,111
13,503
7,664
528
2,600
10,903
3,339
17,453
W
Gilgamesh
Sprucecosine58
Gilgamesh
12,338
2,315
457
1,139
11,561
11,248
795
459
10,948
0
27,626
W
Bastet
17,866
6,518
0
3,130
15,808
7,328
727
522
14,813
0
41,738
L
Tsukuyomi
Zachkiller31
Tsukuyomi
8,068
2,080
0
371
13,520
6,224
0
1,666
11,854
0
15,133
W
6,982
920
0
2,575
8,774
2,372
1,191
700
7,925
27,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,167
Gold Earned
31,600
109
Minions Killed
125
3
Camps Cleared
6
683,717
Distance Traveled
723,050
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,044
789
57
4
3
234,865
0
L
Bellona
9,727
695
31
2
0
248,805
5
W
Gilgamesh
10,387
742
34
2
1
236,876
1
W
Bastet
11,473
820
41
3
2
274,558
2
L
Tsukuyomi
8,396
600
21
2
0
200,047
1
W
Sol
9,740
696
50
4
3
211,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role