Player Matchup

Thanatos
Thanatos
DBZrules_28
Thanatos
Level 25
God Stats
2W - 2L
1,227 SR
Queue Stats
4W - 2L
1,203 Elo+
Solo
Athena
Athena
Dr Jose Lucio
Athena
Level 18
God Stats
2W - 2L
1,491 SR
Queue Stats
23W - 32L
1,274 Elo+
Solo
Pele
Pele
ScorpionNote989
Pele
Level 27
God Stats
13W - 20L
1,302 SR
Queue Stats
30W - 47L
1,156 Elo+
Party 2
Cliodhna
Cliodhna
Vondergeist95
Cliodhna
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
982 Elo+
Solo
Hel
Hel
WillUnivers
Hel
Level 19
God Stats
7W - 3L
1,481 SR
Queue Stats
33W - 52L
1,169 Elo+
Party 2
Team Averages
Level 22
1,400 SR
1,157 Elo+

VS

Team Averages
Level 14
1,545 SR
1,296 Elo+
Chiron
Chiron
CrackersCode
Chiron
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
17W - 21L
1,133 Elo+
Party 1
Discordia
Discordia
RacecarArcelay
Discordia
Level 17
God Stats
7W - 4L
1,723 SR
Queue Stats
68W - 60L
1,458 Elo+
Solo
Nemesis
Nemesis
Sito139884
Nemesis
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 21L
1,133 Elo+
Party 1
Artemis
Artemis
Skratch3910
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
VictorHvv
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 119L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DBZrules_28
Thanatos
18
10 / 2 / 5
12,571
524
8,910
13,640
7,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 9 / 6
10,437
435
6,905
25,595
23,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

19
17 / 7 / 6
13,450
560
21,241
24,646
9,011
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
Vondergeist95
Cliodhna
15
1 / 9 / 3
10,629
443
9,095
18,965
12,922
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
7 / 8 / 11
12,114
505
12,548
16,310
4,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
14 / 7 / 9
13,152
548
18,561
15,979
9,805
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
RacecarArcelay
Discordia
10
3 / 5 / 0
8,349
348
5,358
6,201
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Sito139884
Nemesis
19
12 / 7 / 7
12,930
539
18,893
20,405
8,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Skratch3910
Artemis
15
2 / 10 / 10
9,590
400
12,400
14,606
4,894
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
VictorHvv
Hachiman
15
4 / 9 / 6
10,064
419
16,214
19,194
6,408
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
67
38
Kills
35
35
Deaths
38
31
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chiron
14
7
9
2.64
W
Thanatos
DBZrules_28
Thanatos
10
2
5
6.25
W
3
9
6
0.67
L
Discordia
RacecarArcelay
Discordia
3
5
0
0.6
W
17
7
6
2.86
L
Nemesis
Sito139884
Nemesis
12
7
7
2.21
L
Artemis
Skratch3910
Artemis
2
10
10
0.7
L
Hachiman
VictorHvv
Hachiman
4
9
6
0.78
W
Cliodhna
Vondergeist95
Cliodhna
1
9
3
0.28
W
7
8
11
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,699
Damage
71,426
99,156
Taken
76,385
57,609
Mitigated
30,966
38,239
Healing
14,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
18,561
7,356
1,497
4,200
15,979
9,805
968
3,748
12,001
0
46,151
W
Thanatos
DBZrules_28
Thanatos
8,910
1,590
0
9,794
13,640
7,259
2,819
1,060
12,306
0
62,691
W
6,905
1,838
0
5,159
25,595
23,436
1,285
1,630
23,733
27,057
0
L
Discordia
RacecarArcelay
Discordia
5,358
911
0
0
6,201
1,490
1,440
276
5,925
27,527
0
W
21,241
6,500
0
9,907
24,646
9,011
5,914
0
24,646
0
68,919
L
Nemesis
Sito139884
Nemesis
18,893
10,681
0
4,810
20,405
8,369
2,354
3,630
16,417
0
71,829
L
Artemis
Skratch3910
Artemis
12,400
5,409
0
608
14,606
4,894
51
4,926
9,526
0
40,779
L
Hachiman
VictorHvv
Hachiman
16,214
9,915
0
3,220
19,194
6,408
0
5,975
13,063
0
56,567
W
Cliodhna
Vondergeist95
Cliodhna
9,095
1,638
0
1,882
18,965
12,922
2,552
2,028
16,803
0
51,540
W
12,548
1,003
3,727
7,770
16,310
4,981
2,961
0
16,310
55,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,201
Gold Earned
54,085
429
Minions Killed
380
0
Camps Cleared
0
2,116,576
Distance Traveled
1,838,060
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,152
548
65
3
0
374,436
2
W
Thanatos
12,571
524
121
5
0
497,739
8
W
Athena
10,437
435
43
2
0
459,769
0
L
Discordia
8,349
348
45
2
0
256,341
2
W
Pele
13,450
560
105
4
0
427,101
0
L
Nemesis
12,930
539
117
5
0
495,186
0
L
Artemis
9,590
400
57
2
0
348,861
0
L
Hachiman
10,064
419
96
4
0
363,236
0
W
Cliodhna
10,629
443
74
3
0
331,836
0
W
Hel
12,114
505
86
4
0
400,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role