Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BlKsKiIeS94
Ra
Level 18
God Stats
2W - 1L
1,768 SR
Queue Stats
31W - 20L
1,688 Elo+
Party 3
Xing Tian
Xing Tian
INSTANTPANIC2
Xing Tian
Level 83
God Stats
6W - 6L
1,557 SR
Queue Stats
48W - 56L
1,468 Elo+
Party 2
Jing Wei
Jing Wei
Minoverody
Jing Wei
Level 160
God Stats
1W - 3L
1,277 SR
Queue Stats
38W - 50L
1,550 Elo+
Party 3
Team Averages
Level 75
1,521 SR
1,541 Elo+

VS

Team Averages
Level 67
1,568 SR
1,559 Elo+
Zeus
Zeus
 
Zeus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
IXxJACCELLxXI
Fenrir
Level 83
God Stats
1W - 3L
1,725 SR
Queue Stats
45W - 40L
1,412 Elo+
Solo
Nox
Nox
MAFIABUZZD100
Nox
Level 38
God Stats
3W - 4L
1,712 SR
Queue Stats
134W - 125L
1,618 Elo+
Solo
Ullr
Ullr
YungZaka
Ullr
Level 23
God Stats
6W - 6L
1,560 SR
Queue Stats
95W - 62L
1,664 Elo+
Party 1
Erlang Shen
Erlang Shen
zdub33
Erlang Shen
Level 102
God Stats
4W - 9L
1,343 SR
Queue Stats
402W - 318L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
4 / 0 / 1
6,344
634
4,194
4,882
4,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
 
Erlang Shen
10
1 / 2 / 0
5,776
578
2,044
5,584
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 2 / 0
6,199
620
1,737
4,973
1,588
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xing Tian
INSTANTPANIC2
Xing Tian
8
0 / 4 / 1
4,449
445
3,317
6,519
2,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jing Wei
Minoverody
Jing Wei
9
1 / 3 / 1
5,281
528
4,419
6,171
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 2 / 1
6,335
634
5,038
3,401
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 3 / 0
4,450
445
1,730
4,863
1,567
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 1 / 0
3,488
349
195
484
138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
10
3 / 1 / 4
5,926
593
5,675
7,758
2,288
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
zdub33
Erlang Shen
9
5 / 1 / 3
5,986
599
3,717
9,557
5,093
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
8
Kills
11
11
Deaths
8
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
1
4.5
W
Erlang Shen
 
Erlang Shen
1
2
0
0.5
L
Zeus
 
Zeus
3
2
1
1.75
W
2
2
0
1
W
Xing Tian
INSTANTPANIC2
Xing Tian
0
4
1
0.13
L
0
3
0
0
L
0
1
0
0
W
Jing Wei
Minoverody
Jing Wei
1
3
1
0.5
L
Ullr
3
1
4
5
L
Erlang Shen
zdub33
Erlang Shen
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,711
Damage
16,355
28,129
Taken
26,063
12,922
Mitigated
10,110
8,969
Healing
8,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,194
1,302
0
2,438
4,882
4,650
0
808
4,050
22,954
3,496
W
Erlang Shen
 
Erlang Shen
2,044
768
0
1,863
5,584
2,649
0
1,444
4,040
0
30,196
L
Zeus
 
Zeus
5,038
1,134
0
500
3,401
1,024
0
1,442
1,959
38,575
0
W
1,737
194
490
1,577
4,973
1,588
176
2,359
2,390
41,841
0
W
Xing Tian
INSTANTPANIC2
Xing Tian
3,317
537
382
783
6,519
2,918
56
236
6,245
12,984
0
L
1,730
688
0
1,435
4,863
1,567
0
2,045
2,818
0
14,509
L
195
195
0
0
484
138
0
341
143
1,304
0
W
Jing Wei
Minoverody
Jing Wei
4,419
3,422
0
1,436
6,171
1,117
457
0
6,171
0
25,897
L
Ullr
5,675
3,304
0
2,020
7,758
2,288
0
1,833
5,575
0
36,225
L
Erlang Shen
zdub33
Erlang Shen
3,717
1,845
252
4,028
9,557
5,093
0
2,611
6,751
0
16,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,049
Gold Earned
26,185
256
Minions Killed
228
0
Camps Cleared
0
1,014,948
Distance Traveled
773,068
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,344
634
48
5
0
211,372
0
W
Erlang Shen
5,776
578
61
6
0
209,776
0
L
Zeus
6,335
634
92
9
0
195,189
4
W
Ra
6,199
620
86
9
0
190,993
0
W
Xing Tian
4,449
445
13
1
0
207,743
1
L
Fenrir
4,450
445
40
4
0
140,248
1
L
Nox
3,488
349
3
0
0
29,927
0
W
Jing Wei
5,281
528
48
5
0
195,064
3
L
Ullr
5,926
593
65
7
0
198,550
0
L
Erlang Shen
5,986
599
28
3
0
209,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role