Player Matchup

Neith
Neith
DampishBinki
Neith
Level 22
God Stats
4W - 2L
1,520 SR
Queue Stats
7W - 8L
1,385 Elo+
Party 1
Achilles
Achilles
FallenChart
Achilles
Level 152
God Stats
1W - 1L
1,420 SR
Queue Stats
58W - 65L
1,445 Elo+
Solo
Sol
Sol
s3bas67
Sol
Level 116
God Stats
6W - 7L
1,604 SR
Queue Stats
122W - 115L
1,595 Elo+
Party 1
Team Averages
Level 97
1,515 SR
1,475 Elo+

VS

Team Averages
Level 94
1,415 SR
1,427 Elo+
Gilgamesh
Gilgamesh
Blood_Trail9
Gilgamesh
Level 105
God Stats
31W - 35L
1,557 SR
Queue Stats
176W - 185L
1,499 Elo+
Solo
Neith
Neith
BroKenBone34
Neith
Level 89
God Stats
0W - 1L
1,187 SR
Queue Stats
59W - 72L
1,392 Elo+
Solo
Kukulkan
Kukulkan
daking_128
Kukulkan
Level 89
God Stats
87W - 112L
1,500 SR
Queue Stats
447W - 619L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 9
12,254
721
7,975
9,680
3,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
FallenChart
Achilles
17
11 / 5 / 7
13,216
777
18,737
17,386
12,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
16
6 / 2 / 12
12,118
713
19,816
14,428
5,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blood_Trail9
Gilgamesh
15
8 / 8 / 3
13,160
774
15,444
27,696
14,151
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
3 / 7 / 5
10,810
636
7,450
13,042
4,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
daking_128
Kukulkan
14
0 / 8 / 10
10,310
606
10,249
13,767
5,232
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
23
Kills
11
11
Deaths
23
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blood_Trail9
Gilgamesh
8
8
3
1.19
L
3
7
5
0.79
W
6
4
9
2.63
W
Achilles
FallenChart
Achilles
11
5
7
2.9
L
Kukulkan
daking_128
Kukulkan
0
8
10
0.63
W
Sol
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,528
Damage
33,143
41,494
Taken
54,505
20,709
Mitigated
24,189
12,046
Healing
11,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blood_Trail9
Gilgamesh
15,444
3,806
251
6,769
27,696
14,151
123
10,440
17,172
0
24,857
L
7,450
1,895
1,484
2,590
13,042
4,806
359
4,234
8,808
0
27,970
W
7,975
2,298
0
2,014
9,680
3,234
682
4,326
5,354
0
34,985
W
Achilles
FallenChart
Achilles
18,737
7,259
312
3,264
17,386
12,043
970
3,262
14,124
0
43,507
L
Kukulkan
daking_128
Kukulkan
10,249
598
0
416
13,767
5,232
385
3,719
10,005
53,434
0
W
Sol
19,816
7,590
0
6,456
14,428
5,432
1,855
3,635
10,793
47,591
4,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,588
Gold Earned
34,280
176
Minions Killed
147
10
Camps Cleared
3
818,664
Distance Traveled
782,045
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,160
774
18
1
0
266,071
4
L
Neith
10,810
636
42
2
1
266,997
3
W
Neith
12,254
721
66
4
1
257,866
0
W
Achilles
13,216
777
55
3
3
271,410
5
L
Kukulkan
10,310
606
87
5
2
248,977
1
W
Sol
12,118
713
55
3
6
289,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role