Player Matchup

Mercury
Mercury
 
Mercury
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Tookiy
Tiamat
Level 26
God Stats
12W - 6L
1,509 SR
Queue Stats
131W - 127L
1,377 Elo+
Party 1
Chang'e
Chang'e
YRN_Br3nnen
Chang'e
Level 87
God Stats
13W - 13L
1,905 SR
Queue Stats
247W - 201L
1,467 Elo+
Party 1
Team Averages
Level 45
1,638 SR
1,448 Elo+

VS

Team Averages
Level 53
1,381 SR
1,298 Elo+
Geb
Geb
LegHairEater
Geb
Level 28
God Stats
3W - 5L
1,468 SR
Queue Stats
130W - 186L
1,218 Elo+
Solo
Hera
Hera
davidptg78
Hera
Level 8
God Stats
0W - 2L
1,309 SR
Queue Stats
0W - 3L
1,184 Elo+
Party 2
Chaac
Chaac
xNathanXV
Chaac
Level 124
God Stats
0W - 2L
1,366 SR
Queue Stats
17W - 14L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
5 / 0 / 10
9,338
718
7,246
6,563
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Tookiy
Tiamat
14
9 / 0 / 7
9,988
768
13,377
9,225
5,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
YRN_Br3nnen
Chang'e
14
3 / 1 / 13
9,234
710
14,342
11,724
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
7,050
542
5,398
11,536
11,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 11 / 1
7,141
549
3,912
10,657
4,213
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
xNathanXV
Chaac
11
0 / 3 / 1
7,303
562
12,333
19,865
14,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
17
Kills
0
1
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
0
10
10
L
0
3
1
0.17
W
Tiamat
Tookiy
Tiamat
9
0
7
12.5
W
Chang'e
YRN_Br3nnen
Chang'e
3
1
13
9.5
L
0
11
1
0.05
L
Chaac
xNathanXV
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,965
Damage
21,643
27,512
Taken
42,058
12,794
Mitigated
30,186
15,837
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,246
1,235
0
455
6,563
2,740
326
2,338
3,934
0
32,979
L
5,398
417
0
0
11,536
11,955
0
7,361
4,175
11,097
0
W
Tiamat
Tookiy
Tiamat
13,377
609
644
2,320
9,225
5,451
144
3,929
4,894
27,294
0
W
Chang'e
YRN_Br3nnen
Chang'e
14,342
914
4,137
8,281
11,724
4,603
772
3,324
7,893
39,490
0
L
3,912
351
0
17
10,657
4,213
0
6,502
4,155
14,922
0
L
Chaac
xNathanXV
Chaac
12,333
1,531
581
8,117
19,865
14,018
0
14,813
5,052
0
39,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,560
Gold Earned
21,494
145
Minions Killed
100
8
Camps Cleared
4
832,735
Distance Traveled
687,948
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,338
718
45
3
7
290,559
1
L
Geb
7,050
542
11
1
2
249,472
0
W
Tiamat
9,988
768
35
3
1
271,483
0
W
Chang'e
9,234
710
65
5
0
270,693
0
L
Hera
7,141
549
36
3
0
181,427
0
L
Chaac
7,303
562
53
4
2
257,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role